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Creature — Elf Druid
Whenever you play a Druid spell, you may draw a card.
Tap seven untapped Druids you control: Gain control of all lands target player controls.
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Gilt-Leaf Archdruid Discussion
11 hours ago
Gyre Sage, Viridian Joiner, these I think are cool with Joraga Warcaller, as well as Immaculate Magistrate. Another fun card you could think about would be Gilt-Leaf Archdruid, tap your druids, take someones mana base... shenanigans!
1 month ago
colton815: I wanted to politely remind you that this website is meant to be a helpful, collaborative community, not one where you talk to others in a supercilious manner.
As an elf player myself, I most often see black green and white green builds, rather than mono green. The few Mono Green Builds I run into either have a different wincon, such as stealing lands with Gilt-Leaf Archdruid, or, a budget deck that cannot afford to run expensive dual lands.
Elves, with just mono green, is meant to be an aggressive deck, but it has fewer answers. Mono Green elves can lose everything to Lightning Bolt, or any quick removal. Adding white allows for Burrenton Forge-Tender. Adding black lets you have an alternative wincon in Shaman of the Pack, while running cards such as Thoughtseize. Blue lets you pay Beck / Call, which is essentially the same as mono green combo elves that ran Glimpse of Nature (which got banned early into modern).
2 months ago
Greater Good would only help when I am already pumping my elves and my deck no longer needs the gas... Though it is a great card. Nettle Sentinel does nothing I need in commander. There's is only Birchlore Rangers to exploit the untap. Not quite enough to justify inclusion. Nissa has been discussed quite a bit and I have considered Eternal Witness, Birthing Pod, Scroll Rack, Elvish Champion, Gilt-Leaf Archdruid, Dwynen, Gilt-Leaf Daen and many others, but can't seem to pull the trigger do to sentiment and her being a removal target that takes a blow my combo pieces won't have to. Thanks so much for the continued input Poprox!!!
2 months ago
It may be a little low in mana; I haven't quite found the sweet spot yet. The problem with 20 lands is that, with too many lands, the card draw fizzles a lot, since our main drawing comes from casting creatures with Gilt-Leaf Archdruid and Lifecrafter's Bestiary out. If we draw into a couple lands in a row, that can sometimes end the streak. Personally, I don't seem to have an issue getting a land and 1 drop in my hand, but early removal definitely kills our mana :(
I almost always have Druid of the Anima or Elvish Harbinger on the field before I'm ready to cast Banefire, so I actually haven't run into the red issue either. However, adding some red/green dual-lands would be safer; I was just being cheap!
I really like the Chord of Calling suggestion! Elvish Harbinger also helps find Ezuri, Renegade Leader (and Elvish Archdruid, Gilt-Leaf Archdruid, or Nullmage Shepherd), but the Chord of Calling is definitely faster and more reliable.
2 months ago
Though, Nettle Sentinel really makes it shine if you take that route.
3 months ago
If you want Selvala, Heart of the Wilds in the deck try replacing Nissa, Vastwood Seer Flip with her. Nissa seems unlikely to flip and there are superior sources of elf mana to be had. They also share a CMC so it would not change the mana curve and has the bonus of increasing devotion by . If Nissa is in for land fetching only you might consider Farhaven Elf instead as it does a better job and synergizes with Gilt-Leaf Archdruid by upping druid count by one.
On a slightly interesting rules note for Selvala, Heart of the Wilds, you can increase the creatures power before the ability resolves and guarantee a card if you have single target power boost abilities at instant speed. The most likely way to mitigate her downfall would be pumping your elves up higher then opponent creatures to deny them the card draw.
3 months ago
Your land count is RIDICULOUSLY low. I know your commander produces mana, and that you're playing lots of mana dorks, but I'm nervous about your ability to even cast them. At the very least, you will have difficulty rebuilding from a board wipe. For that reason, Heroic Intervention seems like a must here.
You have most of the good anti-blue pieces here (Hall of Gemstone, etc) but you could get great value out of Winter Orb, since you have enough mana dorks to compensate. Also, Carpet of Flowers is an oft-forgotten card that usually pulls its weight, and sometimes wins single-handed.
I really wish Conspiracy was in your colors...
Deck looks good to me! :)