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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Sage's Dousing
Tribal Instant — Wizard
Counter target spell unless its controller pays (3). If you control a Wizard, draw a card.
BearMcGrizzle on Shock and AGGHH
4 years ago
Came up with a short list of some cards you might like to run: Ancestral Vision , Arcane Denial , Archmage's Charm , Cryptic Command , Dream Fracture , Exclude , Grip of Amnesia , Mystic Confluence , Overwhelming Intellect , Sage's Dousing , Toothy, Imaginary Friend , Chasm Skulker
Silverdrake on Modern Laboratory maniac u/w combo
5 years ago
Depends how hard you want to go in on the combo. Zany decks like this are hard to pin down numbers on - since it isn't super well explored there's no real right answer on how many, but I'd say with your 12 cantrips you don't need to play all 4. At the same time, if you're only running 1 you may as well not run any at all. Your sweet spot is going to be either 2 or 3, I think.
Another thought I just had is Trinket Mage can search for mantle and provides a body to block with, which buys you more time to set up the combo. If you ran a set of him you'd be at 12 wizards in the deck, at which point it might be worth looking at Sage's Dousing and/or Wizard's Retort.
Another another thought I just now had is if you plan on winning in one turn (which you do), you can run Pact of Negation to protect your combo on that turn for free, and not have to worry about the catch since the game will be over before it matters.
I don't necessarily think you should do all of these things - they're just some thoughts to get the ball rolling so you can experiment until you find what's best/most fun :)
SamSepiol on
5 years ago
As a mono blue player myself (haven't updated my deck in a while here to be honest) I cannot keep myself from recommending some cheap draw like Brainstorm, Ponder, Preordain,Opt, Serum Visions, Gitaxian Probe. Some really good and cheap counterspells are Remand, Memory Lapse, Sage's Dousing (as your commander is a Wizard), Mana Leak, Force Spike, Exclude, Dismiss; just to name a few. Solemn Simulacrum is a bomb in every Commander deck, and Frost Titan is a great finisher. I would cut Walking Ballista.
I could probably write more bit this is what i could come up with right now. Hope to be helpful!
Sombrereo on Esper Wizards [updated sideboard]
6 years ago
I'm glad you like my deck, thanks for your suggestions! :)
Sage of Epityr was a pretty recent addition so adding some Polluted Deltas sounds like a great idea.
I've tested Stonybrook Banneret in earlier versions but I don't like it for some reasons:
- I already have plenty to do on turn 2. I'd like to get Metallic Mimic out before I play any other wizards and I'm also trying to get card draw going with Dark Confidant. In certain matchups I want to play a Meddling Mage asap, while Voidmage Prodigy has priority against other decks.
- It doesn't actually provide discount on many Wizards: only 12/30 have their cost lowered while the effect doesn't even come in handy when i'm putting creatures onto the battlefield with Aether Vial.
- In a deck where the discount effect has great impact, you'd like to have that type of effect every game. In this build however, drawing multiple Stonybrook Bannerets doesn't do aynthing.
Sage's Dousing needs some more testing imo. Lowering the creature count makes Aether Vial worse and it doesn't come in handy until turn 3 so I don't want to play too many. It is card advantage + control however, so it's on point with the strategy of this deck.
Pieguy396 on Esper Wizards [updated sideboard]
6 years ago
Hey there! Awesome deck - I've had a Wizards deck saved on my phone for a little bit, and I love your implementation. Have you considered Stonybrook Banneret at all? What about Sage's Dousing? I find that they're both rather strong cards in a Wizards deck. Also, I might consider adding in a couple of Polluted Deltas to maximize the effectiveness of Sage of Epityr.
patv4343 on
6 years ago
Thinking about adding:
Archetype of Imagination
Arjun, the Shifting Flame
Augur of Skulls
Beguiler of Wills
Coffin Queen
Cosi's Trickster
Daring Apprentice
Demon's Herald
Prince of Thralls
Disciple of Bolas
Docent of Perfection
Flip
Dualcaster Mage
Endrek Sahr, Master Breeder
Fiend of the Shadows
Flesh Carver
Galecaster Colossus
Ghoulcaller Gisa
Goblin Electromancer
Ixidor's Will
Jace, Vryn's Prodigy
Jace's Archivist
Jalira, Master Polymorphist
Jeleva, Nephalia's Scourge
Jhoira of the Ghitu
Jori En, Ruin Diver
Kaho, Minamo Historian
Kheru Spellsnatcher
Krovikan Sorcerer
Lim-Dul the Necromancer
Lunar Mystic
Maga, Traitor to Mortals
Magus of the Abyss
Magus of the Coffers
Magus of the Future
Magus of the Mind
Magus of the Will
Melek, Izzet Paragon
Mizzix of the Izmagnus
Nekusar, the Mindrazer
Nezumi Graverobber
Niv-Mizzet, Dracogenius
Oona, Queen of the Fae
Pit Keeper
Profaner of the Dead
Riptide Director
Riptide Entrancer
Sage of Fables
Sage's Dousing
Sigil Tracer
Simic Manipulator
Skill Borrower
Snapcaster Mage
Sower of Temptation
Sphinx's Disciple
Stitcher Geralf
Stonybrook Banneret
Supreme Inquisitor
Taigam, Sidisi's Hand
Talrand, Sky Summoner
Tibor and Lumia
Tolarian Entrancer
Trinket Mage
Trophy Mage
Vela the Night-Clad
Vendilion Clique
Voidmage Apprentice
Voidmage Husher
Voidmage Prodigy
Willbreaker
Zenith Seeker
Need help on ideas for sorcery, instants , enchantments and artifacts to add to this deck!!
Also not sure what way to go with this deck
MelonGator on Inalla EDH
6 years ago
Ertai, Wizard Adept, Sage's Dousing,Cackling Counterpart, Far / Away,Soul Manipulation, Lightning Greaves, Diviner's Wand
Have (0) | |
Want (1) | ZBrannigan |