|Commander / EDH||Legal|
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|Mercadian Masques (MMQ)||Common|
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Creature — Human Spellshaper
(Black), Tap, Discard a card: Add (Black)(Black)(Black) to your mana pool.
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Bog Witch Discussion
1 month ago
I like Tainted Pact because i can use it to dig for anything I might need which, includes interaction.
As for you best bet with those other cards... you have:
You could try running the creature replacements for the other 2 spells and then running Sacrifice and Burnt Offering. You could also try running Bog Witch although, unless you can play it T1 or T2 it won't be able to give you the needed BBB for a turn 3 win. Another card you could run that could eat a slot but, with purpose, would be Mossfire Egg. For more ramp you can always run Seething Song. You can use the red to pay colorless or convert it to black with replacement effects like the Stars/Egg/Signet, Bog Witch or Priest of Gix. It would also give you one hell of an awesome Shattering Spree if you want to slow down other players (blow up mana rocks/tops) or Stax pieces.
If you are a turn or 2 slower because you don't have fast mana, you could also always play more creature kill/artifact destruction or something like Conqueror's Flail.
Keep in mind that running higher cost cards will make Ad Nauseam more painful so you'll draw fewer cards when you use it.
2 months ago
Sporkity, thank you for the valueable inputs, currently making some changes to the deck.
I removed Endrek Sahr, Master Breeder and Blasting Station for now, since they are a bit slow (endrek takes a full turn to BEGIN functioning, station in my games has been mostly a worse Blood Artist/Zulaport - also wont kill big creatures and cant be reanimated to combo). Also removed Disciple of Griselbrand since he had little synergy with the deck and often was a stall card.
Added Dread Summons, Tortured Existence and Bog Witch. Like you said, I needed more discard/grave-filling outlets to reanimate big guys early - many times i was sitting early game with a Victimize and no way to discard my 7-drops.
Will soon experiment with the others you suggested. Only feel like Stinkweed Imp is a bit underwhelming - I lose a draw, hes mostly a chump blocker in battlefield, while other discards are much more recursive: generate tokens(call the bloodline, skirk ridge exh, dread summons, haunted dead), disrupt opponents (Mindslicer, Rotting Rats) or filtering (undead glatiator, geier reach, tortured existence).
5 months ago
Hey there and welcome to the PDH home base.
Here are some ideas for your deck.
Discard: more "each opponent discards" over the "target player discards" stuff
Draw: there is Vulturous Aven as well (can exploit itself)
5 months ago
Okay, y'alls ideas inspired me to to do some specific digging and I found the following cards that allow looting or dredge, but are precise as well as quick to put into action -
7 months ago
A your running the Dakmor Salvage combo and you have a few discard outlets but the need Mana to be payed into them. Noose Constrictor Putrid Imp and Skirge Familiar are all free and are cheep. I also don't see a win with the combo adding a Dark Ritual and Exsanguinate makes it when your holding your deck you can win. both cards are budget friendly and dont add to much complication to the combo. you could also use Bog Witch for this combo just cast Dark Ritual in response to the Ulamog, the Infinite Gyre trigger shuffle Ulamog, a land, and the Ritual. Discard Dakmor. repeat until you got a ton of and cast Exsanguinate. profit
I think this deck can be powerful because the main combo is so affordable.
10 months ago
And I would recommend to use Bitterblossom for all the stax and mana dinial spells and as a sac fodder generator.
1 year ago
I was also thinking Bitterblossom might not be worth it, for the same reasons you mentioned. Hangarback Walker is an easy replacement for that. I suppose I can also take this opportunity to swap Walking Ballista for Exsanguinate for the plan B wincon. I was hanging on to Walking Ballista because it could be used as a pseudo 0-drop with Genesis Chamber and Pawn of Ulamog, but if Hangarback Walker can do the same thing we might as well have an extra way to get our life total back up now that the tutor chains are looking to be longer.
Bloodghast is sort of one of the weaker cards in the deck right now. I had it out for a while and my reasoning for putting it back in was that it could be pitched to Bog Witch or Overeager Apprentice, or sacced to Culling the Weak, on the combo turn, and then be brought back with a land drop for free fodder. Problem is, those cards and Entomb are the only cards it works with, and now that Nooze is gone it's the only Entomb target. On the other hand, I was thinking of putting Diabolic Intent back in, which would make it more useful again. IDK
I don't think Krark-Clan Ironworks is a good fit here, mostly because most of our artifacts are either already self-sacrificing, or are creatures and better off being fed to Raz. I only see about 11 artifacts I'd expect to want to sacrifice to it, which isn't enough to expect it to pay for itself pre-Raz.