This is Five Color Human Tribal Shell that surrounds a Hermit Druid Combo. (GWUB Version Here)

Hermit Druid Combo:

Mulligan until you have Hermit Druid and 3 or 4 lands. (Make sure you do NOT have Lingering Souls, Dread Return, Angel of Glory's Rise, or Laboratory Maniac )

Play until you can activate Hermit Druid to mill your entire deck. Pay Lingering Souls flashback cost, than sacrifice HD and the 2 spirits to activate Dread Return flashback, targeting Angel of Glory's Rise, bringing all your Humans to the battlefield*, including Laboratory Maniac and Alchemist's Apprentice. You Win!

*Or you can just attack with all your creatures using Garna, the Bloodflame and/or Samut, Voice of Dissent giving your team haste, Heron's Grace Champion giving your team lifelink, Champion of Lambholt giving your team unblockable, and some Archetypes giving their respective keyword.

Another (Infinite-ish) Combo: Cast Fiend Hunter, exiling Angel of Glory's Rise, then sac FH to Cartel Aristocrat or Falkenrath Torturer, drawing from Grim Haruspex and making treasure from Pitiless Plunderer, while also recurring any dead Humans along with FH (from AoGR's effect).

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96% Casual

Competitive

Date added 5 years
Last updated 3 years
Splash colors UR
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

4 - 0 Mythic Rares

29 - 0 Rares

39 - 0 Uncommons

18 - 0 Commons

Cards 100
Avg. CMC 3.16
Tokens Human 1/1 W, Human Cleric 1/1 BW, Human Soldier 1/1 W, Morph 2/2 C, Soldier 1/1 W, Spirit 1/1 W, The Monarch, Treasure, Zombie 2/2 B
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