Tetsuko Umezawa, Fugitive
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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Tetsuko Umezawa, Fugitive

Legendary Creature — Human Rogue

Creatures you control with power or toughness 1 or less can't be blocked.

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Azeure on Nobody has the intention of building a Wall

6 months ago

Eloniel Ohhh! Thank you for the in-depth analysis on Plagon, Lord of the Beach. I completely missed the fact that it, by itself, would be useless as an attacker since it doesn't have Defender. I completely agree now that it would simply sit as an unstable draw engine.

Been also wanting to add Weathered Sentinels for a long time on my Arcades deck but it's currently still too expensive and I wouldn't want to exceed my $100 budget. So it's gonna be either that or Crystal Barricade.

I was also finally able to find the opportunity to play Arcades on a complete pod after returning and also agree that Brave the Sands seems like a good choice to be swapped out for a wall with better utility. Since most of the time, opponents would have blockers for the walls on the ground while the evasive ones I'd rather play safe and use for swinging instead of using as blockers.

Thanks for bringing Sidar Kondo of Jamuraa up, after looking at him once again, I just realized that he would actually work well with The Pride of Hull Clade! I was mulling over him since Tetsuko Umezawa, Fugitive doesn't work with him which puts the 15 toughness to waste if the opponents have blockers. I'll probably bring him back in my deck as well after some testing.

RiotRunner789 on Goblinnia, warrens voice

6 months ago

In blue, Tetsuko Umezawa, Fugitive for unblockable goblins. Not very useful when combined with buffs/lords.

More White,

Probably already considered, but Mondrak or Anointed Procession. Also a bunch of token/weeny specific white and artifact cards dedicated to you drawing (such as Idol of Oblivion or Mentor of the Meek).

Rise of the Hobgoblins for tokens and some utility.

Abiding Grace if your running at least 10-15 cheap goblins and/or support.

Fanatical Devotion: Lose your tokens to save your threats.

Crow_Umbra on What commander should I run?

8 months ago

Here is a Scryfall list of potential mono-blue commanders that cost $4 or less. It's an extensive list, but a few options that stand out:

9-lives on Tetsuko Umezawa and Prosthetic Injector

1 year ago

If I use Prosthetic Injector and I put it on a card to where it has more than 1 toughness, and that's the only attribute at 1, would that negate Tetsuko Umezawa, Fugitive's ability to give it unblockable?

DarkKiridon on The Walls are closing in!!!

1 year ago

Interesting thing to note is that using Sight of the Scalelords makes Tetsuko Umezawa, Fugitive useless, unfortunately.

Last_Laugh on Bipedal Beastmode (Éowyn Human Tribal)

1 year ago

In: Greymond, Avacyn's Stalwart

Out: Tetsuko Umezawa, Fugitive

I managed to trade for Greymond, so I'm pretty stoked. Tetsuko was to get 1/1's through combat safely but I don't make that many 1/1's in retrospect so this didn't pan out.

carpecanum on Tentacle Party

1 year ago

Spark Double for more tentacles, Tetsuko Umezawa, Fugitive for unblockable tentacles

Kindred Discovery and Tentacles are not optional so you would automatically draw yourself to death right? Unless you had an instant to remove your boss or the enchantment. I would replace this card.

Elsterooo on The most toxic pioneer ever was!

2 years ago

Thank you as well for your advice!

I've taken all the points you made into account already, and this is exactly why I stopped here, there's need to test the deck out more.

Tetsuko Umezawa, Fugitive is already a 3 of for exactly that reason, but too important to reduce down to 2. This deck absolutely needs to keep up its speed, hence the exclusion of Foulmire Knight. Fading Hope is a great point for using it, but casting a draw spell for 3, even though the value is higher, I thought would be too slow.

Hope mainly protects Priest or Fynn in case of you not having a Tyvar's Stand in hand.

You're completely right about it, as I will swap the knight in for possibly Wasteland Viper if it turns out this deck needs just that little bit more of draw and can afford it speed-wise.

Fynn, the Fangbearer in my testing was too vital and powerful to cut even one, it would drop this deck's consistency.

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