|Commander / EDH||Legal|
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|Urza's Destiny (UDS)||Common|
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Mark of Fury
Enchantment — Aura
Enchanted creature has haste.
At end of turn, return Mark of Fury to its owner's hand.
Mark of Fury Discussion
2 months ago
Alms Collector + wheel of your choice. Wheel of Fortune Winds of Change Reforge the Soul Wheel of Fate Memory Jar . The alms collector is strong against decks that draw cards, and wheels are powerful even without the bonus lockout and draw from the alms collector.
Goblin Welder + Memory Jar . At the cost of an sacrifice an artifact you get to draw 7 cards a turn that you get to abuse better than your opponent due to them leaving EOT. Welder has big potential for abuse with other cards, and can recur pieces of the combos you've already mentioned. Memory Jar is used with Alms collector and has the words "Draw 7 cards on it" outside of combo usage.
Kor Spiritdancer / Mesa Enchantress / Sram, Senior Edificer + Mark of Fury / Flickering Ward . Mark of fury is obviously better and easier to slot, but Flickering Ward serves as reusable protection for creatures you want to survive a round or two, and if it resolves you can stop yourself getting 2-for-1'd by returning it to hand. Similar situation with Kor Spiritdancer and the enchantress, one is obviously better but if you're running this engine your deck is going to be wanting enchantments anyways (maybe some future enchantress damage commander?) to benefit extra value of enchantresses. Either way, enchantress + Mark of fury is a draw every turn for just
Astral Slide or Astral Drift + Seasoned Pyromancer is very bonkers. You obviously put it into a cycling deck. You pay 1 for the cycle to draw 1, then get 2 loots from the pyromancer while getting 2 critters. Digging 3 deep while keeping 1 is better than Burning Inquiry or Faithless Looting , and you get up to 2 tokens. Another deck specific engine, despite being fantastic. There's also the new red Tectonic Reformation to GREATLY improve this build. Honestly you could probably mash this together with the enchantress one for a laugh.
Enduring Renewal + Phyrexian Altar + creature of your choice gets some interesting effects. Mesa Enchantress + Hopeful Eidolon / Nyxborn Rollicker lets you draw through. Seasoned Pyromancer lets you filter a LOT of cards and build a large board of tokens. Insolent Neonate lets you filter through your entire library. Thraben Inspector gives you an infinite amount of clues for draws. Priest of Urabrask gives infinite mana, which isn't draws but relevant to Altar
Enduring Renewal has other combo options outside Altar or draws. Priest of Urabrask + free sac outlet is infinite sacs, great with something like Altar of the Brood or Altar of Dementia . Renewal can also loop with free sac outlets with 0 cost creatures.
2 months ago
Thanks for the upvote Nerdytimesorwhatever, your timing was perfect in asking that question, as I got to play the deck for the first time in months the day before. I cut a couple cards - Crop Rotation and Land Tax , as they didn't have much impact when drawn, as I found myself wanting more auras or answers to threats instead. I also removed Daybreak Coronet for now, as it just feels like a win-more aura rather than a game-breaker. In those card slots, I added Mark of Fury , Kithkin Armor and Flickering Ward , which I'm not sure why I didn't have in the deck previously, as 1-cmc options that provide solid evasion or haste and two that can recur themselves to help cantrip my enchatresses were immediate upgrades.
As far as top performers go, Spirit Mantle , Spirit en-Dal and Seize the Day are always welcome sights, as they result in a very high win probability once Uril hits the board. As fun as the deck is though, it's very difficult to play in my meta with more than one opponent, as I play a lot of cEDH, and this deck will draw all the hate from others even as the combo decks prepare to end the game. 1v1 is where it shines most, and then it's a real handful.
4 months ago
You are right, thinking about it, the shock lands entering tapped is a replacement effect, so Angel of Jubilation doesn't care about those.
Arid Mesa and Marsh Flats didn't get reprinted, but there are other cheaper ones like Flooded Strand I bought them when they were $8 now they are going insane again, also Polluted Delta is reprinted, as well as Windswept Heath and Wooded Foothills . Wooded Foothills can only pull Mountain but if you use it to pull a Blood Crypt or Sacred Foundry it's still quite good.
Leyline of the Void price is ridiculous wow.
