Put target card from your graveyard on top of your library.
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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
1 day ago
Vizier of the Menagerie Fauna Shaman Elvish Piper Preferred Selection Instrument of the Bards Dense Foliage Alpha Status Farseek Skullclamp High Market Noxious Revival Reclaim Vitalize Evolutionary Leap Shivan Harvest Helm of Possession Infernal Plunge Ashnod's Altar Primal Growth Collateral Damage Reckless Abandon Goblin Bombardment Evolution Charm Nature's Lore Skyshroud Claim
1 month ago
Alright, updates made. Spellskite, Vendilion Clique, and Vendetta removed for Reclaim, Disciple of Deceit, and Phantasmal Image. Let me do some goldfishing and see if the deck is where i like it. at some point i hope to get some actual playtesting in.
1 month ago
I like Reclaim and Phantasmal Image. This is because you mill yourself a lot and there's usually a creature worth copying. Disciple of Deceit could be useful if you expect to face decks that you'll be able to attack into. Varragoth, Bloodsky Sire is probably better, though. I don't know if Necropotence fits your deck or not, since it doesn't appear to be a combo deck or a deck that can gain life. I see Tasigur as a control deck that stabilizes in the late game and uses politics to pit players against each other.
I would also suggest Notion Thief (it even looks like you're just holding up Tasigur's mill mana).
1 month ago
@Lanzo493 - Do you think Doomsday and Necropotence slot in here? Additional cards I pulled out of my collection with potential include: Pain Seer, Disciple of Deceit, Sphere of the Suns, Reason / Believe, Street Wraith, Raise Dead, Plunge into Darkness, Phantasmal Image, Siren Stormtamer, Commune with Nature, and Reclaim.
3 months ago
Hey, you're missing one of the best cards with Kalamax and magecraft, Narset's Reversal . Use Kalamax copy of Reversal to send the original Reversal back to your hand and resolve the copies. With Kalamax it becomes a repeatable Fork that can be major disruption for your opponents. Reversal also combos with Twinning Staff to make infinite copies of Reversal.
Chord of Calling is very good if you want to play big creatures with Kalamax. For nine mana you can tutor for and cheat two 6 CMC or less creatures onto the battlefield. This interaction is popular with the Kiki + Pestermite combo as a win condition. You would be better off playing a few big creatures and instant Chord that has interaction with Kalamax then eight big creatures which is a lot.
Mystical Tutor is an instant tutor to get any two instant or sorceries. Worldly Tutor can get any two creatures. Solve the Equation can also get any instant or sorcery. Merchant Scroll can get any blue instant. Long-Term Plans can tutor for any two cards and with so much draw with Kalamax Plans has less of a drawback. Noxious Revival and/or Reclaim can recur any two cards.
If wanting to make lots of mana than Storm-Kiln Artist can help. His magecraft is excellent with Kalamax and a Fork which creates infinite treasures for infinite mana. Comet Storm becomes a win condition with infinite treasures. Artist is really good with the strategy of repeatedly casting/copying instants by making treasures which is better than just making mana especially with Narset's Reversal . Creating two treasures just by casting Reversal and then if copying an instant you make more treasures as Reversal copies the spell on the stack. Roiling Regrowth is another Harrow for more basic land ramp.
Good luck with your deck.
3 months ago
Super sweet deck. I had the idea to do a Illuna + Omniscience deck, googled it, and found your list. I've got a couple suggestions though.
I think you could use more incidental token production to give you mutate targets. Cards like Lazotep Plating , Emergent Sequence , Growth Spasm , Alrund's Epiphany or Stolen by the Fae could be great ways to create tokens for you to mutate onto, outside of man lands or GSZing for Dryad Arbor or Crop Rotating for Khalni Garden. The more expensive man lands like Lumbering Falls, Wandering Fumarole and Raging Ravine feel especially clunky here as 10 mana to activate them plus mutate is pretty steep. Another angle could be adding a Dwarven Mine , and maybe a Sheltered Thicket and second basic mountain to go along with it, so that your Mire, Mesa, Tarn and Foothills can produce a creature token as well. Kher Keep could be good for this too as it's a repeatable effect.
