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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Ruhan of the Fomori
Legendary Creature — Giant Warrior
At the beginning of combat on your turn, choose an opponent at random. Ruhan of the Fomori attacks that player this combat if able.
hyalopterouslemur on Rules Committee Gives Up Managing …
1 month ago
I miss the way they did precons. In the original precons, all the psychographs were represented. (Johnny would have a field day with all but the Mardu deck.) Here's how they stacked up:
Kaalia of the Vast Timmy and Spike
Tariel, Reckoner of Souls Timmy
Basandra, Battle Seraph Spike
Riku of Two Reflections Timmy and Johnny
Animar, Soul of Elements Timmy and Spike
Edric, Spymaster of Trest Spike
Ghave, Guru of Spores All three (Johnny likes the "combos with anything" nature of Ghave; Spike likes the sac outlet and the fact that you can use any +1/+1 counter for Ghave's abilities; Timmy likes an army of mushroom people.)
Karador, Ghost Chieftain Spike
Vish Kal, Blood Arbiter Spike
Zedruu the Greathearted *f-etch* Johnny
Ruhan of the Fomori Spike
Nin, the Pain Artist Johnny and Spike
The Mimeoplasm Johnny and Spike
Damia, Sage of Stone Spike
Skullbriar, the Walking Grave Timmy and Spike
Not that it was all Timmy and Johnny; the first precons did include a reprint of Skullclamp after all.
Look at the last precons? All eight of the new legends were designed for Spike. Where's the room for creativity on the part of players?
I admit that some of the changes to EDH have been fine. (I joke that nobody used instants before 2014. Which is somewhat true, people were more concerned with card advantage with their answers than they were with actual, you know, answers.) But I would like some legends to be designed for Johnny or Timmy.
Coward_Token on Will Niv-Mizzet be the Next …
7 months ago
I'm more inclined to believe it's Jace and/or Ruhan of the Fomori & pals
legendofa on How Did Riku Lose Popularity?
9 months ago
The original Commander 2011 commanders were as much defining and refining the color space for enemy trios as they were introducing a new product. The last 10+ years have seen a lot of development, and what was exploratory and experimental then is well-established now. If nothing else, there are simply a lot more options--a deck that might have been headed by Riku of Two Reflections could now be Iluna, Apex of Wishes or Xyris, the Writhing Storm or Surrak Dragonclaw. If you were playing before 2019, you had five options: Riku, Surrak, Animar, Soul of Elements, Maelstrom Wanderer, or Intet, the Dreamer. Now, there are more options, and more specialized options. The four years since then have quadrupled the lost of possible commanders for that color set.
I haven't seen a Ruhan of the Fomori or Damia, Sage of Stone deck for a very long time, but those were popular, too.
Unlife on BBEG Deck Ideas
1 year ago
DreadKhan I agree, they definitely could have added in some 2 color backgrounds/background commanders, but they are being wicked cautious about the color combos in commanders recently
seshiro_of_the_orochi Giant tribal is interesting, but I think I'd actually look into Ruhan of the Fomori instead in that case, with the idea of a blind prophet leading the giants randomly across the world to conquer whatever they want, trampling all in their path, only to find out they were manipulated by some being that was twisting ruhans thoughts.
plakjekaas Beholders are great at the villan role, but I;ve had to deal with Xanathar in a campaign years ago, so how he was played still kinda distorts how I would feel with him as a commander. However Karazikar, the Eye Tyrant might finds its way into a goad deck if I lean that way.
Caerwyn on YOUR SPARK IGNITED!! - How …
3 years ago
Evidently I am a Selesnya Lawmage who goes to Ir, a plane of giants that only shows up in Planechase and two cards (Ruhan of the Fomori; Fomori Nomad)
I find green an ever-increasingly boring color, but a Green-White lawmage at least makes sense. Ir seems kind of awful and a bit lawless; so probably not the best place for a lawmage to end up.
