Creature — Cat Archer
When Stalking Leonin enters the battlefield, secretly choose an opponent.
Reveal the player you chose: Exile target creature that's attacking you if it's controlled by the chosen player. Activate this ability only once.
Price & Acquistion Set Price Alerts
|Have (42)||Ashy , REV666 , switchkill65 , Antiat , voidruby , frederiklw , EdenGardenz , bakunet , Pelli , killstars , , Dr_Jay , Epidilius , MattN7498 , mziter501 , Va1mar , miracle , Cazaz0816 , Wolfebladeelite , saj0219 , Myllyes314 , Esquire_ , FALLEN-X-ANGEL , Oloro_Magic , twistedmage , ninjaclevs13 , CampbellStev , sonnet666 , PTsmitty , Bluboltar , ironax , jstn.mrrtt , Shiromakuro , Riku580 , karnwithpants , webdokkeren , Mortiferus_Rosa , Slowbro23 , Bezter , mazrimtaim , Famicomania , joshw335|
|Want (30)||Henryen , ApatheticHero , Approximos , BringerOfStorms , Nerukad , Eratosthenes , wonka747 , bobfreak1234 , november11 , bassgdae , nocipher , kovellen , leakypen , esporia , jtwood , Elementalism , Garrigan , oswrick , jimc1664 , brchapp , jsdk70 , Sigma0444 , FNG , RoninH3RO , MirrorMountain , Lythia , MrFeronius , ExultantCultist94 , ColdFire , rayzoredge|
Stalking Leonin Discussion
4 weeks ago
No problem, and I think an enchantment/equipment hybrid would be a great way to use and give Mirri a myriad of options to play with, also it's easy on budget as well!
Here are some possible enchantment cards I would consider using for Mirri:
- Aura of Silence
- Bear Umbra
- Hyena Umbra
- Spider Umbra
- Shield of the Oversoul
- Darksteel Mutation
- Utopia Sprawl
- Fertile Ground
- Wild Growth
Some cards I would consider taking out:
- Wing Shards
- Hunter's Prowess
- Nacatl War-Pride
- Launch the Fleet
- Chitinous Cloak
- Darksteel Plate
- Grappling Hook
- Nazahn, Revered Bladesmith
- Swooping Talon
- Stalking Leonin
So far the cards mentioned above are too high on cost, there are better alternatives, or won't mesh too well. I think if you are going for hybrid, you might have to take out some combat tricks and use a lot more creatures and enchantments to do a tap stax effect. Like using a combination of Winter Orb and Bear Umbra to break parity while constantly tapping down the board with also Static Orb in play. Hmm what do you think in adding a mix of some tap stax artifacts into the mix?
1 month ago
It's because there's no "e" in Day of Judgment. I had to look it up when I typed it previously. Sigarda's Aid functions as redundancy. What happens if Hammer of Nazahn gets exiled? Plus, Sigarda's Aid gives your equipment flash.
In the current deck, 20 cards benefit from Pearl Medallion.
The weakest cards currently, in my opinion, are Kitesail and Stalking Leonin. For Kitesail, you have two alternatives in your sideboard-one has a cheaper equip cost and one gives first strike in place of the buff. The evasion or cheapness both seem better to me. Stalking Leonin I guess has pretty good stats but the ability is super situational and single use.
I think the current commander is fine as long as your deck doesn't depend on him being out, since he's 6 mana. But his ability is definitely cool and the free tutor for the Hammer is nice.
1 month ago
Yeva, Nature's Herald Yisan, the Wanderer Bard Eladamri's Call Stalking Leonin Lifecrafter's Bestiary Voice of All Armadillo Cloak Dueling Grounds Hornet Nest Scute Mob Manglehorn Permeating Mass Managorger Hydra Predator Ooze Omnath, Locus of Mana Dungrove Elder
Bxbx on The Cold War
3 months ago
Hi, I'm also a big fan of incorporating politics in EDH!
Here are some cards with a political element you might consider:
Nova Pentacle can disincentivize opponents from attacking you if you're controlling no creatures, because then the opponents have to target some of their own creatures.
Duelist's Heritage is a nice political card. It can incentivize your opponents to attack another opponent instead of you.
You might also like Seht's Tiger.
3 months ago
5 months ago
Leonin Shikari is quite good, the "Instant" speed equip means you can move your Infect Grafted Exoskeleton, or Protection Hammer of Nazahn, or Trample Loxodon Warhammer, or Card Advantage Bloodforged Battle-Axe around after blockers are declared to maximize / have favorable outcomes. Along with a Puresteel Paladin he becomes great. To get his Metalcraft working properly you need some other artifacts like Ancient Den, Tree of Tales, Inkmoth Nexus. Since you have Bloodforged Battle-Axe in your build, I would try and work him in, because the Draw ability he offers when you start multiplying the Bloodforged Battle-Axe could be a win-con.
