Phyrexian Crusader

Phyrexian Crusader

Creature — Phyrexian Zombie Knight

First strike, protection from red and from white

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Latest Decks as Commander

Phyrexian Crusader Discussion

wallisface on Merchant of Death (Modern Mono-Black)

3 months ago

StoryArcher to answer your specific questions:

  • Phyrexian Crusader would be a very odd sideboard choice. I think your sideboard in general needs a lot of work, over half of it is just graveyard hate which feels really excessive. I think you need to diversify your sideboard to better cope with devotions numerous bad matchups. Specifically, you have no answer for Torpor Orb, and very little to do versus control decks. Combo decks are also likely to give you grief. And you probably want some cards to help you versus burn. At the moment the sideboard feels really lacking.

  • Cry of the Carnarium is a fine card, but really it should only exist in the sideboard. Its only real purpose will be to cope with Mirran Crusader when you’re playing against taxes.

  • Bad Moon doesn’t offer you anything particularly special (trying to race aggro feels like a bad plan?), but Blood Moon should defo be an auto-include as 2-of in the sideboard - all the more established black-devotion decks i’ve seen seem to be including these to have a fighting chance versus a lot of the greedier meta.

  • Withered Wretch is probably a fine alternate to Relic, though might be a bit slow. Most of the time shutting down a graveyard deck equals an easy win anyway, so i think you just want Relic as its faster. In any case, as mentioned before, 8 grave-hate cards in the sideboard is overkill, unless your meta is entirely dredge.

On the Sign in Blood topic, the issue with it is that it often consumes valuable devotion points. Playing it turn-2 gives you nothing (board-state-wise), and nobody wants to be playing a single 1cmc creature on turn-3. Playing it will almost always put your opponent ahead in board state, and as you’re effectively a sorcery-speed-creature-deck, having a full hand isn’t particularly helpful for securing a win.

StoryArcher on Merchant of Death (Modern Mono-Black)

3 months ago

wallisface

Any thoughts about the various quandaries I'm entertaining above? Does Phyrexian Crusader warrant inclusion in the sideboard? Is Cry of the Carnarium the best use of that lone card slot? Is Bad Moon worthy of serious consideration? How much will a lack of land destruction ultimately hurt me? Is Withered Wretch a better option than Relic of Progenitus om this particular deck?

memdem on Infect

4 months ago

One thing I would recommend is cutting 1 Dread Presence and 1 Deathgazer for a playset of Phyrexian Crusader as that Is a very powerfull card.

Another thing you could do is splashing green for explosive T2 wins If you have the right hands. Combo: Glistener Elf T1 then Invigorate (for free) then Scale Up Then since your Glistener Elf has infect you one shot them.

Have fun with infect, It is a up and down archetype.

wallisface on Crusade Blade

5 months ago

Phyrexian Crusader just seems to “exist” here… there doesn’t appear to be any synergy with it and the rest of your deck, outside of maybe Lashwrithe (which feels meh/slow). It would have been cool to see the likes of Puresteel Paladin here so that you could make the Crusader an absolute beast (it would also let you run the Hammer, which is going to generally be a much stronger choice than Lashwrithe)

^ note the above suggestion would also require some rejigging to have enough artifacts for Puresteel Paladin to do its thing. But i think having a strategy where Phyrexian Crusader has some synergy with the deck will work out a lot better than just stapling him onto a brew that doesn’t need him

wallisface on Lighting-fast Mono-Green Infect

5 months ago

Some thoughts:

cyeRunner on BG Infect

5 months ago

Welcome to the Infect-Team :)

The Deck that top 8'd was targeting certain matchups anticipated at the event as you can see in the sideboard, so maybe you might not do as well with the list at your local meta:
7x Graveyard-hate, 7x Artifact- & Entchantment-hate in the Sideboard against Hammertime, Affinity, Amulet Titan and Chalice of the Void with 1 Counter. Ashiok, Dream Render is also good against Titan, but there is no Creature Removal and Lifegain against Burn is missing.

Abrupt Decay vs. Assassin's Trophy: Giving your Opponnent a land-card is currently a huge disadvantage so I would not play too many Trophy's or only in certain Matchups. Decay is a good card, it hits most of the stuff you need to hit, including Wrenn and Six, but excluding Urza's Saga which leads us to ..

Gemrazer! This card has some big advantages over other Disenchant-Effects. Sideboard cards can sometimes be "dead draws", meaning the situation you brought them in has not occoured, so the sideboard card is useless in your hand. Gemrazer can still be played as a Rancor-like effect: "Give your Creatures +3/+3 and trample" for 3 mana is quite good even if you don't use the "Destroy artifact or enchantment"-effect. If you get both you 2for1 your opponent. Also it hits Urza's Saga. Even in the worst case it's a 4-Mana 4/4.

