The goal is to use Astral drift to turn all cycle cards into blinks than cantrip, taking advantage of Mangara and blinks/sac outlets effectively letting us reuse his effect each turn cycle for minimal mana investment. Sac outlets and a lot of recursion allow us to hopefully avoid commander tax in the late game, as well as function without astral drift/ slide. Ideally, because we can threaten to exile anything people have, we will be left alone and we can win with approach of the second sun.

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98% Casual

Competitive

Date added 4 years
Last updated 4 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

4 - 0 Mythic Rares

32 - 0 Rares

28 - 0 Uncommons

17 - 0 Commons

Cards 100
Avg. CMC 3.29
Tokens Angel 4/4 W, Clue, Oketra's Attendant 3/3 W, Phyrexian Golem 3/3 C, Soldier 1/1 W, Spirit 1/1 W, Treasure, Warrior 1/1 W w/ Vigilance
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