Put target card from your graveyard on top of your library.
|Have (3)||, rockleemyhero , KllrRoboPenguin|
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|Commander / EDH||Legal|
Reclaim occurrence in decks from the last year
Latest Decks as Commander
1 day ago
Hey, you've started to upgrade the precon, but haven't done much yet. Nice upgrades of Narset's Reversal, Ral Storm Conduit, Shark Typhoon and Cyclonic Rift. Your deck doesn't have a Commander yet since Kalamax is in the main deck 99. To fix this, in the editor add the CMDR tag at the end of the Kalamax, the Stormshire text.
Kalamax, the Stormshire *CMDR*
What's your budget for upgrading the manabase? I ask because you essentially have the from the box manabase of the precon minus a few Forests. $20 would give you a decent upgrade; $40 a much better upgrade. Adding more dual lands that will ETB untapped will speed up gameplay.
Some areas to consider further upgrading on a budget:
- Some better lands: Holdout Settlement
- More low mana cost instants that draw: Thrill of Possibility
- Some counterspells: Counterspell
- More mass draw instants: Return of the Wildspeaker
- More ramp: Roiling Regrowth
- Better card recursion: Reclaim
Some cards to consider cutting:
- Rupture Spire
- Nascent Metamorph
- Pako, Arcane Retriever and Haldan, Avid Arcanist
- Surreal Memoir
- Hunting Pack
- Clash of Titans
- Living Lore
- Wort, the Raidmother
- Charmbreaker Devils
- Goblin Dark-Dwellers
- Crackling Drake
- Etali, Primal Storm
- Brimstone Volley
The biggest change these cuts would make is reducing the mana curve. Cutting many higher mana cost cards for lower mana cost ones will help gameplay. More instants and less creatures will give you more with Kalamax.
If interested I offer more advice. Good luck with your deck.
1 week ago
I'll just go through the mainboard cards I would personally cut first. Ancient Ooze : very big but requires trample or the like to actually do anything at 7 mana. Copper Myr : almost objectively worse here than most green mana dorks. Ezuri's Archers : not impactful enough in the main without a devotion or elf theme. Ghoultree : your creatures are too big to be dying that often and you want them alive anyway. Lumberknot : similar story to Ghoultree. Spawnwrithe : needs to be built around. Wall of Tanglecord : wastes the benefits of any Overrun effects. Predator's Rapport : more of a sideboard card unless burn is really popular. Reclaim : very slow and lacking enough good targets. Serpent's Gift : redundant and inefficient if you just run enough deathtouch creatures. Tower Defense : are there really enough flyers going around to have this in the main? Windstorm : see above. Spider Spawning : if this is what you're running Transguild Promenade for, it's not worth it without more GY synergy. Accorder's Shield : vigilance isn't impactful enough with no exert, tap abilities, or much else to abuse it. Brawler's Plate : very costly for the buff. Golden Urn : much worse than even the Rapport. Staff of the Wild Magus : staffs aren't even strong enough to do well in dedicated lifegain decks, unfortunately.
I'd say all of your maybeboard picks are better than the aforementioned cards. I'll list some other alternatives that come to my mind though. Primordial Hydra and Kalonian Hydra are some budget-unfriendly but highly dangerous beaters that you can get out relatively early. Joraga Treespeaker (or maybe Elvish Archdruid ) would make your archers much better by letting them double as mana dorks. Otherwise, I like Arbor Elf with Utopia Sprawl type auras on your forests to help ramp. If you prefer the vigilance idea, Champion of Rhonas is a budget Elvish Piper that likes not tapping in combat. If you like walls, Overgrown Battlement and Axebane Guardian can get ridiculous mana going. They also benefit from Assault Formation which synergizes with Tower Defense. In terms of small creatures with reach, Traproot Kami is my clear pick for mono-green, especially in multiplayer. If you need to add trample, Rancor is excellent value. If you need recursion, Eternal Witness should be near the top of the list. If you're struggling with flyers, maybe try Gravity Well . If you need more life, Engulfing Slagwurm likes forced blocks while Verdant Sun's Avatar likes playing beefy guys.
Given what you have already, I think shifting to include more deathtouch creatures and Lure s would be the most optimal plan. Viridian Longbow and Thornbite Staff are some other equipment that benefit from that strategy. For the creatures, Ohran Frostfang is a casual-only option that's completely busted in commander, and I'm always a sucker for Wasteland Viper 's versatility at only 1 mana.
2 weeks ago
Hey, Staff of Domination is an infinite mana combo with one of Archdruid, Priest, Marwyn, Channeler when it can make at least five mana. Use infinite mana with Staff to draw/cast/have 10 Elves then use infinite mana with Staff to untap Lathril + 10 Elves infinite times as the win condition. Staff could replace Harvest Season .
Good luck with your deck.
1 month ago
Hey, sure, consider cutting cards that are single effects such as sorceries for cards that have repeatable effects? It's not just Priest that's good with repeatable token sources also Korvold, Pitiless Plunderer / Ruthless Knave , Butcher of Malakir , etc. therefore expanding on tokens helps all these cards.
Some cards to consider cutting:
- Price of Betrayal
- Angrath's Rampage
- Clinging Mists
- Severed Strands
- Pulse of Murasa
- Haunted Cloak
Some cards that are okay, but could be upgraded with budget options:
- Winding Way
- Relentless Pursuit
- Firemind Vessel
- Return to Nature
- Arboreal Grazer
- Gatecreeper Vine
- Llanowar Scout
- Torch Fiend
- Gilded Goose
Some budget land changes to consider:
4 months ago
4 months ago
Thanks for all the compliments :) I am happy to hear that you are enjoying my list and were able to get some good games in.
How has Hullbreacher been performing so far? Excellent! It's an instant speed card and shuts down a variety of combos, commanders, wheels ect... That card is really, really strong!
I'm surprised to see Isochron Scepter removed. Well, the deck doesn't really need it to win. 90% of wins are achieved by resignation of my opponents. Actually it's very rare for me to pull off the infinite extra turn combo (although I could go for it but often it involves to become vulnerable for one turn and I don't like that). In mid-to-late game I aim for Seasons Past. Once I get Intuition I almost always go for Seasons Past, Regrowth/Reclaim, Noxious Revival. And at that time (if you have Intuition in your grave) you have the people more or less in a hard lock because you can recast Intuition, get Seasons Past back and get all your counter/removal spells back. Therefore my playstyle doesn't really use Isochron Scepter all that much. For my meta I urgently require more interaction and that is why I removed Temporal Manipulation as well and added Torpor Orb as it shuts down only one card in my deck (Gilded Drake), makes Uro, Titan of Nature's Wrath even better and shuts off combos Rashmi has difficulties defending against (Yisan for example). Vedalken Shackles also is a meta decision as I struggle against some creatures. The purpose is to steal other commanders and/or protect yourself agains aggro decks by stealing other creatures as blockers.
Do I know of a Rashmi cEDH discord? Sadly no. If you decide to open one, I am very much interested in joining the community.
4 months ago
King_marchesa, Yeah I just added Noxious Revival, its to good not to include. Reclaim is pretty good, I might have to add that too especially cuz its an instant. I do like Xyris, but my problem with him is that he wants my opponents to draw cards, something I don't want them to do and why I play Hullbreacher and Narset, Parter of Veils, granted, he is good when only you get to draw the cards. Do you have any ideas for what to take out for the two?