Creature — Treefolk Druid
When Treefolk Harbinger enters the battlefield, you may search your library for a Treefolk or Forest card, reveal it, then shuffle your library and put that card on top of it.
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Treefolk Harbinger Discussion
1 day ago
Oh man, don't apologize for constructive critisism. It's not like you said "Your deck sucks" :D But yeah there is a lot to break down with a deck I haven't played in a while, but I'll try.
Dungrove Elder has been the MVP even before Fatal Push, that's for sure. A definite playset. As for the venues, I don't actually own this on fully paper yet (Got a few cards to sell from mm17 though) and my whole meta is what is played on mtg:o tournament practice. There are insanely strong decks played there and this still fared close to 50/50 winrate at the later stages of testing. This list also revolves heavily on Treefolk Harbinger tutoring and anti-noncreature. Chord and CoCo might be okay as 1ofs. I've tried both for a bit. I also have a playset of paths so thats not the reason I don't include them, It's just that I can combo the Cribs when needed. Ooze was in the original SB but I just preferred Rest in Peace or Relic of Progenitus for gravehate and make the combat damage happen with just treefolk. I also tried Assaul Formations for a long time but just decided to take them out since I'm not running Birds or Tower Defense. This list doesnt swing otk's, but rather grind it out every game. Spellskite has been on my to get list for a long time and Selfless Spirit looks really nice too. I also have to admit, that I have a strong bias towards treefolk tribal, ever since I decided to make them work a long time ago :) Really appreciate your time and thoughts!
1 week ago
Your Treefolk Harbinger can search for the tribal treefolk cards I recommended. o/
2 weeks ago
2 weeks ago
Sweet deck! +1 ... How bout Treefolk Harbinger ?
1 month ago
If you want to maximise the Doran synergy, it would be cleaner to do a dedicated Doran deck with other good cards in Abzan colors. You might find that it is more consistent, and will take more people by surprise.
Suggested creatures: Run 4 Treefolk Harbinger and 4 Doran, the Siege Tower for consistency. Run 4 Spellskite to protect Doran and be a pain in the ass for Infect and Bogles. Run 4 Tarmogoyf if you have them since they are just that good. Run 4 Birds of Paradise that can fix colour and attack when you don't need it for mana later on.
Suggested spells: Run 4 Lingering Souls. This card is key. Like you said, 3-4 copies of Tower Defense is great with Doran and it is even better with 1/1 Spirits that opponents usually don't care to block. It is also the main reason why people play Abzan in the first place. Play 1-2 Assault Formation if you expect a meta with a lot of removal for Doran. Mix and match your removals and discard - Path to Exile, Fatal Push, Abrupt Decay, Maelstrom Pulse, Inquisition of Kozilek, Thoughtseize, etc. - and maybe some card draw to round up the deck.
As for lands, I suggest a stronger manland with an easier activation cost - Forbidding Watchtower. You can also max out the number of Murmuring Bosk since now you are running a ton of Treefolk. It is also searchable with a Treefolk Harbinger.
There are lists that splash red for Mardu Ascendancy for an even faster finish. It reduces the consistency though. I would just stick with Abzan.
1 month ago
This has to be one of the most gimmicky decks I've ever seen, with one of the worst manabases ever... It's absolutely awesome! Definitely like the creativity with this deck, +1 from me for sure.
I feel like you should add 1-2 more Doran, as it really strengthens the threat your boardstates poses. Treefolk Harbinger is also great and can essentially act as extra copies of Doran. Overall, I'd go heavier into the Doran subtheme you've got going, and make it super scary so while they have to deal with that you got the Maze win condition working on the side. Little depressing that that win condition can go down the tubes if an opponent destroys on of the singleton gates.
Keep up the great work!
1 month ago
Limejuice I see some lists running the tracker, but for a competitive pod it's not the best option. Reasons I think this is: 1- verse 1 counter has much more eficient lines of play (even Treefolk Harbinger to Lignify is better than the tracker in a must respond scenario) 2- The early game is meant to put yisan out and expand the advantages, the dorks rarely kill something, and when do, they die =~ Of course are more experienced players who can contribute to this question, but I'm saying why for me it's not have much impact =)
2 months ago
Slagwurm Armor is pretty great. Just an equipment with a +6/+6 buff for a mere 4 colorless mana.
Treefolk Harbinger is a strong 1-drop tutor that also has a high toughness.
Silklash Spider does an incredible job of protecting you from fliers, plus it's effectively a 7/7 to boot.
Oathsworn Giant gives your entire team a massive anthem boost and vigilance, which is a really relevant ability given all your high toughness creatures.
Behind the Scenes is interesting since most of your creatures have low power and skulk will make them unblockable, but Doran then assigns high damage afterwards. It also pumps your creatures in a pinch.
Bosk Banneret ensures your high-power (or should I say, toughness) Treefolk will hit the board sooner.
Spidersilk Armor is another anthem effect with Doran, plus it gives you another way to counter fliers.
Nyx-Fleece Ram has a high toughness-to-cost ratio and buffers your life a little bit.
Deadwood Treefolk gives you a small amount of recursion, which is always useful and powerful.