Behemoth Sledge is good, I prefer the offense of the Loxodon Warhammer, the reason I don't run both is redundancy, since I tutor my artifacts, I would rather have more options than duplication/redundancy. However, in a less (equipment) tutor intense build, I like the redundancy as it increases my draw %. Coupled together with the Puresteel Paladin can get it's Equip cost down as well. You have Enlightened Tutor, but with no (creature) tutorable Stonehewer Giant or Stoneforge Mystic, I would run the redundancy since the Trample and Lifelink are both key to your success with Infect.
Taj-Nar Swordsmith is also not a terrible Equipment tutor in a budget scenario. I don't like his CMC but, he is a (Creature) tutorable, and gives an (Equipment) tutor for the Infect Grafted Exoskeleton. Depends how your finding your games going if he is relevant. If others are combo'ing on Turn3-Turn5 he wont have any impact.
Skullclamp is a nice way to avoid creature removal heavy decks, like , can turn your 1 creature that has been Go for the Throat into Card Advantage. It also allows you to turn tokens into Card Advantage, and it's a CMC1 Artifact for Puresteel Paladin Metalcraft and Draw.
If you don't have a budgetary restriction on decks, Lands is definitely where you'll get consistency, things like Temple Garden are pricey, but very good because they are searchable as Forest and Plains and enable other lands like Sunpetal Grove as an example.
Lifecrafter's Bestiary is also a decent budget Selesnya () card. I don't like its CMC3 cost, and it requires to activate, plus this isn't a creature deck. The Scry 1 combined with the Draw, can be effective though.
I use Chord of Calling for my Felidar Sovereign and Archangel of Thune/Spike Feeder combo. It's fairly pricey, but if you have it already, I would run it! You can still use it to pull any other creature, like Lost Leonin too, but usually later in the game they are less effective, than the early tutor/double-strike like Worldly Tutor.
Krosan Vorine is in your mainboard, my mistake. Take him off your Maybeboard.
Fortified Village is still fairly inexpensive, I believe. Good for consistency.
Path to Exile is a little pricey, but it doubles as an Emergency tutor, and it's Exile so VERY powerful.
Rhonas the Indomitable I've found is an awesome tempo guy, ANY cat means that he can Attack, and is indestructible, and is Deathtouch, and can add Trample (or multi-pump an Infect/Trample Cat to win).
Sylvan Library is ridiculously expensive, however, If you aren't under budget constraints, and you can trade for one, it's the BEST card advantage you have in the arsenal.
I'm not a huge fan of Divine Reckoning, it's not going to get rid of the creature that is the REAL problem. It's only Destroy as well. I think, the creature that anyone else keeps is usually better than the creature you keep, except perhaps in an early Lost Leonin or something case.
I also really dislike Hunter's Prowess. If it was Instant, I could deal with it. It's just setting you up for a 2 for 1 situation. Sorcery Cast Hunter's Prowess onto a creature, creature is removed in response with a Swords to Plowshares. You lose #1 The creature (and the offense) #2 Hunter's Prowess is countered. Plus it's CMC5 is really high, He can enable a double-strike or Infect guy for sure, but too high CMC, and too risky for me. Something like Hunter's Insight I'll take the risk on because I know what Blockers look like, and I cast it JUST before the damage assignment step, so yes, he could still be removed in response, but usually at that point they've accepted/arranged the damage and now I get the draw. Personal preference. If it was an Enchantment as well, I would also be ok with it, as a Sorcery, no thanks. That beings said, if you do connect with it, very nice +3 and Trample and Draw, but why CMC5.
I like the Life's Legacy at CMC2. I've added to my Maybeboard, I think it needs to go into my deck as well. Eminence a Cat, Attack with Cat, Sacrifice Cat (As part of the cost, so no way to remove the creature in response to counter the spell), also no targeting. It's pretty good, CMC2 for 4+ card advantage. I like it. Without a creature it's not that great, but hopefully, have a Token cat or something to use. Excellent budget card.
Not the biggest fan of Myriad Landscape. i could live with it if it didn't enter the battlefield tapped. Because it enters tapped, it's going to hinder me more times that it's ramp will help me.
Oreskos Explorer is good, but I don't like that he is and only pulls more , and is conditional on ETB without Flash. I think he can, in multi-player pods, potentially pull you some Plains, but later in the game unless you're playing other ramp, you'll have more lands that everyone. Everyone else just using Mana Crypt and the sort to ramp without . I don't like that he doesn't mana fix and is useless late game. I wouldn't run him.
Rishkar's Expertise is also too high CMC and too conditional for my liking. To properly utilize it, I need 1) CMC6, 2) A decent size creature with Eminence 3) That creature in 2 isn't removed in response (I know it doesn't target, but if i have a 6/6 (eminence) and a 1/1 lifelink token, if they remove the 6/6 in response, I only draw 1 even though the spell isn't countered) 4) I have or draw into a card that is CMC5 that makes sense to cast right now. If any of these things aren't there, it's a dead draw to me.
