Maybeboard


This was my very first deck, and has seen multiple total re-works and changes, but i can never seem to put it down. Jarad has a close spot to my heart now and i really enjoy playing this deck even though it might not be the very best it could be. This deck seeks to win with Jarad by playing really big creatures and sac them to kill our opponents, with cards like Wound Reflection putting in big work. While this deck has seen a lot of changes, its by no means done and will continue to receive further tweaking with cards im thinking about adding in the maybe board. One thing this deck struggles with is just surviving to the late game which is what I'm currently looking into now. Now to detail some key pieces

Elvish Visionary-While its only one card, having a draw on a stick in a deck like can be really good, especially with Meren

Grim Haruspex-Grim Haruspex is one of the best cards in this deck, it will be an absolute machine drawing you a card each time something dies

Grim Flowering and Nature's Resurgence-are similar cards that can also be crazy in this deck, with Nature's Resurgence being a bit risky but you are still likely to get the most out of it.

Village Rites,Read the Bones, Morbid Curiosity, Costly Plunder and Grisly Salvage all serve a similar purpose of impulse draw for the early game with Morbid Curiosity being the best of the 5

Moldervine Reclamation- Moldervine is a great in a sacrifice aimed deck, and its no different here.

Burnished Hart-Burnished Hart is pretty solid, the most important part of ramp is this deck is that the lands go onto the battlefield so it can be repeatable without flooding your hand with lands and having to discard

Wood Elves-Wood Elves is an absolute monster in this deck, With Meren on the field this is two UNTAPPED forests a turn

These are the main creatures youre gonna chuck in the bin over and over again Boneyard Mycodrax

Carrion Grub-The mill can be a bit odd, as those can be cards we cant always take advantage of, so maybe a switch is in order

Drakestown Forgotten-Drakestown is solid, but it only entering with the counters allows it to be a bit smaller than say Lhurgoyf

Ghalta, Primal Hunger and Ghoultree are similar cards that can end up being 2 green. 2 green for a 10/10? seems good.

Hogaak, Arisen Necropolis- Hoogak is interesting here, youre going to want to mostly convoke him and only exile the non-creatures as most of this deck is value with recursion.

Lhurgoyf- A really nice creature in here, the all graveyards part can be really relevant if your playing against other graveyard decks

Molderhulk-similar vein as Ghalta and Ghoultree, a 7/7 with cost reduction

Nemesis of Mortals- Not sold on Nemesis yet, i find myself not casting it a lot and it may be removed for something else

Revenant- A real beefy flyer can be a bit nice for some extra damage

Scuttling Doom Engine- Havent played this a ton, but it seems really nice.

Undergrowth Scavenger

Kin-Tree Invocation- While technically not a creature, this can just copy your biggest creature for 2 mana

these are the cards that will win you the game pretty much

Phytotitan-Phyto is a serious pain in the ass for atleast my meta which doesnt run a ton of exile effects, so being able to repeatedly get a big body for free is absolutely insane, sacrificing this on your opponents end step has been the way to go ive seen.

Death's Presence-Deaths presence is very good in here, it can turn a measly 1/1 Llanowar Elf in an 11/11 sacrifice fodder that loops around making your other creatures huge.

Wound Reflection/Final Punishment- Wound Reflection helps you win a few turns quicker, yeah that 10 damage you took? now take another 10. Final punishment is no where near as good, but can help pick off that last player at the table.

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93% Casual

Competitive

Date added 2 years
Last updated 2 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

4 - 0 Mythic Rares

40 - 0 Rares

21 - 0 Uncommons

14 - 0 Commons

Cards 100
Avg. CMC 4.01
Tokens Elephant 3-3 G, Experience Token, Insect 1/1 BG, Morph 2/2 C, Ooze */* G, Spirit Warrior */* BG
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