Maybeboard


I WOULD DEEPLY APPRECIATE any suggestions, ideas, and whatnot! Thanks!

Cast Iname, return a ton of spirits to the graveyard, and then return them for a number of things: win cons like Mortal Combat, crazy etb effects for the insane number of creatures entering (like Ayara, First of Locthwain), huge ramp spells cards that are based on the number of cards in a graveyard or by entering (like Carnival of Souls), etc. Before that, I am aiming to discourage attacks (something that will become more prevalent as I update the deck) so I can survive until I can cast iname.

I like Mortal Combat, it's nice and all, but the deck will run at max 20 spirits, and if I accidentally have one in my hand or something then its a blowout and the goal is to really just get the spirits out, having something that incentivises them to stay in the graveyard is just not what I want to have.

  • Good ETB effects for when we mass return
  • The spirits themselves (needs more of this)
  • Return all from graveyard spells
  • Ways to discourage attacks until we can win (few of this)
  • Some Spirit Tribal for when the spirits come back
  • Ways to make them unblockable to some extent (flying fear etc)
  • Ramp/lands/draw/removal
  • Some related discard to put spirits we draw back in our graveyard and get a good effect with it (draw a lot then discard what we want?)
  • A few mana sinks to sink mana into with crazy ramp spells included
  • Other win cons related (such as mortal combat)

Synergies: - Mortal Combat - Mass Recursion - ETB Effects - Songs of the Danmed - Nykthos, Shrine to Nyx

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95% Casual

Competitive

Revision 7 See all

(2 years ago)

+1 Empty the Pits maybe
+1 Grave Strength maybe
Date added 2 years
Last updated 2 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

6 - 0 Mythic Rares

35 - 0 Rares

16 - 0 Uncommons

18 - 0 Commons

Cards 100
Avg. CMC 3.85
Tokens Bat 1/1 B, Copy Clone, Food, Zombie 2/2 B
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