Tetsuko Umezawa, Fugitive
Legendary Creature — Human Rogue
Creatures you control with power or toughness 1 or less can't be blocked.
|Have (2)||orzhov_is_relatively_okay819 ,|
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|Commander / EDH||Legal|
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Latest Decks as Commander
Tetsuko Umezawa, Fugitive Discussion
1 day ago
3 weeks ago
Two new ones today:
1 month ago
Thanks for the recommendation! I've considered him in the past, 6 CMC is just too much to stomach. This deck plays fast as hell with the avg cmc of the deck being 3.2 overall.
I did recently add Combat Celebrant and it's nasty in the deck, and it's a huge bonus that he is 3 cmc or less so he works with Teshar, Ancestor's Apostle , Aluren , Collected Company , and Sevinne's Reclamation . Plus he has 1 toughness which works really well with Tetsuko Umezawa, Fugitive
1 month ago
Legendary Creature - Giant Warrior
Haste, Vigilance, Shroud
Whenever Bartel Runeaxe attacks, put a +1/+1 counter on it.
Creatures with power less the number of +1/+1 counters on Bartel Runeaxe can't block during your turn.
2 months ago
Higure is cool but maybe Tetsuko Umezawa, Fugitive would be better at the helm?
3 months ago
Budget rogues is a sweet brew - I ran it a long while back. I really reccomend running as many 1 drop rogues as you can - I was running up to 12, alongside card draw to keep them going, preferring unblockables as you can to take advantage of blackguard/thought thief and prowl. The higher up the mana curve you go, the more expensive the list gets as it turns into the faerie/ninja style lists.
Frogtosser is a fun card, but without a second cheap cost reduction spell, its probably better just to play some cheaper cmc rogues, unless you plan to ramp into a particularly key card.
Most of the below cards are really cheap, and you should be able to test different kinds of shells using them. You can mess around with mostly blue shells and add some negates, or mostly black and add push - but the best thing about rogue decks is that so long as you keep switching it up your opponents won't know exactly what they are facing, and will have to play accordingly.
Morsel Theft is a lightning helix at the face that draws a card when you are hitting your opponent, but bad without a board state.
Key artifact meta - Thieving Skydiver
'sorta' card advantage options
Noggin Whack / Acquisitions Expert a solid 'no hand for you' plan does a lot to keep your rogues on the battlefield. If sieze/inq is out of budget, Bribery or plain old Duress variants can still get you there.
Cards to avoid (traps)
Disciple of Deceit - the card disadvantage and tap/untap on it is punishing. Tetsuko Umezawa, Fugitive relevant rogues already evasive Thieves' Fortune - if you are looking for answers its likely they've already stopped you hitting them in the face.
Secondly, Pyre of Heroes is an interesting option to turn 1 drops into 2 drops, letting you have more consistent access to lords like soaring or blackguard. It also dodges counterspells like vial, even if its not at instant speed and doesn't help after a wrath. Its worth testing with some proxies to see how it matches you against the decks you are likely to play, as artifact removal is common (but getting them to sideboard it in is also good). Glasspool Mimic Flip is notable in this case as a way to search out a clone of a lord without taking up a full creature slot, while Zulaport Cutthroat offers an option to drain out an opponent (even if it doesn't trigger prowl).
I hope this helps - have fun brewing!
4 months ago
@ KBK7101 Indeed! Before settling on the crab, I wanted to build a Tetsuko Umezawa, Fugitive commander deck! For sure a cool card! Slightly different flavor of voltron, but I could see it also running well as a polymorph voltron commander!
Unfortunately, with the Polymorph gameplan, I don't really have room for the cooler utility creatures, which is a bit of a drawback. I've been playing this at locals the past couple of months and I've recently even cut Nezahal, Primal Tide just to add even more consistency to big plays!
4 months ago
Tetsuko Umezawa, Fugitive makes the crab unblockable. Then you can use it's activated ability to deal big damage out of nowhere. It messes with the polymorph plan, though...