Waxing Moon


Format Legality
Pre-release Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eldritch Moon (EMN) Common

Combos Browse all

Waxing Moon


Transform up to on target Werewolf you control. Creatures you control gain trample until end of turn.

Price & Acquistion Set Price Alerts



Waxing Moon Discussion

furiousgeorj on Wolf Lord

1 month ago

cdkime and Sagarys

Thanks for the feedback.

Most of my werewolves aren't actually human so I am not sure Moonmist and Immerwolf would be too helpful, but i think i will get some to play around with. Geier Reach Bandit  Flip is what i use to accelerate and Waxing Moon to flip it or others after i have Vildin-Pack Alpha. I already am planning on getting Rootbound Crag but i don't think i can justify the others as I don't play too competitively. Ulvenwald Captive  Flip i am pretty iffy on, but i had some to fill out and was thinking of dropping them for something else? Wolfkin Bond i may get rid of, and reduce some of my other creatures to get some Springsage Ritual and Prey Upon to get rid of troublesome permanents.

cdkime on Wolf Lord

1 month ago

First off, welcome to Magic!

Here are my thoughts after looking at your deck:

  • Moonmist is a necessity for Werewolf decks. I would recommend cutting Waxing Moon for it.

  • Immerwolf does pretty much everything you would want in a Werewolf deck. Want a 2/2 creature with evasion? Immerwolf has that. Want to make your other creatures bigger? Immerwolf can do that as well. Do you want to cast two creatures in the same turn, but do not want your creatures to transform, or do your opponents have numerous low-cost spells, making it easy for them to neuter your wolves? Immerwolf will ensure your army stays in its enraged state. The fact it only costs three mana is really the icing on the cake.

  • Werewolves are a pretty awkward tribe (arguably one of the worst in-game, though their fairly unique tribal mechanic is a bit interesting). They are aggressive, but require significant investment to transform them/keep them transformed. Wolfbitten Captive  Flip gives you some presence in the early game, as you can cast it for , fielding it early, and even serves as a mana sink in the later game. Village Messenger  Flip gives you immediate attacking power on the first turn, and has some evasion later.

  • Your manabase can use some work--werewolves already have speed issues, and lands entering tapped will only exacerbate that. As a budget option, I would suggest running 4 copies of Rootbound Crag and four of Karplusan Forest. Four Wooded Foothills and four Stomping Ground would be ideal, but pricey. For your other lands, you can get away with using basics.

Flooremoji on Need constructive criticism on my ...

1 month ago

More huntmasters maybe go so far to make it a tribal werewolf deck, with cards like Howlpack Resurgence and Waxing Moon. But It definitely needs more heavy hitting cheap creatures like Goblin Guide.

AmAuron on They'll Catch You On the Flip Side

2 months ago

@WiznoHi there, first of all let me say that i find your deck awesome. When i was checking him out, i had a question constantly in my head, that is... "Have you ever run in a situation where you constantly had problems finding lands?". I'm asking because in my oppinion maybe you could cut some cards like Waxing Moon for some old Kodama's Reach or Rampant Growth?

For the rest, I think it's great :)

Best Regards

FatesAwakener on G/R Werewolf Aggro

2 months ago

I don't know, should I add Waxing Moon over 1 Moonmist so you don't have to pay 6 for Shrill Howler  Flip and Kessig Prowler  Flip or should I keep it the way it is?

CavusCanis on Werewolves 30$ budget build

4 months ago

Fun stuff here. I'm an advocate for going lower to the ground with werewolves because of the speed you need to make flips happen. I know Eldrazi Werewolves aren't that popular, but have you considered Waxing Moon into Kessig Prowler  Flip? It's a powerful turn two combo that leaves you with a 4/4 that can only be blocked by one creature, with trample on turn 2. Not only that, but once you find a way of making it stick with hexproof, it can ping away once you get some Howlpack Resurgences going.

scotchtapedsleeves on Puppy Mill Jailbreak: Call of the Wild

5 months ago

Waxing Moon would be a must in this deck... I like!

Whackytack on Just Some Cute Puppies (Werewolf Tribal)

6 months ago

My advice, take out all Reckless Waif  Flip and replace them with village messenger, it just does the damage faster, and easier. Next the mana pump; Scorned Villager  Flip is not bad, but i personally think Ulvenwald Captive  Flip is just better. It may be harder to transform and loses its green pump, but it turns into a 4/6 which to me is just worth it. I would also trade the Wolfbitten Captive  Flip for the Ulvenwald Captive  Flip, since any 1/1 non-haste creature is just a blocker anyway, and its ability doesn't really make it that worth it to me since you have plenty of better ways to use that mana in this deck. Duskwatch Recruiter  Flip is another wolf i would look into, with the combos you were stating, you will need a way to search those and recruiter can do that, not to mention that when its transformed you can spam those humans faster. Howlpack Resurgence and Waxing Moon are both also also a great card as far as werewolf tribal goes. Love Prey Upon, wish it was instant.

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