Curious Homunculus

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Legality

Format Legality
1v1 Commander Legal
Frontier Legal
Vintage Legal
Modern Legal
Casual Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

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Set Rarity
Eldritch Moon (EMN) Uncommon

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Curious Homunculus

Creature — Homunculus

: Add to your mana pool. Spend this mana only to cast an instant or sorcery spell.

At the beginning of your upkeep, if there are three or more instant and/or sorcery cards in your graveyard, transform Curious Homunculus

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Curious Homunculus Discussion

Force_of_Willb on Turns

1 month ago

How about some cost reduction to speed up the deck: like Baral, Chief of Compliance, Curious Homunculus  Flip, or maybe the new card Primal Amulet  Flip - after flipped all your spells get copied helping you take all the turns.

Killa556 on Prowess 2.0

1 month ago

For Curious Homunculus  Flip if your going for the cheaper spells route, you could change him out for Baral, Chief of Compliance. This way you will be able to play your instants and sorceries for cheaper without the worry of tapping your creatures. This will give you're Negate a larger effect as well. (On this topic Counterspell covers more ground than Negate does.)

I would change this deck from being Standard legal to Modern.

Lastly you have only 7 lands that enter the battlefield untapped. That slows down the deck a lot. I would recommend changing out your Moonring Islands entirely for regular Islands. Also I would replace the Highland Lakes for 2 more Islands and Mountains

Killa556 on Awaken Land

1 month ago

Jace's Sanctum is a little pricey for the effects, I think it would be more beneficial to switch those with Curious Homunculus  Flip. It fits the same role for making things cost less, just when you don't have instants or sorceries to play you still can get a use out of it.

Bobjimmy on Mizzix's coupon book

2 months ago

butthurt_qrow, I don't run Curious Homunculus as I see it as a turn bad rock, being that it only works for instants and sorceries, and I can't even use it the turn it comes in.

I ran Goblin Electromancer before but dropped it for Mind Stone, because it didn't help me get Mizzix out a turn earlier.

I did consider Baral, Chief of Compliance when I was running more counterspells but after I dropped a majority of them I opted for JVP which also lets me recast cards I might need

butthurt_qrow on Mizzix's coupon book

2 months ago

I'm surprised no Baral, Chief of Compliance, Curious Homunculus, or Goblin Electromancer to help get those spells cheaper.

cplvela0811 on Stubborn Souls

2 months ago

tlhunter07:

Thank you!

TheDuggernaught:

Thank you for the suggestion. The Scarab God is a decent card, however, I feel belongs in another shell. This deck does not cater to zombies, so it does not immediately give an advantage. It requires a hefty price for Mana, let alone its activation and in this deck I only run 18 lands. There are only 2x power slots in this deck and that is currently the Cryptic Commands in the main. I have been thinking about Tombstalker as a 1x, however, that is an entirely different conversation. These are some things:

Duskmantle Seer

Elspeth, Knight-Errant

Batterskull

Docent of Perfection  Flip

Curious Homunculus

TarouSatomi1 on Storm of the Century

2 months ago

Nice deck. Some thoughts/suggestions

Draw spells

Time Spiral
Wheel of Fortune
Timetwister
These are all great here. The fact that two of them wipe graves isn't an issue - you're going to reload your immediately.
Gitaxian Probe

Lands

cut Underground River and friends
add Underground Sea and friends
You're trying to run High Tide, so you need as many actual Islands as you can get.
cut Dragonskull Summit and friends
add Misty Rainforest etc
Same idea here. Also, you really don't want lands coming into play tapped in a deck built for combo if you can help it.
add Temple of the False God
add Ancient Tomb
These make the "free" spells negative mana cost.

Removal:

Strongly consider Treachery as this is both removal and free storm count. It is also negative mana cost with a resolved High Tide.
Vendetta and Snuff Out might be better off as Dismember and perhaps Terminate or even Unsummon. Unsummon is as good as destroying when you're following up with a Wheel of Fortune.

Creatures

Nightscape Familiar
Curious Homunculus

Others

Not sure the Traumatize / Past in Flames plan is worthwhile. This cost 7UUR + whatever you want to flash back. Doing it over multiple turns invites someone to flip up Rest in Peace or Tormod's Crypt or Relic of Progenitus.
Helm of Awakening is dangerous due to symmetry, but can lead to added explosiveness. Could experiment here with Semblance Anvil and similar.
Mystical Tutor usually just as good as vampy.

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