|Commander / EDH||Legal|
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Tin Street Hooligan
Creature — Goblin Rogue
When Tin Street Hooligan enters the battlefield, if (Green) was spent to play Tin Street Hooligan, destroy target artifact.
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Tin Street Hooligan Discussion
2 months ago
@TaegukTheWise They're for Tin Street Hooligan
3 months ago
Apart from creatures, red also has Bonfire of the Damned.
5 months ago
I've cooked up the following to start the discussion:
1 VIEW | IN 1 FOLDER
We still don't have Goblin Matron, Goblin Recruiter, or Goblin Ringleader, which is what typically gets cast early via Goblin Warchief. Most of the good gobos in Modern have a lot of in their casting cost.
Do we want more colors? Green gives us Collected Company, Tin Street Hooligan, and Atarka's Command. Black gives us Earwig Squad and Fatal Push. We could also go the Death and Taxes route, playing Thalia, Guardian of Thraben, Ghost Quarter, and Path to Exile. Hell, we can even play blue for Phantasmal Image (loading up on as many lords as possible) and Spreading Seas.
Any other ideas?
5 months ago
If you splash green you can run with Tin Street Hooligan.
1 year ago
I really like the idea but want to make it more competitive.
To do this I think a Blue splash is necessary for some key cards:
1 .Snapcaster Mage - to reuse all your LD spells and L.Bolts and flashback Ancient Stirrings to make sure you find the Liquimetal Coating.
It is a big upgrade over Isochron Scepter as it can't be blown out by artifact removal and doesn't cause card disadvantage (quite the opposite).
2 . Delver of Secrets Flip - the deck already has plenty of instants/sorceries and this creature can take advantage of the tempo you gain on your opponent and actually pressure their life total and close the game (Steel Hellkite and Thrun, the Last Troll are very slow).
3 .Muddle the Mixture - the most efficient way to tutor for Liquimetal Coating (and other 2-cmc cards in the deck) which can also be used as a counterspell.
Blue also improves your SB options with counterspells.
Also, adding a creature that destroy an artifact upon EtB is a good idea.
The best options are: Tin Street Hooligan and Vithian Renegades and there is also Trygon Predator that can repeatedly destroy artifacts/enchantments if it connects.
Here is my take on this deck:
SCORE: 2 | 1 COMMENT | 433 VIEWS | IN 1 FOLDER
1 year ago
good call on the Thran Forge - it gives you a mana sink for artifacts. Some suggestions for the deck - Artifact Mutation gives you saprolings in addition to destruction for 2, Seal of Primordium acts as a premptive removal spell, just letting it sit on the board as a threat. Ingot Chewer can evoke for R, but can be hardcast mid-late game as another body. Shattering Pulse can be used late game as a continuous removal spell thanks to buyback. Smash to Smithereens doesn't hit artifacts like Destructive Revelry, but it does deal 1 more damage for the same cost. Tel-Jilad Justice allows some deck manipulation with scry 2. Finally Tin Street Hooligan would work as a cheap enter play removal with legs.
1 year ago
A friend of mine runs this deck and it is absolutely disgusting. The major difference, however, is that he runs Tin Street Hooligans for the ETB triggers and Goblin Dark-Dwellerss for an additional wincon and a way to flashback his old instants and sorceries. You may want to consider Gaea's Blessing as a 1 or 2 of simply because it makes your deck mill proof, assuming you don't don't draw them.
If you were to consider Temur, Shadow of Doubt is a great fetch land counter. You can also run Sarkhan Unbroken since he color fixes and pumps out 4/4 flyers. However, I would stick to / and find a way to squeeze in the Dark-Dwellers.