|Commander / EDH||Legal|
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Creature — Elf Shaman
Kinship At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wolf-Skull Shaman, you may reveal it. If you do, put a 2/2 green Wolf creature token onto the battlefield.
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Wolf-Skull Shaman Discussion
4 months ago
My RG Shaman build: Deck-large:17-10-16-shamans I'm kinda doing a budget build but I'm not as budget as you are, since I decided to invest in it a bit (Hence the Collected Company and Manamorphose, I had the Atarka's Commands from it's Standard season).
I hope you can get some ideas from my build. I personally found Wolf-Skull Shaman to be too slow, but that's just me and Flamekin Harbinger is much worse than Fauna Shaman, because Harbinger only puts cards on the top of your deck while Fauna puts the card in your hand. But it is pretty expensive which is why I'm not running it.
5 months ago
@mitchell.s89 thanks! i havent got a chance to play it.
this are things i want to add:Eladamri, Lord of Leaves,Wolf-Skull Shaman,Gilt-Leaf Archdruidtoo spicy,Staff of Dominationtoo cheesy tho,and of course the fatties when i can get them Stonehoof Chieftain,Craterhoof Behemoth and Vorinclex, Voice of Hunger
6 months ago
Wizno: Back in the early stages of my deck, I attempted to run it in my Werewolf deck. It didn't turn out like I had hoped. Deathtouch wolves and the ability to mass produce them seemed awesome as well as the ability to sink mana into something (I originally ran Ruric Thar, the Unbowed so I tried hard not to cast spells). Then again I may not have had enough elves. In total I had 7 if you count Mutavault. There was also Elvish Harbinger, Wolf-Skull Shaman, Bloodbraid Elf and my two Changelings Chameleon Colossus and Taurean Mauler.
6 months ago
This is a great starter deck...here's some cards to consider adding to your shopping list: Lignify, Luminescent Rain, Wolf-Skull Shaman, Elvish Harbinger!!! and Elvish Promenade!!! Cant wait to play it with you!
8 months ago
We just did a bit with Pauper EDH in my playgroup. I built Paragon of the Amesha, Drove of Elves (which could also be helmed by Jagged-Scar Archers or Wolf-Skull Shaman, Guttersnipe (stuffed every burn spell I had in there) and counters with Enduring Scalelord was crazy fun. At the table we also had Uncle Istvan voltron and the winner was Trostani's Summoner ramp & populate. The summoner kept dying and being recast.
8 months ago
If you control two Wolf-Skull Shaman then at the beginning of your upkeep they will both trigger and you will put both abilities on the stack. Then they will each resolve in turn and will both look at the same top card of your library. If the condition is met then you can get a total of 0, 1, or 2 tokens (the decision to reveal the card is made independently between the two resolutions).
11 months ago
Hey castoravio it's been about 7-8 months since we last talked. I'm sorry to hear that your Modern Elf deck didn't work out. I see that you are starting to play Commander which is a great idea. AEther Vial is definitely not a budget card. In fact the price of it is almost the entire cost of the rest of your deck, haha. If you have Vial that's really awesome use it, it's a powerful card. Just make a note of a more budget friendly alternative card for your viewers who don't.
You have a great start here using Ezuri, Claw of Progress as your Elf tribal Commander. You've constructed your deck really well it's really fine as is, it can win and doesn't really need improvements to win. That being said you've asked for my advice and I'm happy to give it. To keep my suggestions simple I'm going to remove AEther Vial and include upgrades to existing cards your using to match the price of Vial. Vial is $46 therefore the cost of all my upgrade suggestions together is $40-$50. My suggestions include creatures, spells and lands.
Full list of possible upgrades for you to consider:
- Master Biomancer
- Prime Speaker Zegana
- Ezuri, Renegade Leader
- Priest of Titania
- Joraga Warcaller
- Avenger of Zendikar
- Imperious Perfect
- Wirewood Hivemaster
- Lifeblood Hydra
- Green Sun's Zenith
- Lead the Stampede
- Rapid Hybridization
- Beast Within
- Counterspell or Negate
- Brainstorm or Preordain
- Command Tower
- Hinterland Harbor
- Oran-Rief, the Vastwood
- Simic Growth Chamber
- Temple of Mystery
- Yavimaya Coast
I've included six addtional Elves. Master Biomancer and Joraga Warcaller are Elves who care about and use +1/+1 counters. Ezuri, Renegade Leader is one of the better Elves to use in Elf tribal because he can both save Elves and continuously Overrun them which could get crazy with even a few other Elves with +1/+1 counters. You can have both Ezuris on the battlefield at the same time which is great; they have different names even though they are both technically Ezuris.
Wirewood Hivemaster and Imperious Perfect are Elves who can make tokens which is excellent with Ezuri getting both experience counters and having targets for counters. Imperious Perfect is known as an army in a can because by herself she can make an army of 2/2 Elves. I've included Priest of Titania, she's one if not the best mana Elf for Elf tribal.
I've included three bomb huge creatures who all care about counters: Prime Speaker Zegana, Avenger of Zendikar and Lifeblood Hydra. Both Zegana and Lifeblood are not only creatures, but also draw. They can draw you a ton of cards.
The spells I've included are just minor upgrades to the ones you are already using they have lower casting costs and are more efficient. Green Sun's Zenith at $5 is the most expensive nonland card I've included.
The lands make up about $10-$15 of the cost of the upgrades with Hinterland Harbor the most expensive at $5. It's nice to have a few Simic dual lands such as Yavimaya Coast and Command Tower which don't come into play tapped to help you play your blue cards easier while also being able to play your green cards.
Consider these cards to be replaced:
- Bloodspore Thrinax replaced with Master Biomancer
- Neurok Invisimancer replaced with Joraga Warcaller
- Siege Behemoth replaced with Avenger of Zendikar
- Spawnwrithe replaced with Imperious Perfect
- Wolf-Skull Shaman replaced with Wirewood Hivemaster
- Vigean Intuition replaced with Lead the Stampede
- Turn to Frog replaced with Rapid Hybridization
- Predator's Rapport replaced with Beast Within
- Clash of Wills replaced with Counterspell or Negate
- Explosive Vegetation replaced with Lifeblood Hydra
- Index replaced with Brainstorm or Preordain
- Primal Growth replaced with Ezuri, Renegade Leader
- Shielding Plax replaced with Prime Speaker Zegana
- Taunting Elf replaced with Priest of Titania
- AEther Vial replace with Green Sun's Zenith
Kaladesh has a few cards which might excite you:
Good luck with you deck.
11 months ago
If I was making a more traditional, aggressive wolf deck, I would absolutely agree. This deck actually began with Wolfir Silverheart, Young Wolf, and Spirit of the Hunt. The problem is that to reach maximum potential in a deck like that, you really need to have werewolves. I abandoned all of the aforementioned cards because I wanted to stick to a pure wolf theme that goes wider than it does tall. Wolfir Silverheart, in particular, runs contrary to that idea. Within the current shell, adding big bad wolves wouldn't add anything to the combos and would actually decrease the effectiveness of Wolf-Skull Shaman.