|Commander / EDH||Legal|
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|Magic Origins (ORI)||Common|
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Regenerate target creature. Draw a card. (The next time the target creature would be destroyed this turn, it isn't. Instead, tap it, remove all damage from it, and remove it from combat.)
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, also regenerate each other creature you control.
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Dark Dabbling Discussion
6 months ago
Random card draws that might be nice.
- Arguel's Blood Fast
- Carnage Altar
- Mentor of the Meek Although not a vampire, will trigger when Edgar triggers.
- Phyrexian Arena
- Rogue's Gloves
- Sword of Fire and Ice
- Vampiric Rites
- Crash Through Might be useful for blowing through opponents with a ton of vampires, and letting you draw a card as well.
- Dark Dabbling Could be useful to save a creature or more from a boardwipe, as well as getting some draw
1 year ago
For recursion like Oversold Cemetery, Meren of Clan Nel Toth will be great. Palace Siege is another good option. Also, Eternal Witness and Regrowth. I don't think Reclaim and Vile Rebirth do enough in here. I see why you have Repopulate, Death Denied, and Gravepurge, but not sure there aren't better cards to go with, like maybe Haunted Crossroads.
I think I'd get rid of cards like Cremate and Dark Dabbling. If you have them there mostly for the cantrip, better card draw engines like Necropotence, Phyrexian Arena, and Rhystic Study will serve you better. Sylvan Library would be better for card draw early on. Also, it goes along with the library manipulation I mentioned earlier with cards like Mirri's Guile, Soothsaying, and Sensei's Divining Top.
Rooftop Storm + Altar of Dementia + Gravecrawler give you an infinite win combo if you can get the pieces set and go off. I always like to have some combo like this in a deck if I can work it it. Fatestitcher is a great Zombie to have, too. Intruder Alarm might also provide some combo potential.
I'm not sure the infect theme would fit in with what you want to do here, but that's up to you to decide. I hope this helps some.
1 year ago
Zero1911: The purpose of Precursor Golem is exactly that, targeting, but more so for me than them. It's the combo potential with Path to Exile if needed or more specifically Grim Affliction; being instant I can respond immediately to a removal. I want to see if I can "surprise" ult one of my walkers since most of their +1/2's are fairly benign but their Ult's are basically win-conditions if they go off. I've put them to good use with Shelter, Dark Dabbling, and Coat with Venom. I'm thinking of adding a Deepglow Skate despite the cost on it, I'm trying to keep additional additions to under $2 but that Skate...
Sunscape Familiar will likely get ax'd once I get near 100 cards since it doesn't offer anything aside from blue reduction. Nightscape Familiar is in the mail though, makes for a decent chump blocker later one in addition to the reduction. I might add 1 more rock. These are mostly all cards I already had in another deck.
This is casual build obviously and isn't supposed to be the cookie-cutter type. Main Win-con will end up being creature/Commander damage in the end; most likely a result of Reiver Demon or Scourglass going off with my Artifact Creatures on the field. Or dropping Open the Vaults in the late game. The fun part is figuring out how to get there. This is still being tinkered with.
1 year ago
Well what's wrong with one cabal coffers when you can have Nykthos, Shrine to Nyx for an asston of mana! Some awesome card advantage would be Liliana, Heretical Healer Flip or basically any of the Lilliana cards! But since you run so few creatures, my suggestion would be to take out some one time card things like Altar's Reap and Dark Dabbling for something like a Grave Titan and a Rakshasa Gravecaller for more zombie token spam!
Of course, no true overwhelming zombie deck would be complete without a Sidisi, Undead Vizier because that's a tutor on a body!
Of course since you're on a budget below 200 bucks these are the best I can offer you without you potentially going over budget.
2 years ago
Since your deck does seem to run pretty heavily on creatures, particularly Yidris, I might suggest some wrath contingencies. Golgari Charm, Wrap in Vigor, Dark Dabbling, and Wail of the Nim are all possibilities. They don't actually save you from Wrath of God, but you miss out on all boardwide indestructible giving effects since white is your missing color.
2 years ago
What's the point of Zada, Hedron Grinder? As far as I can tell it only interacts with Dark Dabbling and Long Road Home. In its stead I would conciser something like Mirrorwing Dragon that can trigger off your opponents spells, or simply run another defensive effect like Solitary Confinement. That being said I feel that this deck is trying to be more of a tokens deck, rather than a pillow fort deck, with effects like Adriana, Captain of the Guard, Carnage Gladiator, Havoc Festival, Hanweir Garrison, Mardu Ascendancy, and Behind the Scenes to name just a few, are pushing you towards a much more aggressive game plan. To this end I would probably be looking shift the focus away from mediocre defensive cards like Marchesa's Decree and Protector of the Crown in place of anthem effects and further token generators.
2 years ago
Some things I'm trying to decide between are:
*I'm thinking of not using Lightning Bolt in favor of any of the 2CMC instant or sorcery cards (too many to list) that deal at least 3 damage to save on $.
(You may notice all the cards mentioned here are at x2, which is so I can see which ones I'm thinking about)
Any and all thoughts are welcome (I realize the mana is low but I thought the deck could pull it off?)
P.S. I'm tying to keep the deck at $30 and under, but it NEEDS to be $40 and under.
2 years ago
I like the Catalog but Rancid Rats can be used for Cryptbreaker , Despoiler of Souls , Diregraf Colossus , Gisa and Geralf ,Relentless Dead and Dark Dabbling . It carries a lot of synergy with the deck not only as a weak two drop. sometimes it can bait removal which benefits cards like Diregraf Colossus or save us life from attacks from big creatures as they are scared to hit in. It is a form of removal and an early drop that can be played. I happen to like the card but as I am playing, I will see when spot removal like To the Slaughter or Grasp of Darkness would be useful. Thanks for your suggestions and I will finish the sideboard in a bit