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Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Big Apple Highlander | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Highlander | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Oathbreaker | Legal |
| Pauper | Legal |
| Pauper Duel Commander | Legal |
| Pauper EDH | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| PreDH | Legal |
| Premodern | Legal |
| Quest Magic | Legal |
| Tiny Leaders | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Lim-Dul's Vault
Instant
Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle your library and put the last cards you looked at this way on top of it in any order.
RiotRunner789 on
Modular Marchesa
5 months ago
Part of the goal is for the deck not to be too strong. However, goldfishing, I've noticed there isn't enough card draw.
Phyrexian Scriptures is purposefully slow.
Lim-Dul's Vault will prolly be cut for Plumb the Forbidden. Every goldfish game it's come up has been to dig for card draw.
Kiki-Jiki, Mirror Breaker will probably be cut. It's an essential piece in my other Marchesa deck as combo piece. Here, it was just good with modular or creating something to sac.
Leyline of the Void is a meta choice. Not enough grave hate at the tables nor enough enchantment removal.
Phyrexian Arena is a pet card. It's consistent and not overpowered.
Chromatic Lantern could probably cut this but fine atm.
Solemn Simulacrum works well for ramp and draw. Isn't oppressive.
Teval's Judgment haven't played it but the options are nice. Going to give it a try.
Last_Laugh on
Modular Marchesa
5 months ago
I've been playing Marchesa for just over a decade. Hopefully it's not too presumptuous, but if I were to point out potential cuts...
Phyrexian Scriptures is definitely a potential cut. Not sure if you're prioritizing Marchesa becoming an artifact for modular or the boardwipe but it's slow.
Lim-Dul's Vault is a good card here but it's been outclassed over the years and can be obnoxiously slow to resolve. I personally avoided it as a courtesy even when it was really good here back in the day.
Kiki-Jiki, Mirror Breaker feels out of place. I think I get what you're going for with modular but I still think he's on the chopping block.
Leyline of the Void is meta dependent. If you consistently see reanimate decks or other gy shenanigans keep it but otherwise you may eyeball this as a cut down the road.
Phyrexian Arena is severely outclassed in Marchesa by any of my suggestions in my not-so-humble opinion.
Chromatic Lantern. Your manabase looks like it should work fine and a 3 drop mana rock doesn't ramp out an early Marchesa.
Solemn Simulacrum. I've never went the modular route with Marchesa so him being an artifact may be more relevant than I'm giving credit for, but I've never been impressed.
Teval's Judgment is a card I've admittedly never played. It has definite potential here but I'm on the fence if the payoff is worth it.
Feel free to check out my list for more ideas. Upvotes on any of my decks are appreciated. Every Masochist Needs a Marchesa to Love Them
fluffyeel on
What do you have that I cannot obtain?
1 year ago
Stealing things and caging is fun: I've seen a lot of degenerate things with Mairsil. That said, I have a few small suggestions:
- You mention lands are an issue and color-correcting early. Indeed, while this seems to be the case, I can suggest more multi-lands such as Reflecting Pool, Mana Confluence, City of Brass, and the new fetchable surveil lands from MKM (Thundering Falls, Raucous Theater, and Undercity Sewers), or the route of ultimate color-correcting with Chromatic Lantern. There are, of course, also some of the super-fast artifacts like Chrome Mox, Mox Diamond
, Mox Amber, Mana Vault, and the like, but not sure what your budget is. - A theft option I always run in every blue deck is Commandeer. Nobody sees it coming (or maybe they now do, especially when I sit at the table).
- I'm surprised that you don't have the cutest and cuddliest blink card in there: Displacer Kitten. I see it in your maybe list, but I highly recommend it in the main deck: it's incredibly easy to trigger and it enables so many fun shenanigans.
- Other assorted recommendations: Fact or Fiction, Storm the Vault Flip (you have enough artifacts to make it work), Goldspan Dragon (cute and cuddly treasure accelerant), Memory Jar, Lim-Dul's Vault, Patron Wizard...
UltimateRoxas40 on
Eldritch Captain of the Deep [Lovecraftian Primer]
2 years ago
Yeah, I've thought about cutting creatures like Wrexial, the Risen Deep or The Haunt of Hightower, since they are fairly high CMC and aren't Horrors. But they have strong ties to the Lovecraftian side of this deck, so I'd feel bad cutting them.
In any case, step 1 would be to actually get a copy of Lim-Dul's Vault first haha.
UltimateRoxas40 on
Eldritch Captain of the Deep [Lovecraftian Primer]
2 years ago
DeeLight Thanks for taking a look!
I've actually run Mindshrieker before, primarily back when this was helmed by Lazav, Dimir Mastermind. For this deck, if it were also a Horror, I'd include it in an instant, but for now, I don't think it has a place.