Rakdos the Defiler can make it so he's not casting Meren of Clan Nel Toth losing half their lands, and other permanents. You can always sacrifice the Rakdos the Defiler to his Plaguecrafter or other crew. It took me a very long time to get him into my deck, I kept holding on to creatures like Aurelia, the Warleader . I think he's very cheap, give him a try. Remember that when he enters the battlefield "tapped and attacking" his "when he attacks" ability doesn't trigger, you just get the benefit of the "when he deals damage". Sometimes, I know it seems crazy, I sac half my permanents and attack, in 1v1, people find it hard dealing with a 7/6 Flying Trample timer when every permanent they play is lost (remember he is a Demon permanent so he doesn't sac himself).
Zealous Conscripts is good on his own which makes him nice, my issue with him is the CMC5, its too slow for cEDH usually.
Also, Mother of Runes , one of her awesome powers is that I give Kaalia of the Vast protection from the color of the flying blocker that's going to kill her so she can't be blocked, or give her protection before damage to save her, or give her instant protection. Doesn't help with Sacrifice though (except that you can sacrifice the Mother of Runes to protect Kaalia of the Vast .
Overall very cool build, lot's of fun synergies in there.
4 months ago
Hey Spirits, so yeah all the combos you mentioned that I have I took directly from your decktech. I simply cannot do some of your super fast combos so I looked at your alternate combos section and essentially went for the ones that have a lot of the same cards involved such as: Kiki-Jiki, Mirror Breaker , Adarkar Valkyrie , and Goblin Bombardment and sort of just ran with those. So the reason why I like Mark of Fury is because of its reusability. I believe one of my buddies in my playgroup uses 1 or 2 ( Anguished Unmaking & Assassin's Trophy ) cards for instant speed, target permanent removal so I think it being in danger until EOT isn't too bad, and with Grand Abolisher out, its totally safe.
I use Reliquary Tower just in case I find myself with a boat load of cards and not wanting to discard them; but perhaps I will consider cutting it.
Terramorphic Expanse and Evolving Wilds are the same card with different names. I only run 1 just to be certain that at least by the 2nd turn I should have most of my colors. I have 1 of the fetches in there ( Bloodstained Mire , but Arid Mesa and Marsh Flats are just outa my magic budget at the moment.
Your right about Reflecting Pool , honestly should pick one of those up before they go any higher. I do wanna wait to see what gets reprinted in Modern Horizons before I make any big purchases though.
And yeah Leyline of the Void is great... but WAY to pricey for me right now lol.
And yes... Angel of Jubilation scares me. I think I may play test her a couple of times and see if i can balance and control when she is on the field and when I need to do the things she won't allow. and I believe your right with how it works. it WOULD shut of things like fetches, Necropotence , and Phyrexian Reclamation . but yeah I think shocklands are fine because it is part of it resolving, not an activation cost.
Yes Angel of Despair is better but not against a recursion deck like Meren of Clan Nel Toth . Essentially I need to prevent him from sacking his stuff to make us sack ours; or exile it once the threat has entered the battlefield so it STAYS GONE. going to the graveyard is just not good enough.... Honestly, it's kind of why i Wanna Lord of the Void . Because not only do i get to take some of his stuff, but I'm also exiling his stuff in the process.
Mother of Runes IS great, I considered her for a moment. But much of what I'm up against is untargetted removal. where IIIIII am being forced to sack MY permanents or the board is being wiped. it's brutal lol. So i ended up cutting her.
Hall of the Bandit Lord is on my "to buy" list but... too $$$.
I was 50/50 on Rakdos the Defiler . It seems decent but if im in for the long haul for the game, I dont wanna be sacking my angels and dragons cuz of him.
Zealous Conscripts are right on the cusp of staying in. I just need to figure out what to cut.
Thanks for the help with this. you have been a TREMENDOUS help :)
4 months ago
Looking good. Mark of Fury is okay, but has to survive till EOT. I hate 1 removal giving a 2 for 1. Maybe double up on your Expedite with Crimson Wisps . I like it better because it can still draw you an A/D/D to cast with the haste Kaalia of the Vast .
I see your playing Terramorphic Expanse , there's definitely other better fetch lands, but don't forget about Evolving Wilds . I don't recommend either because I hate tapped mana (except Bojuka Bog ).
Obviously Kiki-Jiki, Mirror Breaker + Restoration Angel or Village Bell-Ringer go infinite, but there is also Combat Celebrant and Zealous Conscripts as well, but of course relies on the Kiki-Jiki, Mirror Breaker quite heavily.
