Tenuous Truce

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Tenuous Truce

Enchantment — Aura

Enchant opponent

At the beginning of enchanted opponent's end step, you and that player each draw a card.

When you attack enchanted opponent or a planeswalker they control or when they attack you or a planeswalker you control, sacrifice this.

Last_Laugh on This is the Rhythm of the Knight

3 months ago

I have to agree with Crow_Umbra that the deck feels very light on draw power.

Bident of Thassa can draw a lot of cards. Consider Court of Vantress here too. Tocasia's Welcome is only once per turn but it's well worth a slot. Tenuous Truce is political but you can almost always find someone to draw with... for awhile at least.

DreadKhan on Heliod, The Radiant Dawn

9 months ago

Surprised you're not running Folio of Fancies here? Not sure if Geier Reach Sanitarium is worth it (it's technically 3 mana to discount your mana by 3, but that is for each spell fwiw), but if you can double/triple spell after that's pretty useful. If you include Folio, you might want to throw in some X mana spells, Curse of the Swine is budget, as is Mass Manipulation, though Mass requires 4 Blue, which can't be discounted. Cut a Deal seems good, you get cards and the spell can be discounted to only W. Love Song of Night and Day is a good way to get cards/discount, the other abilities are kinda meh, but it's great if it only costs W to cast. If you don't intend to keep it around you could try Tenuous Truce, you can play it for W on any opponent's turn (after their attacking is done for turn) to get the discount, it's also situationally handy if you want to ally with someone. I think my final one is Your Temple is Under Attack, this is even modal and can be discounted to cost W, both modes can be very useful. These card draw spells also make your deck more consistent.

It's over your budget, but Standstill seems like hilarious maybe? Either you get 3 cards and -6 on your spells, or a whopping -9 to casts if opponents draw.

I love Mass Diminish if you can net a discount on it, you can also use it as an Instant, which is busted beyond words IMHO, it's the only limitation on one of the best at what it does. I can't believe they made it last until your next turn, so you get less 'value' if you play it on an opponent's turn, but any other opponents going before you still have a sitting duck to swing at. Another Sorcery that looks a lot better as an Instant is Single Combat, if you keep your Commander you can cast on your opponent's turn, so there will be a turn cycle where nobody can do much with creatures. I think Tragic Arrogance is pretty solid as well, even without Flash it's devastating, but with it I think it's quite scary, I think it's much better than Aetherize for example. Finally, Promise of Loyalty is neat, you won't be getting swung at for awhile by what's left, and it gets a big discount potentially. While it'd sometimes be a dead effect, Visions of Duplicity seems made for your Commander, it's very easy to make that UUU to create quite a bit of chaos, and at Instant speed.

SirFowler on Trigun: Like a Typhoon

10 months ago

@Unlife Thank you. Single Combat does seem to be more thematic to the Duel rather than the Tenuous Truce, so I think I'll replace it. I basically just looked up keywords based what happens in the anime/manga, so sometimes I overlook cards that might fit better.

Crow_Umbra on Isshin Myriads

1 year ago

Cool to see a more Myriad focused Isshin deck. I think yours might be the first I've seen with that focus.

To compliment the Impact Tremors in your 99, and depending on your budget, I'd recommend adding Witty Roastmaster and/or Purphoros, God of the Forge. Purphoros has helped me win a few games when paired with all the token creation.

Tocasia's Welcome can also be a draw engine with all your token cretion. Tenuous Truce can also be a draw piece since the Myriad tokens are never declared as attackers.

Delina, Wild Mage could be a fun add to copy a Myriad creature.

Cool deck! Hope you have fun with it irl

Last_Laugh on Tenuous Truce + Tapped & …

1 year ago

Tenuous Truce + something like Adeline, Resplendent Cathar/Battle Angels of Tyr. Will a tapped and attacking token break the truce? I'm guessing not, sorta like those tokens get around Ghostly Prison effects since it skipped being declared as an attacker.

Max_Hammer on Mathas, King of Politics

1 year ago

I had nothing to do this morning in class, so here you go, too many card suggestions.

This section is for giving your best friend a reward for being awesome. While, y’know, giving yourself something too.

-Incarnation Technique, Creative Technique, and Excavation Technique all give you and a buddy a powerful effect. Of course, you’re getting the better end of the deal, but they can have cool stuff too.

-Benevolent Offering kind of goes along with that, too.

-Tempting Contract and Master of Ceremonies both give everyone good loot, but give you more.

-Flumph is great. It’ll trigger some of the effects in the section below when people attack you for a card, and it’ll make everyone your friend.

-Tenuous Truce is Flumph for two.

-Smuggler's Share is nice, since you’ll get just a little more out of giving everyone extra card draw.

-Jailbreak is excellent for only two mana and basically no money.

This section is for discouraging opponents from messing with your effects.

-Revenge of Ravens and Oath of Kaya both do the same thing, more or less. You can see why they’d be nice, especially with goad.

-Cunning Rhetoric and Mangara, the Diplomat both give you extra card draw for your opponents’ hubris.

-Sivriss, Nightmare Speaker gives you extra draw every turn. Like, three cards worth. That, or it’ll be a lightning bolt to the face for someone, so you win either way.

-Sword-Point Diplomacy is kind of the vibe I’m going for here.

-Emberwilde Captain is more goad and works with your pre-existing Monarch card.

-Leyline of Combustion is always pretty fun, along with all of the leylines. Just super annoying, is all.

This section is for cards that benefit you solely, but using the other two sections for leverage, you can get the most out of them.

-Magma Hellion and Lava-Field Overlord give you a big bad creature. That’s all, really. Not super scary, but they’re here.

-Bring Down, Gang Up, Deadly Designs, and Play of the Game are all good removal that other people can pay for and when there’s some big Emrakul threat on the board, people are usually pretty willing to spend to get rid of it.

-Mogg Assassin and Council's Judgment are both more removal, but less shaky ones. Just remember that Judgment can exile more than just one thing.

-Wake to Slaughter and Dredge the Mire are both resurrection spells and both very nice. Only problem is that an opponent has to pick for you. Just make sure that anyone willing to help will be given a high five and a 5/5 angel or something.

Abaques on What New Capenna card is …

1 year ago

For a commander I'm excited about Henzie "Toolbox" Torre. I've had a Kresh the Bloodbraided deck focusing on recursion I've been tweaking for years and it's never worked because it just needs to do too many things. I think Henzie will fix that.

For the 99, I'm interested to see if I can make Tenuous Truce work in a politics deck. I really like the flavor, and I think it could be good in the right deck.

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