Waxing Moon


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eldritch Moon (EMN) Common

Combos Browse all

Waxing Moon


Transform up to on target Werewolf you control. Creatures you control gain trample until end of turn.

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Waxing Moon Discussion

CavusCanis on Werewolves 30$ budget build

1 month ago

Fun stuff here. I'm an advocate for going lower to the ground with werewolves because of the speed you need to make flips happen. I know Eldrazi Werewolves aren't that popular, but have you considered Waxing Moon into Kessig Prowler  Flip? It's a powerful turn two combo that leaves you with a 4/4 that can only be blocked by one creature, with trample on turn 2. Not only that, but once you find a way of making it stick with hexproof, it can ping away once you get some Howlpack Resurgences going.

Mardu_Maniac on Puppy Mill Jailbreak: Call of the Wild

2 months ago

Waxing Moon would be a must in this deck... I like!

Whackytack on Just Some Cute Puppies (Werewolf Tribal)

3 months ago

My advice, take out all Reckless Waif  Flip and replace them with village messenger, it just does the damage faster, and easier. Next the mana pump; Scorned Villager  Flip is not bad, but i personally think Ulvenwald Captive  Flip is just better. It may be harder to transform and loses its green pump, but it turns into a 4/6 which to me is just worth it. I would also trade the Wolfbitten Captive  Flip for the Ulvenwald Captive  Flip, since any 1/1 non-haste creature is just a blocker anyway, and its ability doesn't really make it that worth it to me since you have plenty of better ways to use that mana in this deck. Duskwatch Recruiter  Flip is another wolf i would look into, with the combos you were stating, you will need a way to search those and recruiter can do that, not to mention that when its transformed you can spam those humans faster. Howlpack Resurgence and Waxing Moon are both also also a great card as far as werewolf tribal goes. Love Prey Upon, wish it was instant.

Oloro_Magic on Wolf Pack

4 months ago

I would add red simply for Immerwolf, lord cards are invaluable in magic. Additionally, Coat of Arms has great tribal synergy. All the ramp seems out of place, wolves tend to not be expensive and as such they don't need all the ramp.

Other wolf cards to consider with red are Pyreheart Wolf, Assembled Alphas, and then if you are open to werewolves Duskwatch Recruiter  Flip and Mayor of Avabruck  Flip are second to none and if you flip them (Waxing Moon, Moonmist) with Immerwolf out they don't flip back and stay in the werewolf form that makes them so good.

Funkydiscogod on Lycanthropic justice mp67

4 months ago

Perhaps use Rule of Law or Eidolon of Rhetoric to prevent werewolves from ever transforming back?

What about going all in on land destruction with cards like Thoughts of Ruin, Boom/Bust, Crack the Earth and Akki Blizzard-Herder, and run 4 each of the Werewolves  Flip that  Flip make  Flip mana, and 4-each of all the one-mana  Flip werewolves  Flip you can find  Flip.

Maybe Waxing Moon instead of Moonmist? Most the opponents won't have anything to do without land, and you can almost guarantee they'll flip, and Waxing Moon can make the other wolves transform. Maybe an Explorer's Scope so your own land destruction doesn't hurt yourself so bad.

I don't know, I like the idea of werewolves and land destruction. I can see lots of potential in a deck like this.

colton815 on Werewolves

5 months ago

imo, you absolutely need 4 copies each of Moonmist and Waxing Moon. the chances of your werewolves flipping naturally in modern are almost non existent. i would also highly recommend Aether Vial, as it lets you put werewolves into play without "casting" them. you can vial in a werewolf, pass turn, and it flips. or if your opponent doesnt cast a spell on their turn, you can vial in a werewolf during their end step, and then flip it immediately on your turn. other than that, the rest of your werewolf deck seems mostly similar to the werewolf deck i also have posted on this site

colton815 on Wolfs

7 months ago

CoCo isn't great for werewolf decks. a coco deck needs a low noncreature count, and in werewolves, there are too many noncreature spells you NEED. Moonmist, and Waxing Moon are pretty much mandatory if you ever want your werewolves to flip. Moonlight Hunt is also really good removal. Geier Reach Bandit  Flip is also a must. once its flipped, all your other werewolves can enter play flipped. Village Messenger  Flip is strictly better than Reckless Waif  Flip

TheMischievousLoki on Wolves? Were?

7 months ago

I had a similar deck to this as EMN came out. Blood Mist was so powerful in the deck. Along with Uncaged Fury. Thought they might be worth a consideration in here! Waxing Moon is another staple for a werewolf deck IMO. Good luck, mate!

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