Also, not sure if you've mapped out all your Infinite combos, but don't forget you have:
Tainted Pact is an inexpensive (and instant) speed tutor, the problem is, you can't have any duplicate lands in your deck (even duplicate basic lands) so that's where it gets expensive. There's also Demonic Consultation if your a gambler lol, damn those top 6, it's also instant so can pull a Master of Cruelties if Kaalia of the Vast triggered ability gets on the stack, tutor for the killer.
You may want Crucible of Worlds , it works best with all the fetches like Windswept Heath , Wooded Foothills all the fetch lands, but also is awesome with Strip Mine or Wasteland ($$$). If you have Crucible of Worlds + a Fetch land, basically can filter out all the mana from the deck (while ramping) so when you draw it's usually favorable. I've contemplated it over Chromatic Lantern but don't have one to test, although reasonably priced since reprint.
I have similar worries around Cartouche of Zeal (2 for 1), but when you need haste you need it. I like Leyline of the Void more than Tormod's Crypt , Relic of Progenitus for sure, since it's a lasting effect and CMC0 in opening hand, and prevents the Experience from getting earned at all. But they are ok at the job. Relic of Progenitus would be amazing if it could target the card, but it has more utility than Tormod's Crypt anyway even with the downside.
Be careful with Angel of Jubilation he shuts down your deck too, like Goblin Bombardment , Razaketh, the Foulblooded , Necropotence , Phyrexian Reclamation , Diabolic Intent (might be wrong on this one would have to check the rule book on additional costs), Mana Confluence , Bloodstained Mire (or any Fetch).
Maybe Blood Crypt / Godless Shrine / Sacred Foundry probably enter tapped too (again this one would have to read the rulebook too, not sure if that's considered paying a cost to "activate abilities" probably not because it doesn't have the : symbol on it.
City of Brass is another good multi-color mana asource.
Terminus is a terrific way of getting rid of all those recurring creatures too (unless he can sac them all in response somehow).
I might have mentioned before, Angel of Despair is far superior to someone like Angel of Jubilation unless she's solving a specific pod problem for disruption to your deck. Hellkite Tyrant is hand if you play artifact decks like Breya, Etherium Shaper or Teferi, Temporal Archmage .
Mother of Runes can give protection if your facing Targeted removal.
Some ideas anyway, the reprinted fetches like Windswept Heath are fairly cheap still (I think).
4 months ago
Hey Spirits, just updated the deck. I think my goal will be to hold my hand until i can combo off or wait until i can swing with kaalia the turn i cast her. so as you may have noticed i have several cards to give her haste. I was wondering what your thoughts are on Mark of Fury ?
5 months ago
I like a lot of red enchantments, like Blood Moon , Blood Sun , Burning Earth , Curse of Opulence , Mark of Fury , Stranglehold , Sunbird's Invocation , Vicious Shadows , Widespread Panic , Predatory Advantage , and two Theros Gods.
10 months ago
I would fix your mana base first. Average EDH decks have 45 mana sources, and Tiana definitely needs it, so consider more lands or rocks like Gilded Lotus/Boros Cluestone/Commander's Sphere/Fire Diamond/Marble Diamond etc etc. Fiery Mantle/Dragon Breath could replace Mark of Fury/Goblin War Paint? Guise of Fire/Bonds of Faith/Prophetic Ravings could replace Bloodshed Fever/Hammerhand/Cartouche of Zeal? Graceblade Artisan is a great duplicate of Champion of the Flame, it could replace Favored Hoplite/Call To Serve. If you want more combat map control you could run Goblin Spymaster/Overwhelming Splendor. Immolation/Inferno Fist are good duplicates of Ordeal of Purphoros.
Other than these replacements, I think you made a fine deck. I would include more finishers like Shiv's Embrace/Splinter Twin/Elemental Mastery/Burning Anger/Battle Mastery, or include a combo with Battered Golem/Paradox Engine/Endbringer/Traxos, Scourge of Kroog. I think some weaker finishers in this deck right now are Giant Spectacle/Lightning Reflexes/Madcap Skills/Lightning Talons. And I think Gift of Immortality is alright, but it doesn't protect your auras in extension if a creature-only board wipe happens, so another indestructible spells would be better.
I like the neat combo of Pariah and Tiana, and your enchantment based draw engines + Auratog/Faith Healer is another neat combo. Curse of Opulence is a great include, it's a one drop that adds influences damage away from you and toward your 120 combined life goal. Umbra Mystic/Anax and Cymede/Heavenly Blademaster are also great includes!
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