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|Duel Decks: Knights vs. Dragons (DDG)||Rare|
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Creature — Kithkin Knight
Knight creatures you control have double strike.
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|Have (8)||mcstang1986 , JAT0 , vishnarg , pskinn01 , Venser_the_Sojoner , rakdos24 , VampireArm , Friedrice24|
Kinsbaile Cavalier Discussion
2 days ago
I like it, looks fun!
I would also (possibly) swap Infinite Obliteration with Memoricide. It's a turn slower but less color intensive and the major upside is you can get any card. I would at least sideboard it so if you're playing against a less creature heavy deck it wouuld be more versatile.
Kabira Vindicator could be a good option
Always Watching could be a good enchantment for you.
Haakon, Stromgald Scourge seems really good with Final Parting
Finally Hero of Bladehold
3 weeks ago
Looking good! B/W knights can be very strong. I'm not sure if you have enough enchantments for Blood-Cursed Knight to be reliable, though.
Some other knights you might be interested in include Kinsbaile Cavalier, Aryel, Knight of Windgrace and Mirran Crusader. Cairn Wanderer might also be neat, since any dead knights will give him one or more abilities!
1 month ago
However 4 is a high mana cost and the creature has a high chance of being removed immediately since its a huge threat. Its much better to have Silverblade Paladin and vial him in right before the damage phase of combat.
The others dont seem good enough to justify removing the others.
2 months ago
Wilt-Leaf Liege: Hero attacks harder with multiple bodies and can similarly pump other Knights with its battle cry trigger. Not every deck uses discard. Liege's replacement effect won't be relevant every game.
Kinsbaile Cavalier: I like to have my 4-drops to be effective by themselves so that they can still keep me in the game if my earlier creatures are hit with heavy removal. Cavalier requires other Knights, otherwise it's an unimpressive creature. Compared to what Hero and Gideon are capable of, Cavalier isn't that great. Silverblade Paladin also curves better than Cavalier after a leveled up Student or a 2-drop Knight.
Student of Warfare is the one of the best White Weenie 1-drop ever printed. It may take an additional mana investment, but it's worth having a flexible creature for every stage of the game:
- It becomes a 3/3 first striker on Turn 2, putting heavy pressure on opponents early game.
- It acts like a 3 mana creature after the first few turns.
- It can be a lone, double striking threat in the mid-late game.
The same can't be said for Knight of Meadowgrain.
- 5c Humans is an all-creature deck that uses Vial to spam bodies.
- U/x Merfolk is loaded with 2-drops and uses the mana not spent on creatures to cast countermagic, Spreading Seas, and other forms of disruption.
- Legacy Death and Taxes uses powerful utility lands to stranglehold their opponents.
This deck doesn't do any of that. My creatures' CMCs are too varied, there aren't enough creatures for Vial to begin with, and this deck has a low amount of disruption. Shoehorning Vial isn't going to make the deck better, and changing the deck to accommodate Vial isn't the deck I want to play.
Using sweepers in a Weenie Aggro deck is insanity. Knight Exemplar is in the deck to boost my Knights, not an excuse for questionable card choices. If Exemplar is left unanswered, then it takes over combat.
Another thing, why so many 2-ofs? Mono-White has the worst card draw and selection. All of those 2-ofs would lead to an inconsistent mess.
2 months ago
I have a similar deck and love it. Although a main card I use is Light from Within as a 2-of.
Also Wilt-Leaf Liege as a 2-of at the top end really helps against decks running Lilliana of the Veil as well as having an immediate impact on the board compared to Hero of Bladehold
Kinsbaile Cavalier as a 2-of over Silverblade Paladin seems like a no-brainer, and one other main addition is to cut a 2 lands, a Fragmentize, and a Dismember for 4 Aether Vials. Being able to instant-speed drop a liege, Calvallier or a Knight Exemplar really can mess things up for the opponent.
Personal perference but I've found Knight of Meadowgrain to be a nice 2 of instead of 2 Student of Warfares. Students are the only 1-drop but the mana needed to invest in them doesn't seem worth it especially how easily they get killed right after. Adding Aether Vials really helps having a turn-1 play, and cutting down to 2 Students still gives Vial on 1 to have a chance to hit.
2 months ago
Kinsbaile Cavalier is a weak 4-drop for Knight Tribal.
4cmc cards are this deck's curve toppers. They need to be functional and powerful on their own. By itself, Cavalier only attacks for 4. This is pretty poor for a 4-drop. In comparison to the deck's current 4-drops:
- Hero of Bladehold has a beefier body and brings an army with it. On the first attack, Hero attacks for 7 over multiple bodies. Hero is also resistant to commonly played burn effects.
- Gideon, Ally of Zendikar is White Weenie's Swiss Army Planeswalker. He's a powerful lone threat, an army, and an anthem all in one package. With a Knight token created the turn Gideon dropped, they also attack for 7. Alternatively, he can endlessly create Knight tokens and fill up the field.
Cavalier is far behind what these two cards can do.
2 months ago
I have a couple suggestions:
Midnight Duelist is a particularly mediocre card. A 1/2 with an irrelevant ability is well behind the curve. Replace this card with Student of Warfare--one of the better one-drops in both knights and white weenies. Generally, I hate Level up cards--most of them are poorly costed, and far too susceptible to removal. Student is an exception--a 3/3 with First Strike for 3 is pretty nice. A 3/3 with First Strike that you can have on turn two is fantastic (turn one: play plains and Student, turn two, play planes, level up student twice).
Suntail Hawk is not a great card--you don't have enough support to justify running it.
Knight of the White Orchid is a strong card, particularly if you are on the draw.
Radiant Destiny is quite mediocre, and you have better lords and other bonuses already. Oketra's Monument is three-mana for little real effect. Yes, it will net you tokens, but most of your creatures do not benefit from its cost reduction. Replace these cards with Path to Exile--probably the best removal spell in Modern.
Knight of Glory's Exalted ability is not particularly useful in a deck that seeks to go wide and swing with a bunch of lord-boosted creatures. Instead consider Leonin Skyhunter--another two drop, in your relevant tribe, with evasion.