Nicol Bolas, Planeswalker

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Vintage Legal

Nicol Bolas, Planeswalker

Planeswalker — Bolas

+3: Destroy target noncreature permanent.

-2: Gain control of target creature.

-9: Nicol Bolas, Planeswalker deals 7 damage to target player or planeswalker. That player or that planeswalker's controller discards seven cards, then sacrifices seven permanents.

Stardragon on 3 color Generic Planeswalkers for …

1 month ago

wallisface First of all txs for taking your time to look at all of them. 2nd I'm not missing Grixis so much as I skipped it since grixis has Nicol Bolas, Planeswalker Nicol Bolas, the Deceiver and Nicol Bolas, the Arisen  Flip as solid generic grixis planeswalkers so I didn't feel the need to make another one

As for you other comments lets take one step at a time First Ceara how is not doing temur things?

I disagree with on her first ability it fine there are plenty of walkers who's + ability makes tokens so there should be no problem there as it helps protect her and give a body. As for her second I have to agree that it should be reworked. And I'll fix her last abilities wording problem

On to Chichan I may cut it down to Scry 3 but so what if it's not very red he has two other colors in his identity and every ability needs to mach each color look at Nicol Bolas, the Deceiver first ability it doesn't match blue, or look at Angrath, the Flame-Chained's last ability it fully a black ability or Dakkon, Shadow Slayer's full kit his +1 isn't white, his second ability isn't either blue nor black and his last ability is almost entirely blue. Long story short not every ability need to match every color of the walkers colors. So other than being too much it fine

As for Chichan's second ability how is it unnecessarily wordy? I tells you cast spells for free by discarding three card from your hand (maybe will cut that to two)and to make more balanced you can play two more spells the turn you use this effect so it doesn't turn into a more clunky Omniscience. The same as the argument before even if it anti white so what? And this effect isn't as anti-white as you think, while not common there are cards like Idol of Endurance,Patrician's Scorn, Flawless Maneuver, Sivvi's Ruse, Sram's Expertise and to a lesser extent Sunforger and each has a different way to make spells free, add red and blue that do have discard for effect an its fine the only reason i see no black to this effect (though all colors have some free spells)so again it fine may reword it a bit but I don't think I need to change the effect

For his third effect I agree it's underwhelming/powered and will give it a buff

For Gwisin Noh- I admit I'm not overly to happy with her but abzan has so many options it was one of the hardest things for me to make generic any ideas for new kit is welcome for now I take you ideas and rework them but don't expect to much form this one

Next is Kuva- since it fine not much to say I don't get the read from a precon deck I fail to see if that a bad thing or not?

Nimthall time ok so he may be a little overpriced i was worried that his abilities were too powerful as a kit so made him cost more to balance him out

i feel his 1st is fine i mean there are zombie token out there other than just vanilla 2/2 again not common (and not counting embalm or eternalize or decayed) but there are a few like Corpse Cobble, Soul Separator or hun that it just those two that make unqie zombie tokens really? well hun i guess I'll just make them 2/2s but feel like 1 token is an under powered effect

i saw you had no problem with his second ability so I'll just move on to the third

His third ability yeah let just is rough and need rewording now that im reading also, as for the enchantment grabbing thing it was to help justify the mana cost

Shataj Sar Spotlight time

I think your right on making only one token here and taking out horsemenship and adding vigliance or maybe first stike instead will keep the haste.

as for her last ability i like the exile part but the life gain can go

For Sibrel- Other than the either you don't seem to mind the kit overall and i don't know why the "either" is that TBH will take that out

For Vull- What are your Jund motifs i wonder

Anyway will reword his first ability but he's a battle hungry blood thirsty barbarian do you really think he not going to attack? I'll be keep his effect the same

For his second effect to tell you the truth I couldn't decide which one to choose so did both still can't decide which one would fit better since they're both jund abilities

I see you no problems with his last effect

Finally Zendik's time to shine

I don't what to say really he's not favorite thats for sure

His first ability is heavily based off Soulfire Grand Master ability only for artifacts hell was think of making this an enchantment like effect like the WoS walkers had but it also work well his second and third abilities as a whole

his second is maybe too powerful will rework it

His third ability is worded poorly but I truly don't know how to this one, and for control decks this would be a great win con to flood your opponents after you gather enough artifacts (maybe I should add enchants on to this effect as well)

Also remember to look at the kit as whole and just individual abilities, since an ability may look weak by itself but it may work very well with the other abilities together Zendik is great example of this

legendofa on When did you start playing, …

4 months ago

I started playing with the first Portal, kinda. That was the first set I got cards from. I spent the next few years off and on, getting bits and pieces of collections from people who were leaving the game or offloading bulk commons and uncommons. (I managed to get both Pardic Firecat and Diligent Farmhand and had no idea what Burst meant. I thought it was some action, like untapping, that the rules later dropped.) I started digging in a little deeper in Time Spiral block, then really jumped in with Alara. Since then, I've been either in deep or sitting out.

Favorite block is Alara. It was the one that I really got in with (if you missed that two sentences ago). I usually prefer multicolor builds to monocolor builds, and I wasn't in for most of Apocalypse and Ravnica. It has a unique and deep setting insert Return to Alara screed here. And the cards are just cool: Maelstrom Archangel, Godsire (Secretly pandering to the OP? Never!), Progenitus, Wall of Denial, Conflux, Sphinx of the Steel Wind, Lich Lord of Unx... Add in stuff like Ad Nauseam, the Cascade mechanic, and Noble Hierarch, and the introductions of Nicol Bolas, Planeswalker, Sarkhan Vol, Tezzeret the Seeker, and Elspeth, Knight-Errant, and it had something for everyone. Planeswalkers were still brand new, and colored artifacts were a shocking and semi-controversial twist.

