Alms of the Vein

Alms of the Vein


Target opponent loses 3 life and you gain 3 life.

Madness (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)

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Set Rarity
Shadows over Innistrad (SOI) Common

Combos Browse all


Format Legality
Oathbreaker Legal
Limited Legal
1v1 Commander Legal
Pioneer Legal
Legacy Legal
Pauper EDH Legal
Commander / EDH Legal
Canadian Highlander Legal
Highlander Legal
Modern Legal
Tiny Leaders Legal
2019-10-04 Legal
Custom Legal
Unformat Legal
Duel Commander Legal
Casual Legal
Leviathan Legal
Vintage Legal
Pauper Legal
Block Constructed Legal

Alms of the Vein occurrence in decks from the last year

Latest Decks as Commander

Alms of the Vein Discussion

Metroid_Hybrid on Burn It All

3 days ago

I feel like the Madness shennanigans with Thrill of Possibility/Faithless Looting are cute, at best. There are SO many better draw spells in (the premium of which being Sign in Blood because it can double as a game-ending Shock). I would also trade-out an Alms of the Vein for a 4th Sovereign's Bite.

Some other cards to consider to replace Fiery Temper with: Vicious Rumors, Dash Hopes, Geth's Verdict, Lava Spike, Chain Lightning, Rift Bolt..

Finally, I wonder if you were aware of Piranha Marsh & Sunscorched Desert as well..

TriusMalarky on Which Colors are Secondary and …

1 month ago

I'd say green is, in 60-card, the best for huge bursts of life.

White has lifegain tacked to creatures, so it's also pretty good in 60-card.

Both of those, however, are limited to Sideboard tech as Lone Missionary and Life Goes On and Kitchen Finks and such.

If you want lots of real life gain that works MD, you want Black. In 60-card you get Sovereign's Bite, Collective Brutality and Alms of the Vein. In EDH and 60-card Aristocrats builds, you get Blood Artist effects.

But did you know that artifacts are pretty darned good at gaining life? A lot of the best lifegain engines are artifacts.

Goblin_Guide on Black Deck Wins

2 months ago

First suggestion: Fuck you. Play red.

Second: Alms of the Vein, Olivia's Dragoon, Dark Withering, and Brain Gorgers.

Again: Fuck you. Play red.

dichia on Mono-Black Burn

5 months ago

I agree with zAzen7977. To take more time, the deck should be more focused on discarding and removal imo. And black can do that while also dealing damages.

Smallpox and Collective Brutality are two very good cards to use with Alms of the Vein and Liliana's Caress.

I made a similar list featuring those combos if you want to take a look at my idea of the deck. Maybe it could help.

dichia on Mono-Black Burn

5 months ago

Also, since black doesn't have the same potential as red for burn, maybe play more cards like Geth's Verdict that helps you controlling the board but also make the opponent keep losing life. Smallpox could help with that, and can also trigger madness effects like Alms of the Vein. Maybe Burden of Greed and Circle of Affliction for sideboard.

dichia on Mono-Black Burn

5 months ago

Maybe Alms of the Vein? It goes well with Collective Brutality.

lagotripha on Bat Cave 2.2

6 months ago

I highly reccomend hand disruption for decks like this; Delirium Skeins and Raven's Crime vastly improves your control/combo matchups.

If you are leaning into Alms of the Vein ,Gonti's Machinations can act as another four copies, so long as you are triggering it. The 'target player cause' is often awkward- playing a bunch of Bump in the Night variants is good, but without the 1 mana prowess shenanigans that red offers, its mostly a gimmick.

I have a mono black 'I've made all these things work' list (Mono black deckbuilder's toolbox), but I haven't kept it up to date- here it is to mine for ideas.

As a rule of thumb, I lean towards more hand disruption in mono-black. Its what the colour has the most efficient tools for, and removing key cards, or just lots of cards, is often enough to win against more intricate plans.

RNB1022 on Pioneer Minotaurs

9 months ago

I would sub Cut / Ribbons and Theater of Horrors for Fiery Temper and Alms of the Vein because Madness synergies with Minotaur discard

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