Doom Whisperer is a Nightmare Demon. I wish Nightmares and Horrors were the same creature type, there would be several more creatures I could add to this deck. But alas, it's not a Horror, so for now I'm not including it.
Ive thought about adding Lim-Dul's Vault for a while, since its got some good Lovecraftian vibes, but it never jumped out as being essential. What would you suggest I take out to add it in?
I'll be sure to check out your deck!
DeeLight on
Eldritch Captain of the Deep [Lovecraftian Primer]
2 years ago
I'm a fan of the flavor, and look forward to sharing this around. Perhaps Doom Whisperer or Lim-Dul's Vault? Even something like Mindshrieker comes to idea. Either way, great work! Would be thrilled to have you check out my most themed deck.
Room 269 (Any WUB, or Custom) [Archenemy Primer]
Commander / EDH*
SCORE: 90 | 15 COMMENTS | 6282 VIEWS | IN 11 FOLDERS
Azoth2099 on
So basically dimir Talrand
2 years ago
Hey man! You're gonna need a higher density of card draw, ramp and tutors if you want this bad boy to he more consistent, there's no way around it. Fortunately you're in , so that's no big deal. I'd recommend the following options:
Tutors: Demonic Tutor, Diabolic Intent, Grim Tutor, Beseech the Mirror, Mystical Tutor, Personal Tutor, Solve the Equation, Fabricate Spellseeker, Merchant Scroll & Lim-Dul's Vault.
Draw: Talion, the Kindly Lord, Necropotence, Black Market Connections, Dark Confidant, Dark Tutelage, Night's Whisper & Ad Nauseam (if you can lower your mana curve).
Ramp: Talisman of Dominance, Dimir Signet, Fellwar Stone, Springleaf Drum, Dark Ritual, Cabal Ritual, Culling the Weak, Bubbling Muck & High Tide. Maybe Rain of Filth.
Other synergistic value: Praetor's Grasp, Bribery, Acquire, Entomb, Reanimate & Mnemonic Betrayal.
Other than that I'd probably say add more cheap counterspells and instant speed removal so you can control the board and bolster your own. Let me know if you need help with cuts, I'm seeing a lot of them.
fluffyeel on
Help make deck good
2 years ago
Unfortunately, to up the power level, some of the things I will recommend might be pricey (cost-wise), but I'm already seeing some places to improve.
- Entomb and Buried Alive are good options to get your things into your graveyard that you can later reanimate with Scarab God. Alternately, Filth and Wonder are good things to put into the grave that give you added bonuses. (If you go the Filth route, Urborg, Tomb of Yawgmoth is super-valuable.)
- For mana rocks, Thran Dynamo, Gilded Lotus, and Chromatic Lantern are all very handy and budget-friendly. If you have them, of course there's also Mana Vault, Mana Crypt, and Chrome Mox, but don't just get them for this deck. (I happen to have opened them, so they move around between decks a lot.)
- The ultimate zombie enabler, to me, is Field of the Dead. You would need to likely swap some basics for snow-covered basics to make it work more, but the condition (7 lands with different names) is incredibly easy to meet. You can also go the route of some fetching (Terramorphic Expanse and Evolving Wilds, Fabled Passage, Polluted Delta, Prismatic Vista...). Watery Grave is also highly advised, along with Contaminated Aquifer, Ice Tunnel, Underground River, and Drowned Catacomb. Port of Karfell might also be worth considering.
- The best mill payoff from your opponents is Rise of the Dark Realms. Alternately, Reanimate, Animate Dead, and Extract from Darkness are great for bonus reanimation. Junji, the Midnight Sky is another possible option. Desertion
and Aethersnatch are also good to take your opponents' things before they knew what hit them. - More tutoring. Expedition Map will help for lands; Vampiric Tutor, Demonic Tutor, and Diabolic Intent are good in general; Lim-Dul's Vault is, I find, underappreciated and very handy. Fact or Fiction is also handy to get through your deck and get fun things into the graveyard (or make your opponents wonder what's happening).
- The Meathook Massacre, Damnation, and Cyclonic Rift are extremely handy for removal. The first is also a bonus payoff if your zombies die in the process! Yawgmoth, Thran Physician is also super-useful when it comes to removal, turning your zombies into both extra cards and weakening your opponents' creatures.
- High-cost things: Force of Will, Force of Negation, Mana Drain, and Commandeer are useful for control and making sure things don't stick and Memory Jar for filling up graveyards.
| Have (4) | Azdranax , MoJoMiXuP , metalmagic , gildan_bladeborn |
| Want (1) | ACrispyTaco |













