Phyrexian Crusader

Phyrexian Crusader

Creature — Zombie Knight

First strike, protection from red and from white

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Latest Decks as Commander

Phyrexian Crusader Discussion

Snap157 on Vito

1 week ago

What is Phyrexian Crusader's role here?

DadHumanPraetor on CAN I RUN THE BIRD? [Rule Zero] ♡

2 months ago

Just looks a little light on creatures, there arent that many good knights in just orzhov when you're not an equipment matters deck, because cards like Balan, Wandering Knight and Puresteel Paladin get pushed out. Have you thought about Midnight Reaper? I like playing all the protection knights like Stillmoon Cavalier Mirran Crusader Paladin en-Vec Stromgald Crusader White Shield Crusader Phyrexian Crusader because they dodge a lot of spot removal and get through blockers.

I do like the bird a lot. Love the tribe, been trying to make them good for a long time lol.

Kazierts on Monoblack Infect [Competitive/Primer]

2 months ago

I imagine it does, but what I really want is to see the monkey cry in front of a Phyrexian Crusader.

Elsterooo on Phyrexian Fynnfect, or short: PFFFFFF

3 months ago

Hey there!

Thank you for the card suggestion. My card "awareness?" you'd call it is actually still developing, so this is a big help! I only started playing 4 months ago. Actually might manage to hit the delirium of Traverse the Ulvenwald rather consistenly.

I think I should explain what I've found through testing, and the choices for the two cards I've mentioned plus the added Street Wraiths, while I'm at it:

o At first the answer for me was the same, I need to put and keep Fynn on the board to really do much of anything. Fynn, the Fangbearer shares the spot for main-hitter with Phyrexian Crusader though. It's not that you have a 4 in 54 chance to hit the card you need, but it's 8 in 54. The deck is very much midrange with a fast start. The best one is Narnam/Foulmire into Fynn, the Fangbearer to hit a match off obviously. I added the 2 Wraiths just through playtesting, to drive the percentadge of hitting that start high enough, while also keeping the cards I felt necessairy.

o The removal is a get-you-there tool, except for Bone Shards . I actually thought about 2 Assassin's Trophy and 3 of Bone Shards . Discarding Crusader is important, because you want to pay a single for him. Which is why I choose Grisly Salvage . Because of it, I actually run this with 4 Street Wraith and 2 Mishra's Bauble a lot of the times. This card alone is the reason for 4 Crusaders, and for Bone Shards. I had about 1 in 40 matches where it hit truly badly, eliminating too many 1-drops, or more than half of Mishra's Bauble . Having 4 Wraiths solved this issue, at the cost of life total. In that scenario, even if you don't hit Fynn, you have dug six cards deep into your deck and smoothed out your draw in that situation. It fills the graveyard, fixes mana, I couldn't find any card working better for this deck. It's also the reason for precisely 1 Call of the Death-Dweller . If Traverse the Ulvenwald imrpoves this deck significantly, it would probably replace some Grisly, and therefore change the entire deck.

o Two of the fight spells are for mana fixing, just through playtesting I noticed that this deck struggled having sometimes one too many, one less mana than it needed. Khalni Ambush  Flip fixed that immensely. The only real fight spell I choose conciously was Primal Might , and that is because it doesn't only clear a threat, but it can also buff Crusader. I've won games specifically because of Might, buffing the crusader to a 4/4 was enough there.

I hope this helped!

Mortlocke on New hubs to be added

3 months ago

Hello legendofa,

I propose a new hub to be added: Phyrexian. During Modern Horizons 2, 225 creatures were retconned into having the Phyrexian creature subtype to join Vorinclex, Monstrous Raider . Additionally, there were a smattering of Enchantments, Artifacts and etc that ether have the Phyrexian subtype or create creature tokens that do. Thanks to this retcon I now have a deck that has a Phyrexian tribal theme. For your reference, below is a full list of spells that were affected by WotC's Phyrexian errata.

Source: https://mtg.fandom.com/wiki/Phyrexian

StopShot on Infect gets to run Cavern …

3 months ago

Uncounterable Spellskite seems pretty strong though if you’re running it in infect. Being able to make Phyrexian Crusader uncounterable could make it an even stronger sideboard card as well.

Kazierts on Monoblack Infect [Competitive/Primer]

8 months ago

Poseidon31, I've seen quite a few people advocate against the expertise. However, I want to at least experiment with it a little.

One of the problems of the deck is it wants to be a control deck that doesn't want a lot of lands. While Phyrexian Crusader is amazing and the equipment are basically staples, not necessarily the exact ones I'm using, of any Monoblack Infect, they make the deck really slow. Another problem is this list really hates aggro and burn. The Expertise sort of fixes this, or at least helps more, in this case, than Damnation . Despite not literally blowing up the board, Yahenni's Expertise should clear the board of almost any wide board, while allowing the deck to maintain the tempo, something not a lot of other boardwipes can do.

I'm not saying Damnation wouldn't be better. In fact, I can agree that it could be more effective at clearing the board. However, I think, for Infect specifically, the Expertise can perform just a tiny bit better. Still, I'm still open to swapping it after playtesting it, once COVID restrictions are over, in case it doesn't performa as well as I imagined.

If I told you I didn't consider that Thoughtseize and Collective Brutality make the Needle better, would you believe it? Gonna make the swaps now.

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