Whip Silk

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Invasion (INV) Common

Combos Browse all

Whip Silk

Enchantment — Aura

Enchant creature

Enchanted creature has reach. (It can block creatures with flying.)

(Green): Return Whip Silk to its owner's hand.

Whip Silk Discussion

Vlasiax on Gargy Boi

3 weeks ago

For draw I'd suggest adding Warriors' Lesson and Hunter's Insight as they also target Gargos' ability. Same thing with Whip Silk it literally is ": Gargos fights target creature".

griffstick on Hydra Fight Club

1 month ago

The deck is built and I've used in in a few different match ups.

Let's just say that having gargos with Darksteel Plate and Whip Silk is insanely powerful. There's definitely a problem with the deck speed and card draw. Its deck speed has 2 gears. Fails to ramp and doesn't work at all or rockets to 30 mana. The inbetween doesn't last very long. The card draw problem comes from rocketing to 30 mana. Or playing all the hydras for just 2 mana and emptying your hand... I will be making changes based on these problems and make an update to the deck. As of today the deck is 1W-1L in a 1v1 matchup against a boros deck. Is 5W-3L in 4 player matchup.

One 4 player game ended on my 6th turn. I went first in that game. I ramped har doubling my mana early then playing 3 hydras the turn after gargos came out. Then the next turn I won with Finale of Devastation x =13 searching out God-Eternal Rhonas witch doubled everyone's power gargos and all my hydras where over 30 to 40 power.

griffstick on Hydra Fight Club

1 month ago

Added it also added Vedalken Orrery . Being able to cast the auras like instant speed fight spells seems good. Also Whip Silk with flash is awesome.

TheBigSkipper on Hydra Fight Club

1 month ago

You mentioned that Unbound Flourishing is insane with Hydra Broodmaster , but I don't think Unbound does anything to the monstrous ability as it cannot be doubled due to the restrictions of it being monstrous for the copy, so it doesn't impact it at all?

I do like your use of Vigor and fighting spells like Whip Silk . I might need to alter how my deck works a little.

enpc on Hydra Fight Club

1 month ago

I would cut Regeneration , Resize , Whip Silk and Hunger of the Howlpack for more ramp. And make sure that you're not just putting 3+ CMC ramp spells. If you only start rmping on turn 3, you haven't achieved tht much. After all, having 3 mana on turn 2 is more powerful than having 4 mana on turn 3 which in turn is more powerful than having 5 mana on turn 4.

griffstick on Gargos, Vicious Watcher hydra tribal ...

1 month ago

Whip Silk is the best card in the deck as a repeatable removal spell. And Craterhoof Behemoth I can't imagine have more than 3 or 4 hydras out in play before I've either won the game or a board swipe happens. So even if I had 4 hydras in play when I cast Craterhoof Behemoth it's only +5 power to the hydras. That's not that good for 8 mana. Where as the other cards like Overwhelming Stampede for 5 mana makes my creatures anywhere from +8 to maybe even +20 power bigger. And Triumph of the Hordes is +1 but infect makes it so I only need 10 points of trample damage and that's 4 mana.

Craterhoof Behemoth is better in a token deck

But that's 2 for Rancor but I dont see why rancor is bad anyway. It also reusable removal and it grants trample.

TortillaConfetti on Gargos, Vicious Watcher hydra tribal ...

1 month ago

I would take out Whip Silk and Rancor since some of the Hydras have Reach and Trample, Doubling Season and Unbound Flourishing are far better inclutions in my opinion since you can cast a Hydra with your commanders effect with at least 4 +1/+1 counters for free, and then pump it up to 8, IMO that is a far better advantage, and there are other cards that allow trample on your creatures, you could always slap a Craterhoof Behemoth as a win condition.

Ruffigan on Preposterous Rhinoceros - Pauper EDH

1 year ago

One of my favorite interactions in mono-green is using Rancor, Broken Fall, and Whip Silk in conjunction with Humbler of Mortals to give everything trample consistently. I saw you have Crowned Ceratok but thought I'd throw it out there. I'd also consider Ambush Krotiq and Ancestral Statue to reuse cheap ETB creatures, though it does reset their counters. I think your ramp looks fine, with the recursion and hexproof spells you already have I don't see Guardian ever becoming prohibitively expensive.

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