The Locust God
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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

The Locust God

Legendary Creature — God

Flying

Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste.

: Draw a card, then discard a card.

When The Locust God dies, return it to its owner's hand at the beginning of the next end step.

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Stormwatch Eagle

guywitharock on These aren't Homemade, They're made in bombfactory

2 months ago

You may want to consider some "mana dorks" for your commander in the way of easy-to-cast, different colored token creatures:

Also, there are some interaction-related convoke spells which are probably worth subbing in over other non-convoke options:

Depending on the direction you want to take, there are some cards which support a swarm strategy:

  • Nadir Kraken pairs nicely with your extra card draw, and generates rare blue creature tokens for blue-color convoke mana.
  • The Locust God god is nice for continual token gen, and again synergizes with your extra card draw while providing uncommon blue creature tokens.
  • Oketra's Monument is nice in decks with a lot of white creatures, like yours, and adds continuous white token generation.
  • Seraph of the Masses becomes a huge body that can just delete opponents without flying/reach blockers.
  • Sublime Archangel can let swarm decks keep up pressure on opponents, even while you ramp. Throw out a random 8/8 token once per turn or whatever, forcing your opponents to deal with it, and it itself can become huge with Flying.
  • Moonshaker Cavalry is basically a white version of Craterhoof Behemoth. One turn swing for the win.
  • Massive Raid is a single-target bomb which uses your army of weenies, but doesn't cost much mana.
  • Arabella, Abandoned Doll is a great bomb once you have a big board of weenies. Build up like 30 tokens or whatever, swing with Arabella and the swarm, kill the table. Or at a minimum deal a bunch of damage and gain a bunch of life.
  • Divine Visitation is a non-bo with Arabella, but the upside is definitely worth it. Upgrade the token army.
  • Angelic Aberration is similar but provides one-time additional ETB triggers if you lean into that more.
  • Molten Gatekeeper is literally a second Witty Roastmaster but with unearth upside.
  • Impact Tremors?? If you're really going that route with other cards, why not?

And here are some misc cards to consider:

  • Jeskai Ascendancy can straight up give you free spells. Tap creatures for a convoke non-creature spell, Jes Asc untaps them on cast.
  • Kykar, Wind's Fury can let you go mana-positive with non creature spells, which you have a lot of. Also pairs nicely with Quintorius, Loremaster which is on your current list.
  • Skullclamp is an obvious draw engine for a token deck.
  • Unstoppable Plan gets the weenies (and all others) back online on your opponents' turns, freeing up for instant-convokes or just blockers.
  • Narset, Enlightened Exile is a cool way to get extra value from non-creature cards that end up in your graveyard.
  • Mentor of the Meek is nice for potentially repeatable card draw in this kind of deck.

philias on Card creation challenge

8 months ago

The One who Devoured Xlix

Legendary Creature: Scorpion (Uncommon)

Menace

At the beginning of your post-combat mainphase, if ~ attacked, it does 1 damage to each other creature.

2/4


Make a new card for The Scarab God or The Locust God

philias on Card creation challenge

8 months ago

The One who Devoured Xlix

Legendary Creature: Scorpion (Uncommon)

Menace

At the beginning of your post-combat mainphase, if ~ attacked, it does 1 damage to each other creature.

2/4


Make a new card for The Scarab God or The Locust God

philias on Card creation challenge

8 months ago

Nadu, Expedition Leader

Legendary Creature: Bird Warrior

Flying

Creatures you control have “Whenever this becomes the target of a spell or ability, it explores. If a card was put into your graveyard this way, this creature fights a creature. This ability only triggers once each turn.”

3/4


Shouldn’t be as bad, since you’re not putting lands directly onto the battlefield. Your forces may also eventually turn on eachother if there aren’t enough opposing creatures to fight.

Create a new card for the The Scorpion God, The Scarab God, or The Locust God

legendofa on Hot Wheels

1 year ago

The most and best wheel cards are in and , so you need at least one of those colors, and preferably both. Xyris, the Writhing Storm and

Breaking it down, wheeling has four key parts: you discard, you draw, opponents discard, and opponents draw. This is a very simple, slightly curated list of commander options that care about at least one of these.

"Whenever you draw"

"Whenever you discard"

"Whenever an opponent draws"

"Whenever an opponent discards"

Some side options are reanimator, since you're going to be filling graveyards fast, and spellslinger, since most of the straightforward options are instants and sorceries.

tonylomas on Hot Wheels

1 year ago

What do you guys think of wheeler commanders? like The Locust God , Queza, Augur of Agonies etc? too boring and straight to the point? what other crazy stuff can we do with them? are there any other not-obvious-wheeler commanders hidden out there? perhaps...Soul of Windgrace ? o.o i honestly feel like if u get caress/wake/megrim/waste not and a couple of wheels, youre pretty much multikilling everybody else and thats it :V

NV_1980 on Ghyrson Starn Shot First

1 year ago

I think your deck can indeed do without Gimli and Prankster. I'd also suggest considering replacing these:

  • Corrupted Conscience: there are more beneficial ways to grant Ghyrson infect (like Grafted Exoskeleton). And if it's not for Ghyrson, why is this in here? Your deck doesn't seem to have a thievery theme or any other thievery cards.
  • Midnight Clock: I'd maybe include this in a sideboard if the deck was much heavier on the non-permanents (compared to the permanents). Is your meta very mill-heavy or does it easily wipe your creatures? Then I would also get it. If not, this slot can be used better for something else.
  • Ovika, Enigma Goliath: in my view not really worth its CMC in this deck. It helps you generate the odd token to do what? Attack/block? That's not really what your strat is dependent on though, is it? It's much easier to kill lots of stuff with Ghyrson. I'd say something similar about The Locust God, though he's more reliable as you'll definitely draw every turn (and then some).

SteelSentry on Craterhoof Behemoth or Moonshaker Cavalry?

1 year ago

Craterhoof Behemoth is fetchable by Summoner's Pact and Green Sun's Zenith, which would make me personally lean towards Hoof. Besides that, it depends on the meta; if you've got a deck that pumps out little flyers like The Locust God or Pia Nalaar, Consul of Revival you regularly play against, there's a good chance they might survive the cavalry, but there's also decks that are totally vulnerable in the air that would have no chance.

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