Sunrise Sovereign

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Sunrise Sovereign

Creature — Giant Warrior

Other Giant creatures you control get +2/+2 and have trample.

MusicGoat18 on Big Fiery Bois

1 month ago

I'll take a better look at it later, but here are some card suggestions for the meantime: Tectonic Giant, Prophetic Titan, Glimpse the Cosmos, Lightning Bolt, Phantasmal Image, Sunrise Sovereign, Stinkdrinker Daredevil, Cyclone Summoner, Thundercloud Shaman (pardon if there are repeats or if they are already on your list). I'm not saying everything here should be used or is super good, this is more me listing out a bunch of ideas and options. I'm sure you're more in it for the fun and the casual, but with everything said, this deck will have a hard time in the current meta with all the crazy turn 2 wins and shenanigans. However, you never know when Wizards will release some pretty cool giant stuff in upcoming sets.

Hyperalgialysis on RG Giants

6 years ago

Red white giants might be better, as you get things like Feudkiller's Verdict and Hundred-Handed One. Also Sunrise Sovereign is really strong. Crush Underfoot is really good too. If you search for giants in the lorwyn block you will find some underused gems for sure. Also Palisade Giant will let you cast Thundercloud Shaman without killing off your mana helpers.

Hunson_Abadeer on Naya giants

7 years ago

Pretty sick mang.

I think Borderland Behemoth and Sunrise Sovereign might be worth to be 4 ofs.

maybe some stuff like Explore or mana dweebs like Llanowar Elves. simply to get your bad boys out faster.

juampi65 on

7 years ago

But you only have oneSwarmborn Giant and every giant you sacrifice decrease the effects on Sunrise Sovereign and Thundercloud Shaman...idk.

Anyways you know I don't understand the beauty of sacrificing creatures.

juampi65 on

7 years ago

It is cool but I would:

Remove Bearer of the Heavens because your creatures might be very powerful and if they are all destroyed and your opponent has a quick agro deck you will have problems. Boldwyr Intimidator is not your best card here because you will have trample and your creatures will be more powerful than the opponents one in most cases so... and finally Bloodshot Cyclops Ummm... I think you shouldn't sacrifice your creatures because they are your attack and defence since you don't have anything to protect you, they are expensive talking in mana terms and you haven't got a way to return them from graveyard. I would put more Sunrise Sovereign in your deck.

If you are lucky or you have a teammate that can support you well protecting your creatures from opponents returns, destroys and that kind of things it should be easy to win.

lagotripha on giants have big clubs

7 years ago

I'd feel more confident running some Ondu Giant, Giantbaiting, Borderland Behemoth, Stinkdrinker Daredevil, Sunrise Sovereign. Some acceleration and stabilisation seems essential- Firespout perhaps. Good luck with the brew.

Eiti3 on Time for a new deck …

8 years ago

Here's way too long of a list of suggestions now that I know you're interested in Changeling Scarecrows.

Stuff That Works Well With Reaper King Show

If you have any more questions, I should have eaten my supper by then. Best of luck!

Vandyel on

8 years ago

Giants have lots of good warriors: Furystoke Giant, Hammerheim Deadeye, Impelled Giant, Sunrise Sovereign, Inescapable Brute

I'd also recommend Savage Beating, World at War, Fury of the Horde and or Seize the Day. This deck wins by combat, so more combat is good.

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