The Locust God
Legendary Creature — God
Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste.
: Draw a card, then discard a card.
When The Locust God dies, return it to its owner's hand at the beginning of the next end step.
Printings View all
|Hour of Devastation (HOU)||Mythic Rare|
|Masterpiece Series: Amonkhet Invocations (AKHMPS)||Mythic Rare|
Combos Browse all
|Commander / EDH||Legal|
The Locust God occurrence in decks from the last year
Commander / EDH:
All decks: 0.03%
UR (Izzet): 0.78%
Recommendations View more recommendations
Latest Decks as Commander
The Locust God Discussion
1 week ago
Not sure if you caught this, but there are 2 The Locust God in the deck
2 weeks ago
I need to ask, how do you feel about tutors or infinite combos because I have more suggestions if you are okay with either. As far as token producers though, Brudiclad, Telchor Engineer, Dragonmaster Outcast, Elspeth, Sun's Champion, Followed Footsteps, Goblin Assault, Goblin Rabblemaster, Helm of the Host, Legion Warboss, Loyal Apprentice, Luminarch Ascension, Mechanized Production * , Mirrodin Besieged * , Outlaws' Merriment, Regna, the Redeemer, The Locust God, Thopter Spy Network. These are all things that make tokens every turn. The ones noted with * are also alternate win cons.
3 weeks ago
Sage of the Falls + The Locust God = draw your entire deck, then you just need a spell that finishes everyone off. luckily for you, there is one such card and it only costs 1 mana so you can win the turn after you get The Locust God out. Firestorm kills the table once you've drawn enough cards. you don't need to draw your whole deck. just enough cards to kill everyone, but if they counter it, you die, because you will keep drawing til you deck yourself. To add to the conversation about Niv-Mizzet, Parun he is a great backup wincon. Enchant him with Curiosity or Ophidian Eye, tap him to deal 1 damage and he pings everyone for the amount of cards in your library. and its a may ability, so you don't have to. I turn my locust god deck into a combo deck because as I was playing the deck as a more tribal themed locust deck, I accidentally ran into combos that were very effective so I just rebuilt it into a combo deck. 2 more cards to consider, once your play group realizes that you need your commander out to pull off the combos I just explained is to add Thassa's Oracle and Paradigm Shift to the deck as an extra wincon that doesn't require your commander. what you do is this: cast Thassa's Oracle, then, holing priority after the table has said it resolves, you then cast Paradigm Shift. if they opt to counter Paradigm Shift, nothing happens, If they instead counter Thassa's Oracle, you die, just be aware of this. if Thassa's Oracle resolves you have either won the game or nothing happens, they cannot use a kill spell in response to Paradigm Shift because Thassa's Oracle's ability goes on the stack regardless if she dies or not. you can win as early as turn 2 with this combo, but you need Sol Ring and Lotus Petal in your opening hand as well as Thassa's Oracle, Paradigm Shift and 2 islands, the last card can be a swansong or arcane denial. turn 1: island, play sol ring, turn 2: Island, play lotus petal, crack it for a blue, you now have 3 blue and 2 colorless: cast thassa's oracle, cast paradigm shift and win. you even have mana left over to counter their counterspell if there was one.
3 weeks ago
Nice deck! If you add Breath of Fury to the deck, you can create infinite attacks if you also have Bident of Thassa/Coastal Piracy and The Locust God on the field. Attach Breath to a Locust, attack, create more Locusts through Bident and untap all your Locusts. Then attack again, etc.
This is our Locust God deck, in case you are interested.
Mrs. and Mr. NV_1980
1 month ago
Add: Torbran, Thane of Red Fell, Thassa's Oracle, The Magic Mirror, Tandem Lookout, Laboratory Maniac, Jace, Wielder of Mysteries, Talrand, Sky Summoner, Ophidian Eye, Curiosity, Windfall, Reforge the Soul, Izzet Locket, Arcane Signet, Psychosis Crawler, The Locust God, Whirlpool Warrior, Jace's Archivist, Cyclonic Rift, Mystical Tutor, Blue Sun's Zenith, Swan Song, Thought Vessel, Vandalblast, Blasphemous Act, Rhystic Study, Mystic Remora, Omniscience
1 month ago
It isn't so much the insect creature cards themselves that drive insects in mtg, but the token generators like Izoni, Thousand-Eyed, Nest of Scarabs, The Locust God, and Broodhatch Nantuko. But your card's pretty good. Not that you go up against insects very often, but you can put insect generation into your own deck and then generate your own card draw.
Collaborate 2 (,): choose two opponents. You and each opponent puts two +1/+1 counters on a creature he or she doesn't control.
"The 'I' in 'teamwork' refers to me, not to you!"
I love it. All you have to do is play a board wipe, put a single creature on the battlefield, and for one mana your opponents are forced to buff your creature while you have no valid targets in buffing opponents' creatures. Did I understand your collaborate mechanic alright? Let's have another go at it.
1 month ago
I am very glad to see that the constellation mechanic is returning in Theros: Beyond Death, but, thus far, the two creatures that have it are not enchantments, themselves, which means that they do not synergize with themselves, meaning that it shall be more difficult to derive maximum utility from them.
I am very displeased by that, since WotC in recent years has been excellent with printing cards that synergize with themselves, most notably Rhox Faithmender , Archangel of Thune , The Locust God , and the first three versions of Niv-Mizzet.
What does everyone else say about this? Why are the new creatures with constellation not enchantments, themselves?