Holy Light

Holy Light


Nonwhite creatures get -1/-1 until end of turn.

Browse Alters View at Gatherer

Printings View all

Set Rarity
Masters Edition (MED) Common
The Dark (DRK) Common

Combos Browse all


Format Legality
Leviathan Legal
Unformat Legal
Limited Legal
2019-10-04 Legal
Commander / EDH Legal
Duel Commander Legal
1v1 Commander Legal
Pauper EDH Legal
Oathbreaker Legal
Casual Legal
Vintage Legal
Highlander Legal
Tiny Leaders Legal
Oldschool 93/94 Legal
Canadian Highlander Legal
Pauper Legal
Legacy Legal

Latest Decks as Commander

Holy Light Discussion

demont on Infinity On High

2 months ago

Hey man! Me again ... I've been testing out the deck and i gotta say, it works very smoothly and consistently :D

One thing i've notice throughout the games, the only thing saving my opponents from a complete lockdown were mana dorks.

With that in mind, is that how it's supose to be or, have you considered a few dork hating pieces such as Cursed Totem, Juntu Stakes or even some more untraditional ones for cEDH such as Holy Light and Elesh Norn, Grand Cenobite

On a side note, there are a few traditional stax pieces that i notice you don't run, such as Pithing Needle and Grafdigger's Cage. I understand that Phyrexian Revoker is much better than the needle, and Rest in Peace is also much better than the cage but i'd like to hear your thoughts on it.

Colonel_Kink on WotC Removes Images of Racist …

3 months ago

have some more

Holy Light

Confiscate cringy here

Reparations big one here

Eye for an Eye racially insensitive to muslims?

Disruptive Student ... this one i can see being banned.

SpliceIntoCantrip on Hook, Line and Sinker

10 months ago

Really like the theme of this deck.

Only criticism of the deck is maybe incorporate a strategy that can also combat strategies that can go around your Kor Hookmaster plan, such as Burn or Elves.

Against Burn I'd definitely recommend Lone Missionary , bouncing or flickering it twice or even once will probably make a Burn player scoop.

Against Elves and other Swarm decks Holy Light will help you out a lot.

Also, control or big mana decks like Tron would eat this deck alive so I'd add a way to attack their mana bases such as Spreading Seas or Reality Acid .

And you should put in Archaeomancer because of its stupid combo with Ephemerate .

I hope I have helped. Please ask any more questions if you have any. You have a great day!

Spell_Slam on Heal the Cat

1 year ago

Great deck!

I think Holy Light would be a great inclusion to the deck, as White has very few ways of dealing with masses of tokens efficiently. This card lets you do that without affecting your own smaller creatures.

You have Suture Priest twice in your list, under board control and Life Gain.

Survival Cache seems like a great card for your deck. You'll most likely be the player with the most life anyways, and this gives you two life gain triggers and will most likely draw you two cards.

I'm not sure how good something like Revitalize / Healing Hands / Renewed Faith would be, but getting a lifegain trigger and a card seems like a decent way to filter through your deck.

Children of Korlis could be a good "Fog" effect for you.

Exile seems like a good fit for removal in your deck.

Seems a shame to pass up on Martyr of Sands . It only gets you one trigger, but it's still a lot of life, which is worth something.

Seraph of Dawn is an absolute beast in this format. the big butt means it survives a lot of removal and combat, and putting equipment on it is amazing.

Along the same lines, Student of Ojutai really dishes out the lifegain for you on a great body, especially considering how few creatures you're playing.

I feel like most of your lifelink creatures are not really worth playing. They're going to be easily blocked and killed in most situations and not net you much of an advantage. I'd say only the ones that gain your some sort of card advantage are really worth playing. I could be wrong about Healer's Hawk, though.

Lastly, you have plenty of ways to protect your commander, but I would just like to suggest Angelic Renewal . You can play this before your commander and not have to hold mana up all the time for it. Same goes for Benevolent Bodyguard . This lets you play a much tighter, more efficient game plan.

mal099 on

1 year ago

I like this deck, but I feel like with only 12 creatures, you're going to run into situations where you don't draw any - not too often, but it will happen. Maybe consider Commune with the Gods or Benefaction of Rhonas , since both can also be used to get you an enchantment?

Among your enchantments, you have a lot of First Strike, but very little to avoid blockers, like Trample or Flying. Not sure if that could be a problem.

You haven't really filled up the sideboard, so for that I'd suggest Holy Light against Decks that spam you with tiny creatures and Naturalize against artifacts/enchantments.

Dubitable_Salmon on Tier 1 Pauper Elvish Insanity

1 year ago

I'm really missing Land Grant in this; especially with Lead the Stampede present, you really want every bit of land-thinning you can get. Also, I'm thinking Renegade Freighters would make more effiecient colorless tramplers than the Devastator.

As for the sideboard, Naturalize is a pretty lame choice. Go for Gleeful Sabotage instead, or Sundering Growth, if you want to stay at instant-speed. Tangle seems like a worse choice than Moment's Peace; two consecutive turns of no attacks is not as good as any two turns. And Spidersilk Armor is probably a better fit for flyer-hate than Vines & Scattershot, because it also softens enemy boardwipes like Shrivel, Electrickery or Holy Light. Also, there should you should hand 1 sideboard slot to Flaring Pain as a little surprise for tome/fog builds.

ClockworkSwordfish on Pauper Slivers

1 year ago

I always considered Holy Light a great mass removal card for white pauper decks, and ran it in my green/white sliver pauper deck back in the day. It's great to board in against elves or goblins.

BioProfDude on ~$20 Creature Uselessafier

2 years ago

Holy Light might be good for the sideboard.

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