I don't like the one-set model. I understand that the three-set model and even two-set model had general dropoff after the first set, but the current model is too much, too fast. The mechanics are underdeveloped and unsupported. (In agreement with "it's always been that way" doesn't make it a good thing. I'm still waiting for Provoke to come back.) The planes are either shallow, limited in scope, or "open for exploration when we return" which may or may not happen.

The biggest and most disappointing change for me, though, is the official website. It used to have multiple articles a week: Making Magic, Savor the Flavor, From the Lab, Building on a Budget, Arcana, Card of the Day, theme weeks, it was all fun. Now, it's a couple of third-party articles, occasional short stories for the lore, and a bunch of promotion and self-advertising.

With my "it was better in my day" out of the way, I think the fundamentals of the game are in good shape. Aside from some cosmetic differences and minor rules updates, it's still the same game I was playing fifteen years ago, and there's a lot to be said for that. Sure, there's been some power and complexity creep, but aside from a couple of high-profile missteps that aren't totally without precedent (Urza block -> Mirrodin Affinity -> Zendikar Caw-Blade -> Throne of Eldraine/Ikoria), it's been well controlled compared to other popular TCGs. A deck from five, ten, twenty years ago can still find a home at least at the casual tables.

Metroplex_Grimlock on Quintessons 2

8 months ago

Quintessa Karona, False God

Quintesson Judge Sliver Overlord

Quintesson Alpha Sliver Hivelord

Sharkticons Shark Typhoon, Voracious Greatshark, Spined Megalodon Pouncing Shoreshark

Allicons every Crocodile in the deck, since Wotc doesn't have Alligators

Baliffs Thran Golem, Moraug, Fury of Akoum

Quintesson Executioner Gigan

Quintesson Prosecutor Cephalid Constable

*Kup Barrin, Tolarian Archmage

*Bumblebee Arvad the Cursed

Optimus Prime Tajic, Blade of the Legion

Hot Rod Crosis's Attendant

Megatron/Galvatron Master of Cruelties

Grimlock(AoE/TLK) Traxos, Scourge of Kroog

Grimlock(G1) himself/ The Tarrasque / Thrasta, Tempest's Roar ( the last 2 are in the sideboard)

Snarl Kalamax, the Stormsire

Slag/Slug Pyroceratops

Swoop Kinjalli's Sunwing

Sludge Cloudpiercer

Scorn Etali, Primal Storm

Unicorn Ulamog, the Ceaseless Hunger and Nicol Bolas, Planeswalker

Cybertron. Ugin, the Spirit Dragon

The Ark The Weatherlight

Metroplex_Grimlock on Quintessons 2

8 months ago

Quintessa Karona, False God

Quintesson Judge Sliver Overlord

Quintesson Alpha Sliver Hivelord

Sharkticons Shark Typhoon, Voracious Greatshark, Spined Megalodon Pouncing Shoreshark

Allicons every Crocodile in the deck, since Wotc doesn't have Alligators

Baliffs Thran Golem, Moraug, Fury of Akoum

Quintesson Executioner Gigan

Quintesson Prosecutor Cephalid Constable

*Kup Barrin, Tolarian Archmage

*Bumblebee Arvad the Cursed

Optimus Prime Tajic, Blade of the Legion

Hot Rod Crosis's Attendant

Megatron/Galvatron Master of Cruelties

Grimlock(AoE/TLK) Traxos, Scourge of Kroog

Grimlock(G1) himself/ The Tarrasque / Thrasta, Tempest's Roar ( the last 2 are in the sideboard)

Snarl Kalamax, the Stormsire

Slag/Slug Pyroceratops

Swoop Kinjalli's Sunwing

Sludge Cloudpiercer

Scorn Etali, Primal Storm

Unicorn Ulamog, the Ceaseless Hunger and Nicol Bolas, Planeswalker

Cybertron. Ugin, the Spirit Dragon (no he doesn't get a creature and I'll explain why in the comments)

The Ark The Weatherlight

griffstick on Best Rule 0 Commander

8 months ago

Ugin and karn does sound spicy. Or Ugin, the Spirit Dragon and Nicol Bolas, Planeswalker for flavor purposes

griffstick on Best Rule 0 Commander

9 months ago

Og Nicol Bolas, Planeswalker would be cool and strong too

DemonDragonJ on Should I Keep Angrath in …

9 months ago

seshiro_of_the_orochi, I agree that sacrifice outlets that cost no mana are the best, but some of those, such as Carrion Feeder, simply have too minor of an effect. What about sacrifice outlets that cost only 1 mana?

Also, the ability of Smothering Abomination is mandatory, not optional, so that could hurt me, if I am not careful.

TypicalTimmy, I definitely am fond of Angrath, but I am removing him so that I can switch Caged Sun with The Immortal Sun, which may seem to be an unusual choice, but I am very fond of that card and have it in nearly every EDH deck of mine. Do not worry, I am keeping Angrath in my red/black/blue EDH deck, because that deck also contains Nicol Bolas, Planeswalker, who is too awesome to remove from that deck.

ElendVenture on Five Color God Stuff

1 year ago

Ataraxey There are four dedicated board wipes ( Cyclonic Rift , Ruinous Ultimatum , In Garruk's Wake , Elspeth, Sun's Champion .). For targeted removal I run the following: Nicol Bolas, Planeswalker , Garruk, Apex Predator , Valki, God of Lies  Flip(Tibalt side), Erebos, Bleak-Hearted , and as a last resort Cyclonic Rift .

These have been sufficient for most games I've played. I tend to be in slower playgroups that don't combo off on turn 2 or 3. But I'd be happy to include more if you have some suggestions on what to remove for them.

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