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Praise that sun. A voltron deck with the newly spoiled Lord Gwyn. Based on artifacts and not paying your equip taxes ! Strategy and breakdown below.

You'll generally not have a lot of creatures, so the board wipes are tailored to hurt you the least and let your strategy up. Chandra's Ignition Single Combat Divine Reckoning will let you keep your one creature, and will generally hurt opponents more than you. In the case you don't already have a creature it is worse, but still serviceable.
Ramp options are the classical package of sol ring, thran dynamo, solemn simulacrum and burnished hart plus Smothering Tithe , Sword of the Animist and Dowsing Dagger  . Sword ramps you for one every turn and dowsing dagger gives a single opponent blockers, which is both not really relevant and useable for politicking, especially if your pod has an aggro deck.
Powerful draw effects are Puresteel Paladin , Sram, Senior Edificer , and Vilis, Broker of Blood . Your commander also gives you card draw, which means you should rarely be completely out of gas. If money allows, adding a Wheel of Fortune effect, or just a Magus of the Wheel can let you reconstitute a full grip.
This deck is a voltron synergistic deck, so there are a lot of options to tutor equipments or spells you need. Open the Armory , Stoneforge Mystic Stonehewer Giant Sunforger Vampiric Tutor Godo, Bandit Warlord Relic Seeker and Enlightened Tutor You have a lot of things you can tutor for, and will generally always be able to find something you can use, or something that can get you out of a bind. Removal, ramp, win-condition, you can tutor everything !

Of particular note is Mistveil Plains , which, combined with Sunforger, lets you recur an instant every turn. Counter one spell every turn, edict everyone's biggest creature every turn with Crackling Doom , etc.

This deck isn't that heavy on board presence if we forget the gigantic single creature, so it is slightly heavier on spot removal, on top of having the option to get them out of your deck via sunforger for card advantage. Fetchable by Sunforger : Lapse of Certainty Chaos Warp Anguished Unmaking Swords to Plowshares , Crackling Doom Return to Dust Other removal : Cavalier of Dawn Heartseeker
Assemble a literal voltron with Sword of Kaldra Helm of Kaldra Shield of Kaldra , getting the shield first to get your voltron indestructible. Or just get indestructible with the shield, then a colossus hammer, a grafted exoskeleton... Any combination, really.

Equip your general or any of the knight targets in the deck, resolve aurelia, get double strike... Plenty of ways, really.

Also, careful not to appear too threatening too early, this is not a good position for you to be in, voltron decks are fragile and underwhelming, generally, and someone holding up mana in response to your equips will just time walk you. This is a weakness of the strategy itself, and is tough to avoid.

Force them to choose with indestructible effects like Knight Exemplar or the shield. Get your artifacts harder to remove with Indomitable Archangel , and when it's all done, turn your creature sideways right in the face of someone.

I hope you have a lot of fun with this, i know i had building it, and i welcome any feedback you might have ! Please do let me know in the comments what you thought of it, and if you like it, leave a thumbs up !

And remember, we don't play 15/15 double strike infect creatures because it's necessary. We do it to send a message.

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Date added 4 years
Last updated 4 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

8 - 0 Mythic Rares

48 - 1 Rares

19 - 0 Uncommons

10 - 0 Commons

Cards 100
Avg. CMC 3.23
Tokens 4/4 C Token Legendary Creature Avatar, Golem 3/3 C, Human 1/1 W, Plant 0/2 G, The Monarch, Treasure
Folders EDH Inspiration, cool knight, NetDecks, Ideas
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