Massive Might

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Massive Might

Instant

Target creature gets +2/+2 and gains trample until end of turn.

BioProfDude on Toxic is Fun :)

1 year ago

In the main, you only have the 3x Compleat Devotion to target Venerated Rotpriest, and a couple of creatures capable of targeting other creatures. I would suggest cutting back on a few creatures and adding a card like Massive Might which will allow you to not only target one of your creatures to trigger Venerated Rotpriest, but also give the creature trample which none of your creatures have.

Cool deck-- +1 from me!

BioProfDude on B/G Fun with deathtouch

1 year ago

zapyourtumor, thanks for the thoughtful comments! Wow, I completely forgot that Hooded Blightfang is a card. Great suggestion and I'll get that integrated. Oof, what a silly ommision on my part. Nice catch!

As far as 1 drop deathtouchers, there are 7 of them. I chose to put Vampire of the Dire Moon at 3x and keep Foulmire Knight at 4x because of the flexibility of Foulmire Knight to draw me a card. Yeah, I know, Vampire of the Dire Moon is a great card and the lifelink is nice, but Foulmire Knight is also a great card and has a bit more flexibility later in the game to draw me a card.

Rhonas the Indomitable is not as bad as you think-- keep in mind that I can use the activated ability to +2/+0 pump a creature. However, with Hooded Blightfang it may need to be replaced. I like that Rhonas can give my creatures trample, but you're correct that Hooded Blightfang should be included.

Massive Might is for the trample! Deathtouch + trample is a whole lot of fun, and having Fynn, the Fangbearer helps keep pressure on our opponent with poison counters. Thus, Massive Might is a great card with a lot of value for just a single .

Thanks again for the comments and I appreciate pointing out Hooded Blightfang!

zapyourtumor on B/G Fun with deathtouch

1 year ago

Hooded Blightfang is the main deathtouch payoff in pioneer. I recommend 3-4.

Turn 1 deathtouch creature into turn 2 Bite Down/Masters Rebuke/Ram Through seems pretty strong so I would run 4 Vampire of the Dire Moon.

If you need to trim cards for Blightfang, I think you can trim some Fynn. Rhonas seems a little questionable since you need to build around having 4 power creatures but also deathtouch creatures which is a little awkward. Normally I'd suggest trimming Massive Might except maybe you need it to enable rhonas.

Piglord98 on Death's Awakening (Help me Update!)

1 year ago

Not sure if Predator's Strike is worth it anymore. I'd recommend either Massive Might if you still want a buff, or Charge Through to still give trample but you draw instead of making the creature stronger. Either way they are both at instant speed.

cyeRunner on Mono green infect (~ 50$)

1 year ago

+1 :)

Hashep Oasis is a good manasync lategame when you don't want to draw lands any more since you can use it to buff your creatures.
Also I'd add 1x Vines of Vastwood and 2x Necropede and remove 3x Groundswell since it is harder to trigger Landfall without any Fetchlands.
For the sideboard remove Become Immense, for the same reason as Groundswell: it is hard to get the Delve cost without fetchlands. Also replace Larger Than Life with Massive Might since it costs 1 mana less and you can cast it after blockers are declard in the combat step to give the creatures trample that are actually blocked.
Add 2-3x Weather the Storm in your sideboard against Burn or other aggro decks and 4x Return to Nature both as graveyard hate and to destroy artifacts/enchantments.

For your upgrades follow the following order:
1.Ignoble Hierarch/Noble Hierarch, get the cheaper ones first
2.Inkmoth Nexus
3.Adding a second color

I've been playing BG Infect for 3 years now, here is my decklist, if you want to check it out.

I hope these suggestions will help you with your deck :)

wallisface on Ooze tribal

2 years ago

Some thoughts:

  • As far as creatures, i’d suggest ditching Experiment One and Manaplasm. You have almost no creatures that can evolve Experiment One so its basically a vanilla 1/1, which isn’t great. Manaplasm just feels very weak for a 3cmc card.

  • You should consider adding Scavenging Ooze, as that’s probably the best Ooze in magic. A copy or two of Biogenic Ooze could also be useful for this deck.

  • Necroplasm feels incredibly dangerous to your own board state, as its very likely to kill a lot of your creatures. It also kills itself once it has 3 counters, which feels really bad. I would be very hesitant running that card.

  • Massive Might, Appetite for Brains, and Fossil Find are all terrible cards, and should probably be swapped out for anything else. Your deck is already 10 cards more than it needs to be, so i’d suggest just ditching them all to try get back to 60 cards.