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Sorcery (1)

Land (1)


The main idea of this deck is to make a TON of spider tokens; go WIDE. Powerful token duplication spells will help facilitate the token spam. Basically, we want to reanimate or flicker Ishkana as much as we can. This can be done with cards like Conjurer's Closet, Nim Deathmantle, Helm of Host (kinda like a flicker i guess?), etc. By setting up these flickers, we will make an army of spiders and use them to fuel our basic win con: to burn the opponent's lives with Ishkana's ability. We can also play some support win cons (Like Craterhoof Behemoth) to flesh out the deck's finishers. However, there is one thing holding us back right out of the gate: Delirium.

In order to sufficiently abuse Ishkana's Abilities, we need to hit Delirium as soon as possible. To get delirium quickly, we play a few mill spells that get us some additional value; namely: Grisly Salvage, "Mulch", Shigeki, Jukai Visionary etc. There is also an Incarnation Technique in the deck to help reanimate creatures we have milled previously (like Craterhoof), which also has the double plus of bringing back a second creature and mills our deck for an additional 5-10 cards in the process (especially to help regain delirium after an enemy Bojuka Bog or something like that).

Lastly, we need to set up tons of mana to pay for that hefty 6 colorless + 1 Black burn ability that Ishkana has. Yes, that means we're ramping; as much and as often as humanly possible. Luckily, we are in Green/Black, so ramping is available to us in absolute abundance. There's also the Cabal Coffers and Urborg, Tomb of Yawgmoth combo in here to give us tons of mana for whenever we need it, alongside multiple ways to search those cards out. Additionally, Mana Reflection, Nyxbloom Ancient, Seedborn Muse and Growing Rites of Itlimoc   are great mana producing/doubling cards as well. Seedborn Muse is especially lethal, since then Ishkana's burn ability can be used multiple times; between turns and even during the enemy's upkeep.

If you see ways I could probably improve this strategy, feel free to leave a comment :D!

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Revision 2 See all

(1 week ago)

-1 Swamp main
+1 Underground Mortuary main
Date added 1 year
Last updated 1 week
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

7 - 0 Mythic Rares

46 - 0 Rares

19 - 0 Uncommons

21 - 0 Commons

Cards 100
Avg. CMC 3.21
Tokens Beast 3/3 G, Copy Clone, Shapeshifter 3/2 C, Spider 1/2 G, Squirrel 1/1 G, Timeless Witness 4/4 B, Treasure, Zombie 2/2 B
Folders Deck Inspiration, EDH matchups
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