Optimator on Giant's Deck
4 years ago
As for potential alternate commanders, here are what I would recommend. My goal here isn't to necessarily power up your deck, but that would likely happen if you choose someone other than Brion. The addition of other colors can add versatility as well as variety--potentially leading to more fun. I feel like being able to play any giant (or at least more giants) would make for a truer giant-tribal experience and allow the deck to grow better as new sets and new giants come out. Also, when you're on a budget the addition to other colors will allow you to play better creatures and better utility without having to scrape the bottom of the barrel in Boros colors.
Five-Color Commanders:
Going for all five colors would allow you to play any giant across Magic's rich history and allow any utility card you could possibly want. This would be the best choice as you continue to play, as any upgrades or new giants could fit in the deck. Don't be intimidated by the mana base; five-color is easy on a budget.
Morophon, the Boundless - It's a giant! Technically. The anthem is cute and the mana discount is enormous. One of the best options for Giant Tribal. I have one for trade!! Highly highly highly recommended
Golos, Tireless Pilgrim - Truly obscene power. He ramps when you cast him (making his commander tax kind of one mana instead of two!) and his ability to play three cards off the top of the deck is nothing short of perfect for a mana-expensive deck like Giant Tribal. Cannot recommend enough.
Kenrith, the Returned King - Another incredibly strong choice. He can give you trample and haste--both things big slow giants want. He can grow your team, he can draw cards, and he can bring back the expensive giants from the graveyard. The lifegain can be good too! A top-tier choice.
Jodah, Archmage Eternal and Jegantha, the Wellspring are passable but are completely outclassed by the three mentioned. Jegantha is a giant elk for what it's worth.
Naya Commanders
The addition of alone would both power up the deck and make it run smoother without having to invest in expensive cards. There are a bunch of great Giants in green on a budget and it seems that WotC is making more and more Green giants in modern times, compared to the old days, making it a safe choice when it comes to future additions.
Mayael the Anima - A fantastic and strong choice. Naya colors and a strong mana-sink for when your hand is empty. Having expensive giants is perfect for her ability! A top-notch choice. Highly recommended. Mayael's Aria is a fun card!
Atla Palani, Nest Tender - Hatch giants out of eggs! A really great way to cheat on mana costs. A pretty good choice and a funny one. I have one for trade.
Samut, Voice of Dissent - Granting haste to your team and being able to surprise-untap a giant to block an attack is pretty good utility. A good--but not excellent--choice.
Marisi, Breaker of the Coil - A decent choice. Goading opponents' creatures would allow your own giants to swing in with impunity. I have one for trade.
Gahiji, Honored One - An all-right choice. The ability powers up our team and incentivizes your opponents to attack each other. It's a giant beast, for what it's worth.
Four-Color Commanders:
I'm not sure why one would want to run four colors when one could easily run all five, but there are two very interesting choices for generals in the Blue-less combination. Personally I find the Blue giants better than the Black giants though. None of the options for Black-less are any good for Giant Tribal.
Saskia the Unyielding - Her ability is no joke when it comes to smashing face. A good choice, but we can probably do better.
Bruse Tarl, Boorish Herder and Ikra Shidiqi, the Usurper - Now THIS is an interesting commander combo. Make a sort of loose lifegain theme around Giant Tribal. If you want to have a truly unique take on Giant Tribal that nobody has ever seen, this may be the way. I have Ikra Shidiqi for trade, but not Bruse.
Oloro, Ageless Ascetic and Ruhan of the Fomori can be commanders, but I think they won't be very good for Giant Tribal
I would highly recommend running Morophon, the Boundless or Mayael the Anima as your general, with Golos, Tireless Pilgrim and Kenrith, the Returned King being equally as good--if not better (mechanically). You'll get to play more giants, better giants, and ramp into them easier--all while still staying on a budget. Also, these commanders actually facilitate giant tribal and a concept.
I'm really intrigued with the Bruse Tarl, Boorish Herder and Ikra Shidiqi, the Usurper too.
Optimator on Giant's Deck
4 years ago
It looks like the spoilers that I put the non-Boros giant suggestions aren't working. So weird. I'll try to reconstruct what I suggested.
