|Commander / EDH||Legal|
Printings View all
|Eternal Masters (EMA)||Common|
|2011 Core Set (M11)||Common|
|Promo Set (000)||Common|
Combos Browse all
Creature — Bird
When Squadron Hawk enters the battlefield, you may search your library for up to three cards named Squadron Hawk, reveal them, put them into your hand, then shuffle your library.
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|Have (10)||pskinn01 , bakeraj4 , dbp512 , GeminiSpartanX , TheRealPeaches , Ashy , Kravian , philktoken8998 , Unjust_DiabIo , TheDuggernaught|
Squadron Hawk Discussion
11 hours ago
Hi there, thanks for the +1 and the suggestions.
I havent played many games with it, i played against a reanimator deck that had more creatures than normal, it had some unblockable one that used looting efects, won 2-1, 1st game grinding the game killing all the threats and winning with my own later, game 2 had no story, Ulamog's Crusher on turn 2 with haste, game over... and turn 3 had the Nihil Spellbomb to control the graveyard plan and started deploying threats early.
Also played against a mono white deck with the Squadron Hawk and Kor Skyfisher, won 2-1, game 1 got to survive at 1 life while having all the 3 Gurmag Angler on the battlefield, i think the opponent may have misplayed somwhere which let me get the advantage :P game 2 he starts fast enough and i had few answers and couldn't answer all, game three he barely touched my life...
For last played 1 game against a sliver deck, lost and probably wouldn't have won tha match, slivers go wide and go big...
For now i like how the deck plays, but i haven't played enough to say if it can actually be competitive, if you try it out i would love to hear how you did with it.
2 days ago
20 lands is a perfectly reasonable number as we have plenty of pillow-fort cards to lengthen games. We posses no fetchlands so we have effectively a greater potential to draw our lands given we do not filter them out via fetches. We even have both Ranger of Eos and Squadron Hawk which filter non-lands from our deck. Even Sun Titan can be used to help pull back lands from the graveyard. Due to the many ways in which we effectively increase our potential to gain land I can say that I am uncertain of what prompted your question. This is a Marty-proc deck so our stated is always to win through a grindy and explosive mid range statedgy.
1 month ago
Solar Flare is already the name of deck archetype That focuses on getting Sun Titan, and some Phantasmal Images into the graveyard, playing Unburial Rites to bring back Sun Titan, using his trigger to bring back a Phantasmal Image as a copy of Sun Titan, which then allows you continue to chain into bringing all your Phantasmal Images back as Sun Titans and just generate a massive board of 6/6's.
There are a couple different routes that I can see you taking this deck. As the above user stated, making an enchantments matter styled deck would be great. There are lots of fun prison strategies to you run. You could even try you hand at a sort of "boggles" deck. Bogles is a deck that runs hexproof creatures that you then just stack auras onto and swing. Given the creatures are hexproof, it really limits the ways your opponent can interact with the creature, and it can lead to some pretty fast wins as your creature can get super big very fast. Kor Spiritdancer is often also used in these lists as another beater that benefits from enchantments. Mesa Enchantress is another card that can help fuel your draws and keep your hand full. The second theme you seem to be working with is life gain. Soul sisters and martyr proc lists would be great starting points. Soul sisters is a deck that gain incremental life though things like Soul's Attendant and then wins off the back of Serra Ascendant, and Ajani's Pridemate. Martyr proc is similar, but aims to be much more explosive in its life gain through the interactions between Martyr of Sands, and Squadron Hawk.
1 month ago
Have you considered Squadron Hawk over the Augury Owls? The scry 3 is kinda nice but I feel like Hawks will let you keep up pressure a little better.
1 month ago
It is an interesting list. I a U/W version that I play occasionally at local tournaments.
I like the Honor of the Pure idea to pump the tokens. Sky Hussar is good but can also be helpful when cast for the untap all of your creatures ability. Squadron Hawk is fantastic and I highly recommend it. I think that the creature density is a little too small for this deck. The equipment seems like a little too much. Eidolon of Rhetoric would be a good sideboard card. (Trying to keep the budget aspect in mind when recommending cards).
1 month ago
Soul Sisters is probably the most competitive deck you can play that directly obliterates Burn as an archetype. It's mono white, so the mana base is cheap, and has good matchups all across Modern and doesn't need to play narrow cards that only hit burn.
4x Soul Warden
1x Cast Out
It is basically impossible for Burn to beat Soul Sisters, the deck does well against other decks as well, and best of all IT'S CHEAP! Less than 60$ for a good Modern deck is a great place to start. Upon further investment, if you like the deck, you can make slight upgrades like Serra Ascendant, Mistveil Plains, and Archangel of Thune
This is my suggestion over playing very narrow cards that only do well against burn and not other decks, to me, it would be a waste of money to invest in such a deck.
2 months ago
Some new cards really create a potential for the deck - but i never thought those would be the cats.
I think 3x Oketra's Monument (added to the 4x Ballyrush Banneret) create really good potions for the deck.
In such a case it can just barf out a million Legion Conquistador / Squadron Hawk on the field.
And draw a lot of cards from Mentor of the Meek since you can easily pay , if your creatures only cost
2 months ago
I don't think there are enough humans here, and the Squadron Hawk is pretty good with Oketra's Monument. The Hanweir Militia Captain might fit though if the Angel of Invention turns out to be too big for this mana curve.