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Bolas and The Black Order

Commander / EDH UBR (Grixis)

TheFamousMrKing


Maybeboard


I am constantly updating and changing this deck, so please excuse the huge maybe board.

The main focus is to have Nicol Bolas commanding his generals from Hour of Devastation. The deck is supposed to be modeled in spirit after Thanos and the Black Hand from Infinity War. When each member of the Black Hand shows up, they are a force to be reckoned with, so I want each of the three generals to have the same flare- if I get one of them out, I've got the tools within the deck to win the game, or they're going to cause problems for my opponents. I attempted to insert a Zombie tribal sub-theme that seems to be working pretty well.

Nicol Bolas, the Ravager   takes the place of Thanos, and like Thanos, he doesn't really need much synergy beyond himself. Flipping him to Nicol Bolas, the Arisen   is like activating the infinity gauntlet. I realize it's not totally the same thing, but as far as running a Bolas commander, he's the closest thing to it.

The three gods do work fairly well together, and are difficult to remove, but since my playgroup likes exiling things, largely because they're bad people, Ashnod's Altar or High Market are a must before I bring out any of the gods.

Here are some of my notable interactions:

Jace's Archivist, Whispering Madness, Reforge the Soul, Windfall really make this card go off. I was looking at Magus of the Wheel, but it seems to me that Jace's Archivist is better. Obviously, with The Locust God, any draw is good, and since I try to have a lot of card draw in my decks, he kind of takes care of himself. Nekusar, the Mindrazer is on the bubble, as he is a zombie, so he synergizes with The Scarab God, but I'm not crazy about him drawing cards for my opponents, since his drawback isn't enough on its own in commander, unless I'm wheeling the hell out of them.
The wheel effects and discard effects give The Scarab God plenty of targets to eternalize, as well as eternalizing your own creatures. I tried to pack in as many zombies that synergize with either The Locust God or The Scorpion God (I have yet to find any zombies that work with The Scorpion God that are worth the spot though). Grave Titan, Mikaeus, the Unhallowed, and Death Baron do good work with The Scarab God's ability. Endless Ranks of the Dead is pretty awesome once I start getting my zombie tokens out.
The Scorpion God is the least powerful because he doesn't do much to win games on his own, whereas the other two can generate tokens or cheat out power creatures. That said, I still think he's awesome, and I feel like given the right set up, he can be the most powerful card at the table. So to aid that, I used Crumbling Ashes and Blowfly Infestation to pair with his -1/-1 ability, but because those cards are going to suck if I don't have him out, I needed a way to add more -1/-1 counters. Archfiend of Ifnir can be a nasty one-sided board wipe that takes out indestructible creatures with wheel effects, and can draw a ton of cards if The Scorpion God is out. Everlasting Torment is a good addition that allows all my creatures to add -1/-1's, and the anti-lifegain is more useful than you'd expect. Necroskitter should be amazing in this deck, but I really haven't got him to go off the way he should. I think this area of the deck needs the most attention.

I'm looking for upgrades or impact creatures. The deck doesn't run as many as I think it probably should, and I feel like my mana base could be improved, but I'm not sure how.

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98% Casual

Competitive

Date added 6 years
Last updated 3 months
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

22 - 0 Mythic Rares

39 - 0 Rares

12 - 0 Uncommons

8 - 0 Commons

Cards 100
Avg. CMC 3.89
Tokens Bird 2/2 U, Copy Clone, Emblem Liliana of the Dark Realms, Insect 1/1 UR, Treasure, Zombie 2/2 B, Zombie 2/2 B w/ Decayed, Zombie */* U
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