The Locust God


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Hour of Devastation (HOU) Mythic Rare
Masterpiece Series: Amonkhet Invocations (AKHMPS) Mythic Rare

Combos Browse all


The Locust God

Legendary Creature — God


Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste.

: Draw a card, then discard a card.

When The Locust God dies, return it to its owner's hand at the beginning of the next end step.

The Locust God Discussion

SerraMeya on Nekusar, Library Destroyer

1 week ago

Hey. im played a nekusaar-deck many years ago before i transformed it to a The Locust God deck. i miss the essential "wheels", e.g. Windfall -like cards to burn people down through pure carddraw in your list...

Tenshi41 on Nekusar

1 week ago

What are you losing too?

The deck looks very solid, almost the same Nekusar deck I once had. Nekusar draws a lot of hate and is focused a lot because of his playstyle.

If you are losing to creature damage I would suggest things like Propaganda , No Mercy and maybe The Locust God to make blockers for you.

Adding more protection for the commander is also very helpful; people like to kill him a lot. Cards like Swiftfoot Boots and Kaya's Ghostform do a great job helping Nekusar from not being removed.

Jhornback1 on Killer Kykar Primer

2 weeks ago

Axurial Thank you for all of the suggestions and the run down for some cards. I was able to make some changes and worked around with the mana base to be more blue intensive and added some stones. I decided to leave The Locust God in the deck since I like to have a plan B & C just in case plan A gets shot down on sight. I know with my Urza deck, people see Metalworker and it dies or doesn't hit the field, so I always need a backup!

Now the goal is to find enough people to trade with to make this thing happen. Otherwise it won't be built until Commandfest in November! haha

Orion93 on Spinning as the Sensei taught

3 weeks ago

Second note, I know they arent always easy to acquire but lands that dont come in tapped are the best lands. Have you considered anything like Monastery Mentor , Kykar, Wind's Fury , or The Locust God ? Kykar can fuel ramp.

Oh and I really enjoy Mizzium Tank .

Idk if you've considered playing with back ups but if you focus the deck into top deck manipulation for your win con there may be need for back up cards. Future Sight , Magus of the Future , etc

DwaginFodder on Oko spoiled?

3 weeks ago

Oh, Sage of the Falls just goes near-infinite with The Locust God .

CRUELShadow14 on Holy Swarm

1 month ago

I appreciate the feedback!

As I noted, this was made solely from cards I already owned not already in decks I run. So some things, like Coat of Arms over Shared Animosity are things I already consider swapped in my head.

  1. I was actually working on the deck a bit anyways this morning and swapped Wheel and Deal for Windfall and Skyscribing and Pull from Tomorrow .

  2. Outnumber was just a solid one mana spot removal that would probably reliably kill a threat that I couldn't counterspell. I was nervous going in with most of my removal being counters, since I have only just recently been running more.

  3. Mana base does need fixing for sure, but I'm less concerned with speed for my meta. My decks already run faster than my group (enough that they've been complaining about it), mainly cuz I have a preference towards lower CMC with a bottom heavy curve so I can cast multiple things on a turn, or leave mana up for counterspells safely.

  4. In terms of shutting down opponents and stealing creatures, I'm not a big fan of them. It's definitely no fun to not be able to do anything and I would rather balance casual competitiveness with fun for everyone else. Stealing creatures is more palatable for me, so I may look into that. I like the idea, thematically, due to the set The Locust God is from.

  5. Arcanis the Omnipotent is, in fact, terrible. I've played a few games now having drawn it and never once played it. I was unsure if I'd be able to make enough Insect tokens to have adequate block fodder and wanted creatures that synergized well. I didn't have a ton of options, as it turned out.

  6. I was definitely considering adding a few X-cost win cons in case I'm blocked out by a Crawlspace or Sphere of Safety effect.

Anyways I really appreciate your feedback, I was considering Blasphemous Act but I think Earthquake might be better, despite the increase in actual mana cost.

Feel free to add other stuff, if what I said gave you any ideas!!

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The Locust God occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

UR (Izzet): 0.78%