Spirit of the Hunt

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eldritch Moon (EMN) Rare

Combos Browse all

Spirit of the Hunt

Creature — Wolf Spirit

Flash

When Spirit of the Hunt enters the battlefield, each other creature you control that's a Wolf or a Werewolf gets +0/+3 until end of turn.

Spirit of the Hunt Discussion

TrashWolf95 on Token Ramp Deck-Wolves

5 months ago

I second Parallel Lives , some cards to consider imo would be Moonlight Hunt for removal and Beastmaster Ascension for pump. Howlpack Resurgence for trample Blossoming Defense for protection and Spirit of the Hunt for sideboard against red decks

TogbusPrime on All Levels Except Physical

5 months ago

Werewolves have always been a favorite horror monster of mine, so I've tinkered with the tribe in EDH and a wolf enthusiast friend of mine actually made a deck for them. As such I've got a few suggestions, but take it with a grain of salt since our meta has an unusually high power level from what I've seen.

Given the description, I'm guessing the following are in to fill out the curve with early drops, but you may want to consider ditching Gatstaf Shepherd, Hanweir Watchkeep, Hinterland Logger, Lambholt Pacifist, Reckless Waif, Village Messenger, and Villagers of Estwald for later value cards or to free up room for some of my suggestions below. Similarly, I'd consider dropping Mass Hysteria as it seems dangerous, though with it's low mana cost I imagine you only cast it the turn you're going to win or as prep the one before that, and Fervor since you have access to better haste bestowers like Fires of Yavimaya , Rhythm of the Wild , Flamekin Village and/or other effects like Dolmen Gate , Angel's Trumpet , Sight of the Scalelords , and Steely Resolve .

As for what to put in, I think running both Radhas would make sense. Grand Warlord Radha allows you to aggress and progress in one fell swoop. In your present case that'd likely mean setting up so you have blockers for the possible crack back, though you could certainly add flash creatures to make the most of that mana during combat. As for the more on theme things there's stuff like Cult of the Waxing Moon , Spirit of the Hunt , Vildin-Pack Outcast  Flip, Howlpack Resurgence , Silverfur Partisan , and Hinterland Hermit  Flip to force blocking and potentially free up other shenanigans. There's also the {insert tribe here} supports like Adaptive Automaton , Brass Herald , and Metallic Mimic . Lastly I'd think about protection like Heroic Intervention and Soul of New Phyrexia since the board is key for decks like this and wipes are something any EDH deck worth its salt has at least a few of.

Doom146 on Howls in the Night (Mono-Green Werewolves)

7 months ago

Any thoughts on making a side deck for the deck? This is the best werewolf mono green deck I've found online! Spirit of the Hunt would make a perfect addition to the side board!

Free_Iona on Tolsimir, friend to wolves

7 months ago

I think there's a few points to make with regards to this.

The main problem with any potential wolf themed deck is it just isn't going to be strong. Like wolves are cool and all, but they do not have access to many cards that can make a meaningful impact to a commander board state.

I think theres been a obvious attempt from wizards to try and make something out of wolves the last few sets. Tolsimir, Friend to Wolves , Skalla Wolf , and Spirit of the Hunt for example, being examples of cards with a wolf subtype that actually do something. Before that most wolf types adhered to one or two things: "can't be be blocked by power less than X can't block." or some vanilla mana ability that provided a +X+X boost. But other than that, even splashing for white seems to limit what you can really do.

The first thing I thought with new Tolsimir was Tolsimir, Friend to Wolves + Howl of the Night Pack + Doubling Season or Primal Vigor , but I just can't picture it being reliable. If you did dedicate to tokens, there's also Master of the Hunt , Wolfcaller's Howl

The OTHER problem is a lot of great Wolf cards are in !! Which is seriously annoying. Also annoying is that the Wolfir were virtually ignored by Wizards during SoI. So there's that, too. But, like I said, it seems Wizards is really trying to push wolves lately, so there's hope.

