|Commander / EDH||Legal|
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|Duel Decks: Knights vs. Dragons (DDG)||Rare|
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Creature — Kithkin Knight
Knight creatures you control have double strike.
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|Have (5)||JAT0 , vishnarg , mcstang1986 , Venser_the_Sojoner , Friedrice24|
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Kinsbaile Cavalier Discussion
2 weeks ago
Valiant Knight, Metallic Mimic, Benalish Marshal, and Kinsbaile Cavalier are all excellent knight lords that could find their way into this list.
Oust is nice, but you might try Condemn in it's place. Oust is a more temporary solution at sorcery speed, but it can hit creatures before they attack and has the potential to gain them less life. This is more of a preference and meta call, but I'm partial to condemn.
Brave the Elements is cute to push through the team for a final swing or protect against an Anger of the Gods effect, but I don't know if you want 3. If I were you I'd go down to 2 and use that third slot to run a 20th land.
Whatever you decide to do, good luck and have fun!
3 weeks ago
Nykthos, Shrine to Nyx is inherently win-more. It's only going to be beneficial when you have a board set up and aren't experiencing disruption. If the best it can do is level up Student of Warfare or allow me to needlessly burn through my hand, I can perfectly live without it.
History of Benalia has been growing on me in the past several weeks. Dominaria offered a much needed boost for Knight Tribal, and I shouldn't ignore this boon.
I'm planning on dropping the curve in this deck a bit for space. Eight 4cmc cards are no longer necessary.
The major problem I have with Kinsbaile Cavalier is its 2/2 body. A 4cmc "game-ending haymaker" shouldn't fold so easily to commonly used burn effects. Valiant Knight is a better 4cmc option than Cavalier. It doesn't give double strike right away, but it has the Lord boost and a more resilient body.
I say Flagstones of Trokair 'does nothing' because it has no tangible utility. Its selling point involves being removed from the field, which most decks can't do outside its own interaction with the Legend Rule. More often than not, said ability is pulling off a very poor Fetchland impression.
Flagstones doesn't offer anything relevant for this deck, so it's never going to be a part of it.
Gideon, Ally of Zendikar is the choice between an Anthem, an endless legion of Knights, or an indestructible 5/5. Honor of the Pure is only ever an Anthem. He may cost twice as much, but that mana is well spent considering his flexibility and raw strength.
Honor of the Pure's smaller cost doesn't really help, as there's never an ideal time to cast it:
- Turn 2) If I have a Student of Warfare on board, it's leveled to Lv2. Otherwise, a 2cmc Knight is cast. Leveling up Student is better than casting Honor of the Pure. A 3/3 with first strike beats out a vanilla 2/2. Casting Honor of the Pure instead of a 2cmc Knight prevents me from attacking next turn.
- Turn 3) Aside from a Turn 1 Student, this is the earliest this deck can begin attacking. My options now include a Knight Lord or History of Benalia. Playing a Knight Lord is an additional body to develop my board presence and may be giving Student/the 2cmc Knight indestructible. History of Benalia begins setting up a power play on Turn 5. I'm also experimenting with Sigiled Paladin, a creature that boosts the lone attacker on this turn while leaving mana open.
- Turn 4) At this point, I'll have two available attackers. This would be the first turn I would consider casting Honor of the Pure, except Gideon is now active to either drop his Emblem or stonewall my opponent with Knight tokens. Another Knight Lord or activating Mutavault to conserve resources are also options.
Of course, if my opponents have interaction to disrupt this curve, Honor of the Pure becomes a much weaker play with my board kept small. Gideon can still function in games with heavy attrition, repopulating my board and clocking my opponent by himself.
3 weeks ago
Nykthos, Shrine to Nyx isnt a colorless land as long as your devotion is at least 3. and you don't need high mana cost cards to benefit from it. you could just as easily play multiple lower cost spells in a single turn. or pump the Student of Warfare you love so much. as others have pointed out, History of Benalia is too powerful to not use. you also contradict yourself when you say that Flagstones of Trokair "does nothing", then say the effect is "miniscule". "miniscule" may not be much, but its more than nothing. decks win by giving themselves every possible advantage, no matter how small. i'm not sure how you think giving everything double strike with Kinsbaile Cavalier is "bad". it can be a game ending haymaker if the opponent isn't just relentlessly killing off all of your creatures. hence where History of Benalia comes in. multiple bodies from a single card, and then on the turn it buffs your whole army you drop a Cavalier for the win.
1 month ago
Tribal is always a win in my book.
1 month ago
würd empfehle(aus idee): Sigiled Sword of Valeron Gallant Cavalry Kinsbaile Cavalier Josu Vess, Lich Knight Fiendslayer Paladin History of Benalia Eastern Paladin Western Paladin Northern Paladin Southern Paladin Knight of Dawn Door of Destinies Stoneforge Masterwork Sword of the Animist Gideon, Ally of Zendikar Retribution of the Meek
3 months ago
Good_knight Well I really don't know what you have so that makes things harder. I can offer some suggestions but that kind of depends on your meta. What is your playgroup like or are you talking about local game store? Do you play 1v1 or more?
If your 1v1 I suggest more spot removal. This should help you buy time to get your engine online. There are a ton of cheap options as white and black are good for this. If you have a local game store near buy, you might be able to do get these pretty easy. Afterlife, Swords to Plowshares, Blazing Hope, Crib Swap, Mortify, Profane Procession (this would be a good card for this deck even when you move beyond it simple trickets). Unmake, Walk the Plank, Go for the Throat. You get the idea.
Ok so some ideas for improving your creature pool. I tried to keep this pretty cheap. Dauntless Bodyguard, Chieftain en-Dal, Fiendslayer Paladin, Kinsbaile Cavalier, Knight of Dusk (A great cheap card for this deck. Just make sure you always have the mana up to destroy. Since it can be played at instant speed you can kill their creature after blockers are declared and damage is done. This is one of the reasons you should wait until second main to play nonessential spells. Lightwielder Paladin, Knight of Sursi, Mirror Entity, Pentarch Paladin.
Artifacts and lands: Whip of Erebos, Fellwar Stone, Rupture Spire, Path of Ancestry Unclaimed Territory . If you want to splurge a little bit get an Isochron Scepter and put something like Go for the Throat on it.
This are just suggestions. Take all or some. On August 10th the new preconstructed Commander decks come out. In the past these have been pretty awesome for right out of the box. You can always tailor make them. They are normally worth well over the MSRP.
Also don't let the prices here scare you too much. They are just a generalization. You could go to tcgplayer and get better values. Even after you choose, they can optimize your cart to get a lower value.
4 months ago
knights already have Kinsbaile Cavalier as their 4-drop.