Stalking Leonin is ok, he's 3/3 for CMC3. The selection process feels bizarre/strange/uncomfortable to me. His ability is an activated ability "reveal the player", so if he dies, then all you've gotten is a 3/3 for CMC3. He can only exile a creature that "attacking you", so he can't protect planeswalkers, and he can only remove attacking creatures. The creatures you really want to exile RARELY attack. I would rather have a different creature that provide immediate ETB or Static ability that is not conditional. But that's just me, not a fan of him, which I originally thought I would be when I saw him in the Spoilers.
I love Terminus one of my favorite cards. In Selesnya () there's no efficient way to put it back ontop of the deck, so it's Miracle is going to be a little hit and miss randomness, but it's still good. Gets around hexproof, shroud, indestructible, etc.
Did you get a Vivien Reid in your pre-release play? He doesn't really synergize with Arahbo, Roar of the World.1) His CMC5 is quite high for a planeswalker 2) It's not a creature heavy/win-con based deck, so he's not going to consistently draw a card for his +1, unless you put some Scry mechanics in the deck (please don't) 3) Unless you need more destroy Artifact/Enchantment/Flying in your pod, CMC5 is way to much for that. 4) even if you destroy for CMC5, then +1 (no draw), then Destroy again, it's so much CMC and so many turns, too kludgy. 5) Not being a creature win-con heavy deck, the ultimate doesn't direclty represent a win-con for you, it's good, but not a win-con level ultimate. I would make better arguments for CMC6 Ajani Unyielding or CMC4 Elspeth, Knight-Errant or CMC4 Ajani, Adversary of Tyrants.
Some others have argued to me that Felidar Cub is a good tempo guy, who "locks down" opponents from casting powerful enchantments until they can deal with him, in that analysis he is good because he's preventing casts. I tried him, I haven't seen enough, I prefer guys like Leonin Relic-Warder that offer solutions without having to die, but thought I would mention him anyway.
Revoke Existence is not bad, with it was Instant speed. I'm not sure you want to be the one controlling Artifact/Enchantment. CMC2 for Exile and Modularity is good though, can't argue to take it out, just not sure what Artifact/Enchantment you're worried about that will change/disrupt your plans?
The deck looks pretty solid, I'd be surprised if you weren't Turn 3/4 Infect killing with a Lost Leonin + Eminence + Ajani, Caller of the Pride/Berserk/Silverblade Paladin/etc. at least once in a while?? or pulling a Triumph of the Hordes and Trample/Infect killing.
Always tutor Lost Leonin if they don't have an immediate response he is a win-con with Eminence. I've killed with him without doublestrike quite often, just having 2 connected hits. Cast a blocker, I'll gladly Swords to Plowshares + Eminence hit you a couple turns.
How has the deck been going, you must be having some success? Arahbo, Roar of the World is a Tier 4 commander, and with an Under $200 deck, I'm sure your not competing consistenly vs. Tier 1 commanders like Kess, Dissident Mage or Zur the Enchanter or anything, but on occasion (because of the early creature tutor for Lost Leonin and the concentration of Double-strike enables, you MUST be contacting.)
I just did some very quick (5 games) testing, Turn 7 was the worst for lethal damage, Turn 4 the best. It's not bad for a under $200 commander. Takes time to learn how to play it, tutor. Like Congregation at Dawn is Lost Leonin/Silverblade Paladin so you can infect + eminence + doublestrike in 2 turns (as an example).
Just some of my opinions anyway! Very nice build, +1. Cheers.
6 months ago
Your welcome for the comment, I love talking commander so it's super fun for me.
To answer your question, I think you will find Mystic Snake, Stalking Leonin, Academy Elite, and Knight of the Reliquary underperformers in the deck. IMHO: Mystic Snake doesn't interact with Roon well. Stalking Leonin is very situational. Academy Elite is slow, mana heavy, and there are better ETB card draw options (i.e. Prime Speaker Zegana). Knight is a very good card, but not incredibly synergistic for this deck.
In addition to my earlier suggestions, if you don't mind being hated, Lavinia of the Tenth is a great way to lock up your opponents while your building up your board state (be ready for the hate though).
10 months ago
Things that should work well in the deck: Nahiri, the Lithomancer, Aura Shards, Fireshrieker, Worldslayer, Shield of Kaldra, Helm of Kaldra, Sword of Kaldra, Conqueror's Flail, Basilisk Collar, Godsend, Whispersilk Cloak, Quietus Spike, Masterwork of Ingenuity, Sword of Vengeance, Rishkar's Expertise, Open the Vaults, Krosan Grip, Auriok Steelshaper, Armory Automaton, Puresteel Paladin, Stonehewer Giant
Consider removing: Alms Collector, Stalking Leonin, Hungry Lynx, Jazal Goldmane, Leonin Arbiter, Fleecemane Lion, Phantom Nishoba, Temur Sabertooth, White Sun's Zenith, Curse of Bounty, Curse of Vitality
I think some of my suggestions for adding may already be in there but that just tells you they are doubly worth it :P There may be better options then some of what I listed so you might want to take a look here too: