The Great Machine of Evolution

The Machine Orthodoxy's truth is as follows:

"The last of the Not-Whole shall be discovered, though our eyeholes wince at their hideousness. Their bodies shall be absorbed and their imperfection shall be purged. The Machine Orthodoxy shall engorge the Not-Whole and their deficient isolation shall be obliterated in the Unity. Only then shall the last wounds in the Circle be healed. Only then shall this world compleat itself."

—Izathel, High Chancellor

Your opponents are the true manifestation of the Not-Whole: they are the weak and misguided who desperately cling to their heretical imperfection of embracing flesh. If you wish to spread the glory of Phyrexia and purge the weakness out of your opponents then this is the deck and more importantly - Commander for you. Atraxa is a force to be reckoned with - possessing enough keywords to overshadow most creatures, but her true strength lies in her last keyword: Proliferate. This ability plays into the central themes of the deck which incorporates counters to bolster the power of your own forces while weakening those of your opponents. The inclusion of a "Soft Lock" sub-theme utilizes enchantments and artifacts with Fading counters alongside New Phyrexia's Praetors to help control the battlefield and speed of play while your main wincon - Infect - brings your opponents closer to the sublime truth of Compleation.

This deck is an example of an "ideal" (as in monetary cost is not an issue, only the most efficient cards allowed - within context) Phyrexian tribal Atraxa Infect deck. Poison or -1/-1 counters alone cannot win games - the inclusion of +1/+1 counters, Fading counter Enchantments and Artifacts that remove or detain creatures, lands and resources are vital to overcoming the political and mechanical difficulties unique to Infect/Toxic. For flavor, the deck includes each Praetor that had an active hand in Atraxa's compleation - with one notable exception: for siding with the heretic Sheoldred got what she deserved for her treachery against the Machine Mother. However, the omission or inclusion of each Praetor in the deck isn't due to some strict Vorthos constraints - its to ensure that each card efficiently furthers a boardstate that favors the free application and proliferation of Poison counters: a Soft Lock (See Slang: Lockdown).

Just so it's clear - you only need 10 poison counters on an opponent for them to reach compleation - (See rule 104.3d). Infect damage cannot be healed or transferred - Phyrexia's touch is nearly impossible to remove. There is however, a big but to consider - playing such a unique and arguably strong wincon as Infect will place the pilot of this deck at a political disadvantage for most games. Infect/Poison counters are typically viewed (from my own personal experience) as a high priority for opponents to address. Sometimes the whole table pitches in to completely dismantle your boardstate and keep you from playing magic. To try and counteract this, it is always important to set the expectation. With this deck in mind, announce to your opponents the themes that are core to its function before the game begins. For opponents who wish to not experience the wonders that Phyrexia could bring them - give them a chance to express their opinion (and disgusting embrace of flesh).

On a good draw, the deck can consistently threaten to kill an opponent between turns 5-7 in a 4 player pod. According to the following the chart listed in The Command Zone podcast's How to Determine your deck's Power Level that would place this deck at a relatively high level of power. Not quite cEDH, but definitely at the stronger end of the spectrum.

There are no infinite combos in this deck. Instead, it functions with alot of interactions that build off of each other using Proliferate as the primary enabler.

  • Innkeeper's Talent + Vraska, Betrayal's Sting : Treacherous Culling - With a level 3 Innkeeper's Talent on the battlefield, and Vraska entering afterward being cast for her alternate cost of two replacement effects occur. 1. Vraksa's Compleated effect and 2. The "twice that many of each of those kinds of counters..." effect from Innkeeper's Talent. Since they occur at the same time I can stack these effects however I choose. The most optimal choice would be to double the amount of loyalty counters Vraska would enter from 6 to 12, then the Compleated effect lowering the 12 to 10. There, she is free to use her ultimate ability of -9. The 9 poison counters target opponent gains will then be doubled by Innkeeper's Talent sending the unenlightened to true perfection. Note, Innkeeper's Talent can be substituted with Vorinclex, Monstrous Raider.
  • Tainted Strike + Tyrranax Rex /Vorinclex, Monstrous Raider: Ichor Onslaught - The formidable Tyrranax Rex when equipped with Infect turns into an instantaneous death for the targeted opponent. The initial combat damage of 9 points of Infect is accompanied by Toxic 4 adding 4 more Poison counters ensuring Compeation. Vorinclex, Monstrous Raider functions quite similarly when enhanced with Infect, as poison counters are doubled when assigned to an opponent – turning 7 Poison counters into 14.
  • Atraxa, Praetors' Voice + Hatred : Aria of Wrath - With 17 life points pumped into Hatred and targeting Atraxa results in an instantaneous kill via Commander (combat) damage, and 21 life points gained (with a net gain of 4). This combo can only eliminate a single opponent at a time, but can easily turn the tide against a problem opponent. Note: Another viable option for Hatred is any creature with Infect (e.g. Blighted Agent)
  • Ajani, Sleeper Agent + Vorinclex, Monstrous Raider : Ferocious Agent - With Vorinclex already on the battlefield Ajani enters with double the amount of loyalty counters - from 4 to 8 as a replacement effect. I highly suggest paying his full CMC as opposed to the 2 life for his Compleated effect as that will lower the number of loyalty counters he enters with to 6. This will still guarantee an activation of his ultimate -6 ability but you won't get any more use out of him. His -3 ability is further enhanced by Vorinclex as the number of +1/+1 counters are all doubled when placed on creatures - which is why I would want to try and keep Ajani on the battlefield as he can be of use to the Machine Mother.
  • Jin-Gitaxias, Progress Tyrant + Phyrexian Censor : Progress Expurgator - With the previously mentioned in play, opponents casting options are restricted to a single non-artifact creature (Which will ETB tapped), Planeswalker, Battle, or Enchantment each turn. When an opponent attempts to cast an instant, sorcery, or artifact it will be subject to being countered by Jin. If the spell was non-Phyrexian, Phyrexian Censor will then limit the opponent to just that previously countered spell during that turn.

A word of advice to my fellow compleated players who wield Infect (but mostly this is a reminder to myself): Always remember to start a game of commander with the turn 0 talk (basically ask if everyone is cool with playing against your deck) to avoid (or at least delay) getting hated out of the game early on. From my own personal experience infect tends to be at a political disadvantage (see Sliver Hate). So never try to take it personally when the board collectively obliterates your board. Try to be more Zangief (while sharing his philosophy at Bad-Anon in Wreck-It Ralph) in your thinking:

"Then I have moment of clarity... if Zangief is good guy, who will crush man's skull like sparrow's eggs between thighs? And I say, Zangief you are bad guy, but this does not mean you are *bad* guy."

This deck is at it's most Vorthos when you find yourself playing archenemy - you aren't merely piloting New Phyrexia, you are New Phyrexia. Just remember the turn 0 talk, and remember to have fun.

P.S., I leave you dear reader with a fun little video: Completely & Unquestionably Accurate History: Dominaria - Chapter 3: The Phyrexian Invasion by WotC.

Suggestions

Updates Add

With this recent iteration of the deck I was honestly having a tough time deciding what would be the best update for the deck. Initially, I thought it was Norn's Choirmaster. It has a lot going for it, but ultimately it wasn't a match - it desires a Commander that can consistently attack multiple times a turn and with plenty of counters to set up. Thanks to Venum for showing me the answer that was right there in front of me all along in the form of Tekuthal, Inquiry Dominus. It's the perfect addition as it synchronizes with every proliferation trigger - which is something the deck wants to do all the time. The icing on top however has to be the art as he's holding what appears to be two little action figures of Vorinclex and Urabrask going "Now Kiss"

Now Kith

Also, as I re-examine options I looked at before I can't believe I didn't add Infectious Bite. It's a card that effectively reads " Put a poison counter on your opponents." If there is some prior set up and a creature with Infect is on the board I can use it to put a -1/-1 counter on an opponent's creature which is off the charts flavor wise (702.90c Damage dealt to a creature by a source with infect isn’t marked on that creature. Rather, it causes that source’s controller to put that many -1/-1 counters on that creature. See rule 120.3.) Or I could just use my Commander as the creature dealing the damage and since she has Deathtouch then the spell will not only gain me life, but also outright kill the target of Infectious Bite no matter their toughness. I love Infectious Bite and am so happy I finally took another look at it to include in the deck. With these recent updates I think this lovely Poison Opera is better than ever. Thanks again Venum!

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(2 weeks ago)

-1 Hatred main
+1 Vraska's Fall main