Benevolent Offering


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2014 (C14) Rare

Combos Browse all


Benevolent Offering


Choose an opponent. You and that player each put three 1/1 white Spirit creature tokens with flying onto the battlefield.

Choose an opponent. You gain 2 life for each creature you control and that player gains 2 life for each creature he or she controls.

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Recent Decks

Benevolent Offering Discussion

Coward_Token on Hymn of Darkness: Elenda EDH | *PRIMER*

1 week ago

Gonna do what I usually do and brainstorm a bunch of cards in the vain hope that some of them will be of use:

Maybe Martyr's Bond instead of e.g. Grave Pact? Dunno if you produce enough enchantments and/or artifact permanents to make it worth it but it could finish off everthing your enemies own that were exempt from e.g. Cataclysm.

Maybe Cauldron of Souls as a source of backup recursion which can save more than just your commander? (And she'll shed that -1/-1 counter pretty fast.)

Tombstone Stairwell is a pet card of mine and I'd love for it to make a comeback. Maybe also consider other, similar cards like Curse of Disturbance, Benevolent Offering or Alliance of Arms?

In the same vein, maybe a non-Creature card that benefits from enemy creatures like Bloodchief Ascension, Authority of the Consuls, Ashes of the Abhorrent, (Carnival of Souls) or (Moonlit Wake)? (I assume you've already considered e.g. Blood Artist.)

RazortoothMtg on Sidar Kondo: give them toys ...

4 months ago

You need to have ways to force your opponents to attack. For example, Bident of Thassa. You activate, they can either pay through your Ghostly Prison effects and attack you or attack an opponent for free, but they must attack. Same idea with Avatar of Slaughter, Basandra, Battle Seraph, Curse of the Nightly Hunt, Fumiko the Lowblood, etc

Benevolent Offering, Hungry Lynx, Kamahl's Summons, Phelddagrif, Questing Phelddagrif, etc

KIngWiggins on W: Super Long Updated List ...

5 months ago

I have a large amount of new additions for wants, so I have updated again after some trades. Looking to work on/finish 3 EDH Projects. Here is what I need most.

I would also like to say I may be willing to work out a trade for Karn if anyone wants to work out a deal for ~$55 worth of cards off Star City, Card Kingdom, or TCG Player, but that's another story, Otherwise I can look at binders.

For Superfriends:
Garruk, Apex Predator
Gideon, Champion of Justice
Venser, the Sojourner (SOM Preferred, likely will take either)
Ramos, Dragon Engine
Captain Sisay
Fetches/Shocks (Filler if needed)

For Edgar EDH:
Plenty of other Vamps, just ask/I will look through binders

For Phelddagrif Group EDH:
Dakra Mystic
Edric, Spymaster of Trest
Indentured Djinn
Questing Phelddagrif
Shizuko, Caller of Autumn
Walking Archive
Windborn Muse

Eladamri's Vineyard
Rites of Flourishing
Teferi's Moat
Unifying Theory
Vow of Flight
Vow of Wildness

New Frontiers
Sylvan Offering
Temporary Truce

Adarkar Wastes
Treva's Ruins

Super Updated Binder

cklise on Tokens for everyone!!!!

7 months ago

Here is a fairly exhaustive accounting of cards that create small tokens for your opponents that haven't already been mentioned: Benevolent Offering, Dovescape, Mercy Killing, Alliance of Arms, Dark Salvation, Greener Pastures, Infernal Genesis, Tombstone Stairwell, Akroan Horse, Forbidden Orchard. Some are easier than others to control.

NayrSlayer on Narset, Friend of planeswalkers

7 months ago

A nice start to an interesting deck. I do have a few recommendations to make this deck a bit more powerful.

First off, in Superfriends decks nowadays, you usually want to be running Teferi, Temporal Archmage for instant speed Planeswalker abilities and Deepglow Skate to double your counters.

Next, I would recommend changing Benevolent Offering, Intellectual Offering, Oath of Chandra, and Mizzium Mortars for some more high impact cards. The Offering cards (not including Volcanic) are good for "grouphug" decks, but might be problematic in giving your opponents fuel to get rid of your Planeswalkers. Oath of Chandra is generally underwhelming even if you are casting Planeswalkers every turn and could be replaced by a better card to cast for free. For Mizzium Mortars (and every card with overload or awaken), you unfortunately cannot cast it for its overload if you get it exiled with Narset (check for the rulings, if you want to know why)

For some other cards to put in, there are a few more extra turn spells that you could use like Part the Waterveil and Walk the Aeons (and you can pay the buyback cost as you cast it from Narset). Additionally, cards like World at War can allow you to get more cards off of Narset in a turn. Also, Propaganda might be a good include.

With all of this being said, I absolutely love this deck and hope to try it out with my own little spin on it (especially with Tibalt). Best of luck!

solarbeam on

9 months ago

Hey ClockworkSwordfish thanks for the input! I'll be honest, I used to run a couple Alms Beast in the deck, but removed them since they were usually immediately dealt with. Sideboarding into them could be a good idea though. Thanks for the Wall of Shards idea, I didn't know that one existed! I used to have Condemn in the sideboard, I believe I replaced the copies with Blessed Alliance. Devour Flesh, while the lifegain is relevant, would be competing with Oath of Liliana which also has synergies with Enlightened Tutor and the planeswalkers in the deck. Also, I like the art way more. As for your criticisms, thank you. However, I have an alternate win-con with the guildmage, and my defensive presence is stronger than you think. Anguished Unmaking, Vindicate, Oath of Liliana, Dash Hopes, Benevolent Offering, and Swords to Plowshares all interact with my opponent while trying to keep me more alive than they are. While, I am near-creatureless, the removal/planeswalker package tends to help out in that department. I took a look at your version and it's very cool (get that False Cure out of the maybeboard though!!!).

Firebones675 on Phelddagrif, the Support, Who Supports Everyone

10 months ago

In addition to what other people mentioned, it's important to not just make people like you, but encourage people to do things other than attack you. I've been in games where people will thank me, but then turn on me later. If you include cards like Edric, Spymaster of Trest or Orzhov Advokist there's extra incentive to attack someone else.

For me a large part of group hug decks is getting political. By this i mean you help out people in exchange for them helping you and helping take out other player you deem scary. You can go beyond that and directly barter with people too. Telling people you will use your Phyrexian Splicer, Duelist's Heritage, or Power Matrix if they attack someone other than you is always nice.

If however you want to stay truly group hug and ignore the political aspect of it, i'd add more ways to directly give people more options with cards like Wishmonger, Intellectual Offering, Benevolent Offering, Sylvan Offering, Collective Voyage, Tempt with Discovery, Tempt with Reflections, Alliance of Arms.

The advocate creatures are also pretty nice. They have a benifit to you (or an oponnt if you feel generous) and return cards from your opponents graveyard back to their hands: Forcemage Advocate, Nullmage Advocate, Pulsemage Advocate, Shieldmage Advocate and Spurnmage Advocate.

Avacyn, Guardian Angel can also help your opponents or save yourself if needed. (vigilance is also nice cause you can still attack someone if needed)

Forced Fruition is a wierd one (they draw the cards whether they want to or not)

You mentioned in your last comment you said you really enjoy ridiculous decks. While it isnt exactly group hug, Knowledge Pool, Eye of the Storm and Hive Mind fit that description pretty well.

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