Creature — Human Werewolf
: Add to your mana pool.
At the beginning of each upkeep, if no spells were cast last turn, transform Scorned Villager.
Printings View all
|Dark Ascension (DKA)||Common|
Combos Browse all
|Commander / EDH||Legal|
Scorned Villager occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%
Scorned Villager Discussion
2 months ago
Cool deck idea! I'm working on a budget wolf deck myself right now.
The other card that could help you get to Howl of the Nightpack is Wren's Run Packmaster (although you probably want to keep Sylvan Ranger as a champion target if you're going to run that). Your opponent will be less likely to attack into a bunch of deathtouch creatures, giving you more time to set up for nightpack.
Thanks for all the love over at 5dollarMTG - I'll let you know when I get my own wolf deck posted!
3 months ago
You have some great ramp pieces already, but you might benefit from more 1-2cmc ramp. For example, if you play a Heart Warden on turn 2, you'll be able to play a Frontier Siege on turn 3, then Atarka on turn 4! Here are some others you might consider: Incubation Druid , Dawn's Reflection , Leafkin Druid , Market Festival , Scorned Villager Flip
9 months ago
10 months ago
I recommend the following cuts:
Forest / Mountain : With more ramp, you can run fewer lands. Cutting 2 to 3 seems reasonable if you cut in a bunch of dorks. Generally, if you've a green general that does not create landfall triggers, you can run fewer than the average number of lands.
When it comes to your werewolves, you should consider when it is that you want them flipped. They are likely to be transformed by no spells only by your volition, because most players will play at least one spell on their turn. Also, your opponents will likely try to double-spell, to return your werewolves to the less powerful side. So, if you're counting on a werewolf being on the more powerful side during your turn in order for it to be good, I think that card should be cut. I think (and remember, I have no experience here, so I'm only speaking from what I rationally think) it is more likely for your guys to be flipped on your opponents' turns rather than yours. So bear that in mind during deck building.