Skull Rend deals 2 damage to each opponent. Those players each discard two cards at random.
Printings View all
|Return to Ravnica (RTR)||Common|
Combos Browse all
|Commander / EDH||Legal|
Skull Rend occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%
Skull Rend Discussion
1 month ago
I'd LOVE to add Skull Rend that I find effective in multiplayer (make them discard 2 cards at RANDOM!), but what card should I remove, then?
4 months ago
These might interest you: Gratuitous Violence , Wound Reflection , Burning Earth , Pestilence , Massacre Wurm , Repercussion , Angel's Trumpet , Incite Rebellion , Last Laugh , Chandra's Ignition , Eternal Thirst , Myojin of Night's Reach , Arcbond , Coalhauler Swine , Ancient Runes , Skull Rend
8 months ago
Skull Rend is probably your worst card and an easy cut. After that, it becomes kinda difficult.
Normally, I would say Lost Legacy but I think it's pretty good right now, and since your deck's overall power level is already subpar, it can't hurt to include.
Avatar of Discord perhaps?
11 months ago
Crosis's Charm , Cruel Ultimatum , Jin-Gitaxias, Core Augur , Dream Salvage , Perplex , Skull Rend , Fraying Omnipotence , Rakdos's Return , Wit's End , Quest for the Nihil Stone , Patient Rebuilding , Shrieking Affliction , Torment of Hailfire , And also there's lots of great specter creatures that would work great in the deck, probably better than a dragon sub-theme if you wanted to go full discard control.
1 year ago
while building edh decks, I go for the template of 12 ramp, 10 draw, 5 boardwipes and 5 target removal
you only have one creature boardwipe, ( Hour of Devastation ), so I would take out Earthquake and add in cards like Last One Standing , Fire Covenant , Damnation , Blasphemous Act , or Decree of Pain .
your draw cards are either non-repeatable ( Sign in Blood ), or unreliable ( Indulgent Tormentor ). I would recommend Necropotence , Phyrexian Arena , Underworld Connections Erebos, God of the Dead and other on-demand draw cards
hope this helps!
1 year ago
Since pirates are fairly weak as a tribe, you're going to need to limit what others can do and attack their resources in order to chip in for the win. Your commander helps with creatures, so I would attack the hand and mana to slow them down.
I recommend discard like Capital Punishment , Dark Intimations , Discovery / Dispersal , Herald of Anguish (great with treasures!), Syphon Mind , Liliana's Specter , Nicol Bolas, the Ravager Flip, Scythe Specter , Siren of the Silent Song , Skull Rend , Tasigur's Cruelty , and Torment of Hailfire .
While land destruction is often looked down upon as unfun, if you decide to keep with a lot of small creatures, you can come out at an advantage by keeping the lands on the board low. You'd have to build your deck to accommodate that, though. For that, you have Mana Vortex , Tectonic Break , Desolation , Epicenter , Ember Swallower , Rite of Ruin (again, great with treasures), Boom / Bust , Impending Disaster , and Wake of Destruction . You'll also find that creature stealing effects snowball, since you can remove blockers to get in with your pirates. Insurrection , Expropriate , and Blatant Thievery will all serve you well.
Some generic tribal cards will also help. Cards like Vanquisher's Banner , Shared Animosity , Door of Destinies , Konda's Banner , Kindred Dominance , Kindred Discovery , Coat of Arms , Metallic Mimic , Adaptive Automaton , Obelisk of Urd , Path of Ancestry , etc. will help shore up the weakness of the tribe.
Finally, I would head to EDHREC just to see the staples that are played in Grixis colors, as well as for your commander and whatever theme you choose to go with. You can also toggle to budget in the top right in order to see what will make it easier to build without sinking a bunch of money into the deck. However, keep in mind that cards like River's Rebuke don't scale up well to multiplayer, so you'll find the choices people make are very different. While cards like Cyclonic Rift , Sol Ring and Vandalblast will hurt the pocketbook a bit, they're good investments for whatever Commander decks you choose to build in the future.
If you don't like what you see, you can also head to Scryfall to search for cards. They'll let you limit the results to cards in your color identity, put price limits, and let your rank the results by how much commander play they see.
1 year ago
On topic...discard in multiplayer can be done, but beware of a couple things. People get annoyed when their resources are whittled away, so prepare to get hit a lot. I have a multiplayer discard deck that uses Recurring Nightmare to bring back stuff like Liliana's Specter, Thoughtrender Lamia and Rotting Rats. I’ve learned that you have to have a plan for the stuff that sticks, and you have to plan for the deck that can out draw your discard plan. Otherwise, like other posters have said, 1:1 discard is pure card disadvantage, so stuff like Skull Rend are pretty threatening. I once had an opponent Force of Will my Skull Rend because of the potential damage it could cause.
1 year ago
I don't do competitive EDH, but discard-combo seems to work around the tables I play at; my personal favorite is Nath of the Gilt-Leaf with Sadistic Hypnotist or Mind Slash. Skull Rend is the multiplayer Blightning, and Waste Not should be a key piece. Just make sure your friend has a way to close out the game, unless he wants to be Enemy No. 1 in the next game.