|Commander / EDH||Legal|
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Creature — Cephalid
You may choose not to untap Callous Oppressor during your untap step.
As Callous Oppressor enters the battlefield, an opponent chooses a creature type.
: Gain control of target creature that isn't of the chosen type as long as Callous Oppressor remains tapped.
Callous Oppressor Discussion
1 year ago
Situation 1- The copy will have the same abilities as the original and an opponent will choose a type as it enters. It can be the same or different as the type chosen for the first. (This is assuming Clone, Cackling Counterpart, or other copies that enter the battlefield.)
Situation 2- Mirage Mirror (and similar things that copy without the creature entering the battlefield) will never have a creature type chosen and can therefore take control of any creature. Mirage Mirror (and other things that only copy until EOT) however will not have the ability that you may choose not to untap it, and you will lose control of the creature on your next untap step.
Situation 3- The creature will have 2 control changing effects applied to it. When one of the Callous Oppressors dies only the effect from it will end. The other one will still be granting you control of the creature.
1 year ago
Situation #1: If I have a Callous Oppressor in play with a chosen creature type and make a copy of this card, will the copy be affected by the same creature type choice? Meaning, will I be able to take control of the originally "prohibited" creature type with the copy?
Situation #3: I control two Callous Oppressors, then both of them use their ability on one creature under opponent's control. Then, if one of the Callous Oppressors dies, will the original owner get control of the creature or will the second Callous Oppressor still control it on my side of the battlefield?
2 years ago
As for the rest, I agree that Callous Oppressor is not the greatest card because it only steals one creature at a time but I don't think the fact that you can't steal one creature type makes it much worse (also you choose which opponent chooses the creature type so just don't choose tribal player and most of the time the player will just protect his commander and not much more with this) and I thought it can be a fun political card so I wanted to show it to you.
Secondly, I definitely don't think you should change any of your boardwipes, the suggestions were just what you could add if you wanted more of them.
And lastly, I have to agree that Drift of Phantasms would make the deck less fun (but more powerful). I probably wouldn't even run Curiosity and Ophidian Eye if I made this deck because from my experience infinite combos make decks a lot less diverse as you tend to win a big percentage of games with them.
2 years ago
Thanks for taking a look and the tons of advice; appreciate it. On to feedback :)
Argent Mutation does fit the sub-theme nicely. It also fits the 'if-I-draw-you-get-hurt' theme. Definitely worth considering. This card may be the one to replace Tormenting Voice. Still need to get one though.
Callous Oppressor seems a bit iffy to me. First, I can only steal one creature with it, and only as long as I control Oppressor. Second, I need to put one of my opponents in control to decide what I may/may not steal. This often works counter-productive too.
Bribery is a fantastic card, but a bit pricey for me at the moment.
Considering that this deck already contains an ass-load of draw and scry cards, the cards within the list you mention (Faithless Looting, Ponder, etc.) don't seem all that necessary to me. They're great cards for sure, but not needed in this configuration.
The deck's second sac outlet (Ashnod's Altar was recently replaced with a ramp card, because if I can't keep a stolen creature, usually I manage to kill it off in some other way before anyone can get it back (rivals of the opponent I just stole something from, are often quite keen to help me out in this manner :)).
Actually, Cyclonic Rift and Mizzium Mortars are my boardwipes of choice in this deck, but I've never really needed them much to be honest. Besides, why kill/bounce everything if instead we can just steal the best bits?
Yes, Drift of Phantasms could tutor for Eye, but it's hardly necessary. I use the Niv + Eye/Curiosity combo only if I can't win in a more fun way. Adding a card only because it can specifically tutor for these ... ? Meh, I'd rather let someone else win. Good game :)
Thanks for your comments so far. I may not have used much of your advice, but you've made me think in detail about my deck!
2 years ago
I love this deck! I really like when people go off the beaten track and come up with something original in their decks and I also like when cards in a deck synergize well with each other instead of being powerful good-stuff cards and you certainly accomplished both of these with this deck.
It is hard for me to give advice on deck without play-testing, so I will just write down some cards that seem to fit your deck well, but you will know better if they are actually worth playing.
Argent Mutation seems to fit your everything-needs-to-be-an-artifact sub-theme and can be cycled away if needed.
Callous Oppressor definitely fits the theme and has fun little interaction with other players.
Bribery doesn't have great synergy with the deck (it's more of a good-stuff card), but it is a fun card and fits the theme perfectly.
I would add some sac-outlet, because you only have Goblin Bombardment and Bazaar Trader (he is not a sac-outlet but he fulfills the same role). I only found Grafted Wargear but there have to be some better ones.
I will add some points here if I have any more ideas :)
2 years ago
I base my 'steal your stuff' deck around Rubinia, but some of the cards could overlap. You might want to look at Beguiler of Wills, Callous Oppressor, Roil Elemental, Thada Adel, Acquisitor, Dominus of Fealty, It That Betrays or Willbreaker. I see that Treachery and Bribery are notably missing from your spells. Finally, Jeleva, Nephalia's Scourge is in color and steals opponent's spells.
2 years ago
I would say that it's definitely worth it to run Cyclonic Rift since it's in your colors. It's a powerful card in EDH and if you're using it, chances are you have bigger problems than taking 6 dmg from Ruric Thar, the Unbowed.
Stingscourger is a good way to get color-shifted effects to make your deck less blue-heavy if you need. (I would just not pay it's echo)
Cytoplast Manipulator is just evil against that deck..
in fact, you may consider just running some creature steal or copy so you profit off of your opponents' creatures!
things like Faerie Artisans, Gilded Drake, Siren of the Fanged Coast, Sower of Temptation, Beguiler of Wills, Callous Oppressor, Charisma, Empress Galina, Frenzied Fugue, Illusory Gains, Roil Elemental, Rootwater Matriarch, Seasinger, Tolarian Entrancer, and Willbreaker are some great removal! Why kill artaxa or any creature really if you can just take it and make them use their removal on it if they want it back??
2 years ago
I think the best way to keep your deck relatively on theme while making it more effective would be stealing effects. The names may not be perfectly fitting, but goodness knows Indie stole a LOT.
Conquering Manticore, Zealous Conscripts, Molten Primordial are all nice as they provide bodies. Word of Seizing is nice as it can't be responded to. And then there are any number of other Threaten style effects of merit, like Harness by Force or Mob Rule. The thing about red steal is that you probably need a sac outlet to take full advantage(which makes Nin, the Pain Artist an interesting option as a commander). Some temporary effects in blue include: Domineering Will, Dominus of Fealty, etc.
See http://www.mtgedh.com/faq/485/a-style-for-each-thievery for more.
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