So I know you had your heart set on Brion as your commander, but I wanted to list all the good giants with , and in their colors, as there are a bunch that are excellent. Brion doesn't bring much to the giant-tribal table other than a small-ish lifelinking Giant body and occasional face-damage. You may want to use Iroas, God of Victory or Kalemne, Disciple of Iroas as your commander if you're dead-set on staying Boros colors. If the idea of fully exploring Giants in Magic's history is the goal, and being the most Giant-y deck, having more colors or all five colors will give you a greater creature spread and significantly help with the deck's function.
Arbor Colossus - great rate! Worth considering
Beanstalk Giant - ramp AND a giant body! Worth considering
Earthshaker Giant - Worth considering
Garenbrig Paladin - playable, but probably wouldn't make the cut in a five-color deck
Gorm the Great - interesting choice, and nice at four mana, but probably not worth a slot
Marshdrinker Giant - odd removal piece.
Nylea's Colossus - good effect even without a ton of enchantment support. Worth considering
Outland Colossus - Worth considering
Rampart Smasher - watch out, Knights! Probably wouldn't make the cut
Skyshroud Troll - Regeneration is always nice, but the stats aren't great
Sunder Shaman - fucking awesome giant. One of the best reasons to consider running Green cards. Can't recommend enough.
Swarmborn Giant - kinda a weird one, but interesting nonetheless
Towering Titan - potentially awesome! Worth considering
Uro, Titan of Nature's Wrath - fucking incredible. Pretend you're terrorizing standard! That pricetag though :(
Valleymaker - very interesting utility. Potentially worth considering, but might not make the cut in a five-color deck.
Yorvo, Lord of Garenbrig - Absolutely stellar Giant. three on-color might be hard to swing in a five-color deck, although any deck would probably lean Green due to ramp and utility. Very much worth considering.
Frost Titan - outstanding giant. One excellent reason to run Blue. Highly recommended, like all the titans. Too bad Prime-Time is banned! (Primeval Titan)
Galecaster Colossus - extremely strong Giant. better in Wizard-tribal decks, but is still really good on its own.
Oloro, Ageless Ascetic - A real powerhouse. Highly recommended
Ruhan of the Fomori - Another excellent giant. Highly recommended
Skaab Goliath - Pretty decent. Might not make the cut in 5-color but worth considering]
Thryx, the Sudden Storm - Incredible! Ramp AND a flying body. A perfect reason to run Blue. Highly recommended
Bartel Runeaxe - this is a giant. Probably only worth running for the memes. Expensive too. A piece of Giant Magic history though.
Doomwake Giant - Pretty decent even without Enchantment support--lots of one-toughness support creatures out there.
Erebos's Titan - slightly recursive threat. Decent
Grave Titan - an utter powerhouse. One of the best giants. Highly recommended
Grixis Slavedriver - decent for a common. Probably not quite worth a slot.
Helldozer - pretty good! Three on-color might be hard but the payoff is huuuge.
Knight of the Last Breath - leaving behind blockers is pretty good. (Mana)-expensive though.
Kroxa, Titan of Death's Hunger - Pretend you're terrorizing Standard!! Incredible Giant, but expensive.
Necrosavant - recursive creature, but you probably don't want to be sacrificing giants
Nightfire Giant - could be decent utility. Not the strongest giant but worth looking at
Tithebearer Giant - good for a common I suppose!
So as you can see, there are a bunch of fantastic Giants outside of Red and White colors. The stand-outs on a budget are:
Arbor Colossus - Beanstalk Giant - Earthshaker Giant - Outland Colossus - Sunder Shaman - Yorvo, Lord of Garenbrig - Frost Titan - Ruhan of the Fomori - Thryx, the Sudden Storm - Helldozer
I should have a Frost Titan, Arbor Colossus, and Outland Colossus for trade.
Once you have the deck for a while, snagging Grave Titan - Oloro, Ageless Ascetic - Kroxa, Titan of Death's Hunger - Uro, Titan of Nature's Wrath- Towering Titan as upgrades would be well-worth it.
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