It seems to me that you don't have enough ways to deterministically win once you get the Omniscience down. Intuition, Gamble and Mystical Tutor + a cantrip, seem like your only ways to reliably find Ignite Memories, and Intuition only gets into your graveyard. You definitely need at least 2 Regrowth / Reclaim effects so that your Intuition always gets you what you want. Bala Ged Recovery Flip, Mystic Retrieval , and Experimental Overload (since it can make a token too) are all cool options there. Playing those cards to support Intuition also allows you to play Gifts Ungiven and put together similar packages with it. Probably the best card to use to go off with Omniscience is Petals of Insight since it makes the storm count infinitely large and finds you your Ignite Memories all in one card. You could use cards like Solve the Equation or even Eerie Procession to find the Petals since it's an arcane spell. There's also Merchant Scroll which doesn't get you to the sorcery Petals directly, but it can find Firemind's Foresight , which then finds Intuition along with maybe some interaction. Brainstorm, Ponder, Preordain, Faithless Looting and Frantic Search all seem fine here as they're useful both before and after you get your Omni down. Spells like Time Twister and Time Spiral seem less good though, as there's a fair chance you could fizzle after casting them even with an Omniscience out. Enter the Infinite , Praetor's Counsel , Insurrection , Volcanic Vision , or Mnemonic Deluge also work as finishers if you want to do something bigger and splashier with Omniscience out.
Lastly, Sea Gate Restoration Flip, Valakut Awakening Flip, and Silundi Vision Flip all could be sensible additions to the mana base that double as ways to start go off with Omni. Not to mention Bala Ged Recovery that I mentioned before as part of the Intuition/Gifts package. Once you start playing any number of those spell lands, it probably then becomes a good idea to include a Gruul Turf or similar land to open up the line of Crop Rotating into a bounce land to return a spell land to hand. Once you're on this land package, Hour of Promise starts to look pretty appealing, as it can find bounce + spell land to start and Omniscience chain, or any number of various creature lands if you need something to mutate onto.
4 months ago
You could go down in landcount to like, 17-18 lands. Also, instead of Reclaim consider Pulse of Murasa . Consider Thermo-Alchemist because it can get burn off of your fog spells as well. Curse of the Pierced Heart considering you're trying to drag the game out while burning them to death, Searing Blaze over Shock because it can hit creatures and players, and considering you're split between fog and burn you want every burn spell to go as far as possible.
4 months ago
Hey, well done so far on a budget. What's Troll 2?
Are you upgrading the Kalamax Commander precon? Or are you building from singles? I ask because I can't tell and there's several good budget cards in the precon to consider adding.
- Arcane Signet
- Chaos Warp : instant remove any permanent.
- Kessig Wolf Run : repeatable source of trample for Kalamax that Crop Rotation can tutor for.
- Exotic Orchard
- Yavimaya Coast
- Shivan Reef
- Cinder Glade
- Izzet Boilerworks
- Simic Growth Chamber
- Gruul Turf
Even if you didn't get the precon all these cards would be upgrades especially the lands.
Some other budget cards to consider:
- Reiterate : Fork for Kalamax with buyback.
- Commander's Insight
- Roiling Regrowth : like Harrow , but basic lands you get ETB tapped.
A more expensive price card to consider is Narset's Reversal . It has great interaction with Kalamax because he makes it a repeatable effect to copy any instant or sorcery an opponent casts. The copy of Reversal that Kalamax makes targets the original Reversal which then sends the original Reversal back to your hand and you resolve a copy of opponent's spell.
Reversal is nice to keep triggering magecraft especially Storm-Kiln Artist since with Kalamax Artist creates two treasures just by casting Reversal and it's returned to your hand. Use those two treasures to then cast Reversal on the next player's turn and repeat each turn an opponent casts an instant or sorcery.
You can do other neat tricks with Narset's Reversal and Kalamax.
- Twinning Staff makes an infinite copy spell combo which equals infinite +1/+1 counters on Kalamax as well as infinite magecraft triggers.
- Can use Reversal on your own sorceries to return Reversal and the sorcery back to your hand to cast again and resolve a copy of the sorcery.
Good luck with your deck.