Crown of Flames

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planar Constructed Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Crown of Flames

Enchantment — Aura

Enchant creature

(Red): Enchanted creature gets +1/+0 until end of turn.

(Red): Return Crown of Flames to its owner's hand.

DreadKhan on Anax and Cymede, Spell Slinger

2 months ago

It's always cool to see how someone solves the Anax and Cymede puzzle! They end up being a better Commander than people expect, especially if you can generate a board to benefit from his buff (and you can trigger them a few times).

I have an A+C list, I use Crown of Flames and Flickering Ward to generate A+C triggers, as well as trigger other cards. In that list I use the few creatures that care about enchantment ETBs (so Mesa Enchantress, Kor Spiritdancer, and Sram, Senior Edificer, but I also found Gandalf, White Rider pretty handy, Scry isn't as good as Draw, but he's easy to trigger and buffs my whole board each time, which stacks with A+C's triggers! FWIW it's easier to find an Aura than it is an Instant/Sorcery in Boros (Sunforger is a bad card IMHO, but some people swear by it). I value these Auras so highly I almost always hold up mana to bounce them in a pinch. I almost never tutor for it, but I also run Ghitu Firebreathing, it's a got Flash, which means for every 3 mana you can pump into the effect you can pump your creatures not just on your turn, but also in preparation for blocking. It's niche I admit, but there are only so many playable Auras that bounce themselves for cheap!

I'm not sure if you're interested in equipment, but Inquisitor's Flail plays pretty well with A+C's First Strike and Vigilance, and it stacks with other doubling effects like True Conviction/Spectacular Showdown. Two-Handed Axe is great for A+C, if you have 7 mana you can swing in at 8 power with Double Strike with no other support!

If you want to take a look at my A+C list, it's Staxdrop! (Snowdrop Vorthos Deck), it's a Vorthos deck so it has some unusual elements like hard Stax effects and numerous board wipes, so that part might not be relevant to your deck!

DreadKhan on Uril Deck Need Suggestions Help Please! - jtneal92

5 months ago

I'm not sure how fast you usually end games, but I love Field of the Dead in my Voltron decks, it's ability to generate blockers is usually very relevant by the time it's active. It's best in a Green deck, where you often run land ramp effects over stuff like Arcane Signet, but technically if you fetch Jetmir's Garden it'll still enter tapped, and Signet doesn't, I just hate stuff like Vandalblast wiping me out, they price the effect so low. Anyways, if you wanted to run Field of the Dead, you would probably switch out 1 of each Basic for a Snow-Covered version (you'd only need 3, so it's not a big investment), these have a different name and can help turn on Field! Other things that might help Field work are Crop Rotation, since you run Ancient Tomb (and Sanctum!) I think this is a must anyways, Open the Way is a truly great ramp effect, Farseek is another spell that can find a typed dual or tri, the only thing it can't find is a Basic forest, which is usually fine when you've already got Green in my experience. Considering you're using some pretty strong lands I would consider Hour of Promise, it's a Primeval Titan trigger for less mana, but you just get the one. With lands this good getting two of them should give you a pretty big edge. Into the North can find a Snow land, which would help in a Field of the Dead deck. I suspect with a 5 mana Commander your deck will run smoother if you could find space for a few more lands, up to you obviously but I do suggest a few lands you could consider. At the same time I'd also toss in a few more ramp effects, Green has some good ones, ones that survive the board wipes people will be tutoring up vs a deck like this!

If you're on Serra Sanctum, I feel like mentioning a few cards I like to use with it, to eek out a bit more value. Ruin Ghost can flicker it and generate a bunch of mana, as can Nature's Chosen (which is even an Enchantment!), you might even look at Deserted Temple (probably the worst option all told). Kessig Wolf Run is a card I don't run with Sanctum (I don't have Red i that deck), but plays very well with large amounts of mana, and if you're stuck playing vs a guy that keeps wiping your board. I'm always impressed by it's ability to generate a threat from a weenie, I imagine it'll be more effective with your Commander. Normally I run Wolf Run as much for Trample as the buff, but you do have a lot of Trample sources in here.