For removal Fatal Push is currently sufficient in my opinion, but I recommend having a sideboard removal-card against bigger creatures like Murktide Regent, Serra's Emissary or Archon of Cruelty.

Generally speaking about Thoughtseize: the obvious reason to run it is to disrupt your opponents hand, but the not so obvious reason is that you are more likely to have something to do on turn 1. 8x 1-drops (Hierarchs and G-Elf) are sometimes not enough to consistently draw one in your opening 7 cards. There were times before Ignoble Hierarch where UG-Infect would run a single Birds of Paradise for more consistent draws. If you have a lot of burn/aggro decks in your local meta swap it for Inquisition of Kozilek.

Phyrexian Crusader is currently a powerhouse since most removal is red or white in the current meta. You are right: Blighted Agent is a lot better than Plague Stinger with a lot of fliers flying around, but the 3 color manabase is just superhard to play.

My prefered budget Replacement for Endurance is Nihil Spellbomb since it can draw you cards. (The effect even triggers if your opponent wants to destroy it)

I am playing BG Infect for ~2,5 years now, if you are interested here is my list: Nobody expects the Kozileks Inqusition - BG Infect

multimedia on Undead Unleashed

6 months ago

Hey, nice upgrades of Demonic, Acererak, Stitcher, Gravecrawler, Grim, Sidisi, Cryptbreaker, Master, Undead, Remembrance, Titan, Victimize, Misty, Drowned, Clearwater.

Interesting choices to cut the mana rock ramp other than Sol from the precon and reduced the lands from 40 to 31. Reducing the lands is fine because 40 lands in the precon is too much. Although, only 31 lands is pretty risky; I wouldn't play below 34 if I'm not playing green. The problem is you haven't compensated for the reduction of lands by adding more ramp to have enough mana or more low CMC draw to help to draw lands or some of both. It looks like you have cut lands to add more high CMC cards which is the wrong approach when upgrading a precon.

With a budget of $400+ consider adding the mana rocks? The precon has Arcane Signet, Talisman of Dominance and Crowded Crypt, all these are good. Add to these Dimir Signet and Thought Vessel; these two are upgrades for the Diamonds. More low CMC draw can also replace lands such as Brainstorm, Preordain, Deadly Dispute, Frantic Search, Village Rites.

Dreadhorde Invasion is a two drop in the precon and it's a good repeatable Zombie source for Wilhelt. Sac the Zombie Army token at your end step on each of your turns for a repeatable draw source that only costs you 1 life on your turn. Midnight Reaper is also in the precon and it's a Zombie who can be a repeatable source of draw especially with Gravecrawler.


Some cards to consider cutting because they're not as good as others here:

I don't think you have the mana to support X spells such as Summons and Empty to get enough from them to be worth casting. Adding Cabal Coffers + Urborg, Tomb of Yawgmoth would help also with casting Army.


With Gravecrawler to combo with Rooftop you need a sac outlet. To combo with Wilhelt and Poppet Factory you also need a sac outlet. Consider adding some sac outlets?

  • Blasting Station: can be the win condition with either Gravecrawler or Factory combo.
  • Carrion Feeder: one drop Zombie.
  • Ashnod's Altar: combos with Havengul Lich + Rooftop to repeatedly reanimate/sac/reanimate all Zombies in all graveyards.
  • Altar of Dementia: infinite mills all your opponents when you control Factory by repeatedly sacing just one Zombie. Can also be the win condition with Gravecrawler + Rooftop.

If you're wanting to win with combo especially with Rooftop then consider some protection for the combo? Lazotep Plating, Counterspell, Swan Song, Flusterstorm.

Good luck with your deck.

Kazierts on Should Poison Counters Be Removable?

6 months ago

But that's the thing people don't realise. It looks terrifying, but it isn't. Counting to 10 is easier than 20/40, but with the quality of infect creatures? Not so much. The best Infect creature, in itself, is Phyrexian Crusader, which, ironically, has some protection from Fatal Push. However, basically every other Infect creature dies to a list of things. Examples are Lightning Bolt, Abrade, Lightning Helix, Path to Exile, Declaration in Stone, Abrupt Decay and probably a bunch more I'm forgetting.

Infect has only been "overly" present when Blazing Shoal was a thing in Modern. After its banning, Infect just became of the fringiest deck to linger in the format. It has definitely had some top8s but when is the last time you heard some had to sideboard against Infect? To use some data as argument, if you go to mtgTop8 and search for in Infect in Modern, you'll see a lot of decks but most of them, at least from 2020/2021, got 4th place of below.

Also, Hammer Time is a deck that's good with Infect, but honestly doesn't even need it. And Ornithopter, or any creature, with +10/+10 is enough to win games because the hammer is waaaaay more resilient than a creature.

legendofa, I kinda liked your ideia of removing counters to activate an ability or cast a spell

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