Drumbellower

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Drumbellower

Creature — Spirit

Flying

Untap all creatures you control during each other player's untap step.

Crow_Umbra on Captain's Log, Edgedate 41153.7

2 months ago

Love the flavor with the primer you've got going so far, I hope you continue to build that out. In regards to suggestions:

  • Soul Partition - A utility counter measure that can render opposing forces ineffective, and potentially save your own.

  • Drumbellower - An effective crew member that can keep your crew alert and ready to use their abilities. A bit on the pricier side to onboard, but could be worth it.

  • Inspiring Statuary - Adds more utility to all of your artifacts

king-saproling on Food In Human Out

10 months ago

This is a great list but I think you need more lands and mana rocks. Also just a heads up that transforming cards like Ojer Taq cannot be played as their transformed side; you would have to play it as a creature first and transform it before using it as a land.

Personally I would make these swaps:

Second Breakfast -> Windbrisk Heights
Vizier of Deferment -> Shefet Dunes
Ajani, Inspiring Leader -> Bonders' Enclave
Transmutation Font -> Arch of Orazca
Fortifying Provisions -> Fountainport
Bill the Pony -> Minas Tirith
Drannith Magistrate -> Manakin
Flaming Fist Officer -> Hedron Crawler
Odric, Master Tactician -> Gold Myr
Oltec Matterweaver -> Ornithopter of Paradise
Syr Ginger, the Meal Ender -> Mind Stone
Thraben Doomsayer -> Coat of Arms
Gingerbrute -> White Plume Adventurer
Food Coma -> Magewright's Stone
Hobbit's Sting -> Drumbellower
Dawn Charm -> Halo Fountain

seshiro_of_the_orochi on Our turn!!!?? Dork Tribal

1 year ago

You might want to try out Murkfiend Liege and/or Drumbellower.

Last_Laugh on Profet93

1 year ago

Hey lol, Seeing as you're on. For my 6th Doctor deck I'm thinking of trying an untap enabler but can't decide between Reveille Squad, Curse of Bounty, or to just go ballsy with Awakening. Right now I have Seedborn Muse, Quest for Renewal, Drumbellower, and Intruder Alarm for that effect.

SaberTech on An Open Palm Counter-Strike

2 years ago

Mikaeus, the Lunarch might have a little more synergy with your deck than Victory's Envoy since you can keep making him into a bigger beater with Bright-Palm and you can use his tap abilities more often alongside Drumbellower.

And since you don't seem to be avoiding infinite combos, Scurry Oak and Herd Baloth combo with Cathars' Crusade can produce as many tokens as you want. You could also swap out either Renata, Called to the Hunt or Good-Fortune Unicorn for a Ivy Lane Denizen, which can also combo with the Oak and Baloth.

If you don't want to add more infinite combos to the deck but still want some strong plays, it might be worth checking out Iridescent Hornbeetle. It can produce a very strong board very quickly in conjunction with Cathars' Crusade or Mikaeus, the Lunarch.

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