Oh yeah, I just remembered a weird trick I like to use in a Boros deck (it was desperate for card draw and I didn't want to spend even more), I settled on using Crown of Flames and Flickering Ward as auras that I could recast over and over. You could also use Whip Silk if you wanted, but the only one of those that seems worth the include in a deck this competitive is Ward, which can make you very hard to block vs some boards, but I think you'd mostly have it to trigger your Enchantress cards.

Dabsolux on Pauper and PDH combos

6 months ago

I would like to create a list of all Pauper and PDH deck combos. Most of them are created by NateDiggity7 (Moxfield) and PenguinPete (MTG Salvation). Here some:

BG - Golgari

BR - Rakdos

C - Colorless

G - Green

RG - Gruul

UBG - Sultai

UB - Dimir

UG - Simic

URG - Temur

U - Blue

WB - Orzhov

WG - Selesnya

WR - Boros

WUB - Esper

WU - Azorius

ONLY PDH

BR - Rakdos

BG - Golgari

U - Blue

UR - Izzet

G - Green

UG - Simic

W - White

WG - Selesnya

hiddengibbons on Mono Red Weenie Hyper Budget Value Engine

1 year ago

It’s good to see someone else using Akroan Crusader. I myself dabbled with akroan Crusader and recursive enchantments such as Crown of Flames and Mark of Fury. I completely forgot about Labyrinth Champion. Now, if we can include a draw engine that triggers with enchantments being cast or ETB, that would be nuts

DreadKhan on Staxdrop! (Snowdrop Vorthos Deck)

2 years ago

I got my first Meekstone from a store's binder, one that probably hadn't been looked through in an age, that was ~20 years ago now. Even when I didn't really understand the game particularly well, I could see that it had potential. It's a tough card to sneak into decks, but it's a good card to make people's eyes jump out when it hits the table. People tend to remember 'remove this 1 drop or your deck won't work' cards!

The Aura Payoffs are meant to be used in combination with tutors that find Auras for me and mostly the two Auras that can be bounced and recast for WW or RR, Crown of Flames and Flickering Ward, each recast will trigger my various payoffs. I'm not 100% that this is consistent enough, but it feels good when it works, paying RR or WW to draw a card and buff my whole board isn't a bad Commander ability. I have the 2 that cost 1WW and 1RR to do the same, but those feel WILDLY worse, not sure if they'll both stay in.

For the land tutors, technically anything that can find a non-basic Plains can also find me a Mountain Plains like Sacred Foundry (which I intend to add) and Alpine Meadow, but it is a valid concern, I might want to look at more ways to find a Mountain. Still, that's all of 2 of them in the deck, because WotC doesn't like printing Enemy Duals with basic land types it seems.

Haha, yes, the deck is trying to do too many things, that made it really, really hard to get the deck down to 100 cards. It's not really 'done' yet I feel, so it's good to get some feedback. I suspect some of those relatively weak White creature tutors might work, I have a lot of small creatures that I like to get out. If I could fit in more card draw I'd probably solve the main issue that I have, which is running out of cards if I can't set up a draw engine. Some of your suggestions will probably help, thanks for your input!

Nonuttin on Kalain Commander build v1.5

2 years ago

Crown of Flames is a pretty cheap card, but when it is played while Xorn and Goldspan are on the field it produces infinite power for Goldspan and infinite treasure.

DixietheGod on Chishiro's Enchanted Horde

2 years ago

Hi! I like the deck, good to see that other people are building Chishiro! I think you could use some cards that I found for mine Ch-eye-Shire-O, the Shattered Dilk. For instance Whip Silk, Crown of Flames, and Mark of Fury are strong and low cost.

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