Oh, there's challenges alright. But my hat goes off to you for giving it a go :)

Ziusdra on Wolfblood's Crusade

8 months ago

I love wolves, but I'm seeing WotC move in the direction of wolf/elf hybrid tribal, and I am not convinced that it could be as strong as a pure-wolf or pure-elf tribal deck. But it's worth a shot. On the wolf tribal side, Feed the Pack would be a great inclusion, as many of your non-wolf non-elf creatures already have high toughness, allowing you to trade out your Wolfbriar Elemental for four 2/2 wolves, or your Juniper Order Ranger for five wolves. Young Wolf is also a good thought, because although it is only a 1/1, it does come back to life after a board wipe, and flies under the radar of your opponents' kill spells (no one will want to waste a kill spell or ability on this guy, and if they do, that's good for you), allowing you to keep him until you lay out your +1/+1 (or +3/+3) effects. Silverfur Partisan is almost a must... Briarpack Alpha is a good thought, since you can get that +2/+2 at instant speed and gain yourself another blocker, potentially surprise-killing two attackers. Somberwald Alpha is also another thought, because although its triggered ability is meh, its activated ability is clutch to getting lots of damage through your opponents' chump-blockers. There are a good deal of wolves with flash for that purpose too... Wolfir Avenger and Spirit of the Hunt also, at a decent mana cost considering they have flash. Darkthicket Wolf doesn't have flash but it does give you an ability in case you're running out of cards in your hand, and is a good option for budget decks. That's for if you want more nontoken wolves for to go in the direction of wolf-tribal. Otherwise, the Feed the Pack is the only essential inclusion, since you're already buffing tokens with Intangible Virtue . To that end, I should also mention Predator's Howl , although it's kind of high in mana-cost, this is commander after all, so you should be able to pull it off with some mana rocks or land enchantments. Don't forget to leave a space in this deck for some of War of the Spark's new wolves and elves. I'm sure you've seen Arlinn's Wolf (meh) and Arlinn, Voice of the Pack (alright!) and Tolsimir, Friend to Wolves . I would think that latter card would be an auto-include for this deck, if not as commander, than as a one-of. Cheers!

clayperce on Flash Ponza

8 months ago

Funkydiscogod,
That's the best kind of brainstorming, for sure!

I'm not sure about Boomerang either ... it's very good with Shocklands, but I'm not sure the tempo hit on a normal land is big enough to justify it. Thanks tons for the other bounce options, but if I find it's too weak, I'll likely move to actual counters (e.g., a 2-2 split of Negate and Mana Leak ).

I never realized we could Redirect an opponent's Cryptic Command ; that's spectacular! I'll keep it in mind for sure!

Wolfir Avenger is cool, though it would likely drive me down the unfortunate path of a SUPER-jank deck, feat. Howlpack Resurgence , Spirit of the Hunt and Pack Guardian :-D

I'd looked at Cloudthresher , but I don't think the effect is worth the mana cost, especially since I expect to periodically have Nimble Obstructionist and maybe Vendilion Clique (currently in the maybeboard) in the air.

I like Voidmage Husher but I think Mystic Snake (currently in the maybeboard) is probably better as a 4-mana Value Bear.

Oh yeah, Psionic Blast and Hornet Sting ... i'll definitely keep them in mind if I find I need some burn!

Thanks so much for all the inputs!

//

skoobysnackz,
I'm not sure about adding Black (not that it's a bad idea, just that I don't currently have any of the manabase to support it, so it'd be a big outlay for essentially just an experiment). But Shadow of Doubt could be great for sure. Dream Eater is extremely interesting ... I'll give it a hard look.

Thanks much!

//

WizardOfTheNorthernCoast
As I type this, I've got Vendilion Clique in the maybeboard. But I think you're right that the time has probably come to move it to the main :-)

Thanks much!

EPICSpider23 on Edh Werewolfs

9 months ago

Big fan of Werewolves and have also looked at Eidolon of Rhetoric with the same thing in mind and I really like what you've done here. Just a couple things... - Seeing as it's not that budgeted, why didn't you include Arlinn Kord  Flip? I mean, she's a Werewolf planeswalker, that's pretty neat. - There's more Wolf or Werewolf cards that you might have missed that have some pretty hefty effects you might want to consider; Silverfur Partisan , Spirit of the Hunt and Ulrich's Kindred (I imagine this would be incredibly useful to use up mana as well because you don't want to cast too many spells). Would consider some of these over some less-synergy creatures. - Furthermore, I know it's a Werewolf deck but focusing on some Wolf tokens as well is especially useful even more so since they also get majority of the same buffs. Some that I found are: Wren's Run Packmaster , Kessig Cagebreakers , Raised by Wolves (One of my personal favourites :P), Wolfcaller's Howl , Feed the Pack and Master of the Wild Hunt (would be especially good since it won't even put your Werewolves at risk). Just remember it is your deck so you don't have to take any of my feedback at all but I do like what you've done. Happy brewing and good luck sleeving and de-sleeving all those Werewolves!

Load more

No data for this card yet.