Haunted Crossroads

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Legality

Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Premodern Legal
Tiny Leaders Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Haunted Crossroads

Enchantment

: Put target creature card from your graveyard on top of your library.

Spacebeest on Orzhov Party

2 weeks ago

Maybe Impostor of the Sixth Pride and Stonework Packbeast?

Two permanents that I think will really shine in any nalia deck: Haunted Crossroads and Oketra's Monument. Sensei's Divining Top is an awesome card too, being able to manipulate the top cards to find more party members to cast with Nalia.

I was theory crafting a bit about this deck and feel its mostly an agro deck, so I was was looking for some more agro cards to add: Night Market Lookout Pulse Tracker and Mardu Shadowspear seem like they would work well for this, give them a +1/+1 counter and deathtouch and no one is going to block these, but they'll do 5 dmg for one mana. Also Hammers of Moradin looks prommesing.

Spacebeest on Nalia Party Aggro

2 weeks ago

Nice list! Some interesting cards I did not consider yet, I'm thinking of buying the precon but was really hoping I could upgrade it to a 7....

I was thinking of adding Night Market Lookout Pulse Tracker Mardu Shadowspear With a Nalia trigger they all hit for 5 for just one mana, only sad two of them are rogue's.

Two permanents that I think will really shine here: Haunted Crossroads Oketra's Monument

One more multi type for two mana you might want to play: Impostor of the Sixth Pride

(while typing this post I also stumbled across Shields of Velis Vel which is probably not playable, but is rather cute as it can be played from the top of the deck and will trigger party when there are 4 creatures in play)

DrukenReaps on More cards like Phyrexian Reclamation

2 months ago

Strands of Night, Haunted Crossroads, and Demon of Dark Schemes may also work for you. Each has their downs and ups.

If you are interested in comboing or almost comboing Whisper, Blood Liturgist with Thornbite Staff will continue as long as you can keep sacrificing. It doesn't have to be done all at once but it will be a huge target once folks see it lol.

Feyd-Rautha on Mentally Screw With Your Friends [Negan Primer]

4 months ago

Lord_of_Cardboard A couple of budget land replacements could be Mortuary Mire or Witch's Cottage. If you want you could just add a swamp and use some enchantment tech to recur creatures; Haunted Crossroads or Phyrexian Reclamation are very solid budget options that are much more affordable, cheap to cast and use, and are a harder to remove permanent type. Another really easy place to cut a lot of cost of the deck would be the mana base; if you don't care about using Eldrazi Displacer you can cut a lot of the colorless lands and you won't really lose that much utility. I would try and fit in Smothering Tithe if you can afford it, that card is excellent and it really gives you an edge. Other than that you might consider cutting the expensive/hrd to find planeswalkers like Daretti. He is nice but not integral to the gameplan. I hope your version comes together!

GangstaFranksta on Red Green Black EDH

6 months ago

Cheap permenants that you can lay down with Vaevectis or other similar cards that then also give you mana: Wood Elves, Farhaven Elf, and Solemn Simulacrum and Yavimaya Elder also lets you draw so you can sac him with Asmadi for a profit. For similar "when permanent enters the battlefield" effect maybe Reclamation Sage and Acidic Slime.

Consider creating tokens to sac with Asmadi as well: Dragonlair Spider and Grave Titan

Asmadi is always a huge threat so you'll have to keep him safe with cards like Sylvan Safekeeper Swiftfoot Boots and Whispersilk Cloak.

Chaos Warp is a staple of jund and you could use it if someone tries to get rid of Asmadi. Deathsprout and Decimate are really good jund removal cards as well. Primal Surge is a lot of mana but a good alternative win condition.

Also assuming that Asmaldi gets to stay on the field then here are some good cards that let you make sure whatever you get with him is good: Augur of Autumn, Haunted Crossroads, Hua Tuo, Honored Physician, Varragoth, Bloodsky Sire, Brutalizer Exarch, Courser of Kruphix, Vizier of the Menagerie, Crystal Ball, and Call of the Wild. On the other hand, here are some cards to make sure whatever your opponents get from Asmaldi isn't good: Painful Memories, Agonizing Memories.

Then here are some big creatures you could get for free with Asmaldi: Woodfall Primus, Borborygmos Enraged, Kodama of the East Tree, and Artisan of Kozilek. Lurking Predators is also useful for this feature as well as setting up what's on top of your deck.

Mortuary Mire is probably a good addition to the deck as well.

multimedia on Dungeon of Sefris

11 months ago

Hey, well done so far, there's good dunegon flavor here, but I think you can push Sefris more as a better source to venture into the dunegon.

Arcane Signet and Command Tower are staples of Commander to strongly consider adding.

Both of Sefris's abilities can trigger on your opponents turns since his first ability says once each turn therefore consider taking more advantage of a creature going into your graveyard on your opponents turns? Sefris's ability also says from anywhere which means that a creature doesn't have to die it can be discarded or mill into your graveyard to trigger. Here's some cards and interactions that can get a creature into your graveyard during your opponents turns.

Tortured Existence is one of the better cards with Sefri that has interaction for repeatable venturing and reanimating creatures when you have completed a dungeon. This one drop can trigger Sefris for one mana on each of your opponents turns by discarding a creature card and then recurring a creature. Then on the next turn discard that creature and recur the creature you discarded last turn. For one mana on each players turn you can loop discard and recur the same two creatures to trigger Sefris to venture. Also on opponents turns if you complete a dungeon you get to reanimate on that players turn which is powerful instant speed reanimation that Existence helps with by being able to discard a creature you want to reanimate.

Doom Whisperer 's surveil 2 for the cost of 2 life can be activated on each opponents turn. Surveil lets you choose any number of cards you looked at to put them into your graveyard thus choose at least one card hopefully a creature to trigger Sefris. Haunted Crossroads pairs with Whisperer as a way to repeatedly trigger Sefris for one black mana + 2 life by first putting a creature from your graveyard on top of your library to then surveil away.

Reassembling Skeleton + Viscera Seer is a creature/sac interaction that you can do on opponents turns because you can reanimate Skeleton for two mana. Seer could be replaced with any other sac outlet, the better ones don't cost mana to sac a creature.

If interested I offer more advice including cuts to consider. Good luck with your deck.

Stardragon on Rats Vs Rats

1 year ago

RambIe i agree with you and im seeing why colony is the more popular choice overall and why they are like $5 more a pop over relentless and if I add in things like Ogre Slumlord and Haunted Crossroads the 1 toughness doesn't matter as much

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