Architects of Will

Architects of Will

Artifact Creature — Human Wizard

When Architects of Will enters the battlefield, look at the top three cards of target player's library, then put them back in any order.

Cycling {{U/B}} ({{U/B}}, Discard this card: Draw a card.)

Browse Alters View at Gatherer

Printings View all

Set Rarity
Archenemy (ARC) Common
Alara Reborn (ARB) Common

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
2019-10-04 Legal
Block Constructed Legal
Pauper Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Architects of Will Discussion

wallisface on Resurrecting Affinity - take n. 9999999 UB

3 months ago

Some thoughts:

  • I think you should always be looking to run the full playset of Arcbound Ravager. I think you should be aiming to run 4 Blinkmoth Nexus as well (if your coloured spells are too numerous to handle that, you’re running too many coloured spells).

  • Chief Engineer is an interesting choice, maybe pair it with ways to cause some nice indirect damage. I’m thinking 2-of Throne of the God-Pharaoh to allow you to tap-down all your creatures and really punish the opponent. Such a playstyle would benefit from some Smuggler's Copter also.

  • Other creatures i think should be heavily considered include Etched Champion, Signal Pest, and Vault Skirge. The Champion offers resilience, where as the other 2 offer decent early damage.

  • I don’t think you should run Architects of Will, it’s too slow and doesn’t do what an affinity deck wants to be doing (winning quickly). I’d also ditch Ensoul Artifact as it’s likely just going to get a killspell in response, losing you 2 cards. It’s also kindof clumsy/slow.

  • Metallic Rebuke and Remand are both sideboard cards at best, you don’t want them at all as part of your game 1 plan.

Ascarmillion on Need help with a deck

1 year ago

Hey guys! i might buy a list of the following cards Thought Scour Growth Spiral Crumbling Necropolis Archaeomancer Architects of Will Augur of Bolas Gurmag Angler Merfolk Branchwalker Sea Gate Oracle

But i would like to know your opinion about the deck before i do buy them. if possible i would like to know which cards would work and which ones would not. Also suggeste me a couple cards to switch for the ones you think won't work :D

Im making a deck consisting around 4 colors thats a bit competitive but is also fun satisfying to play.

Link to the deck :https://tappedout.net/mtg-decks/4-color-mad-shit/?cb=1553131651

Thanks a lot!

Darth_Savage on U/W Tempo Featuring Living End

1 year ago

Architects of Will has cycling and a cool effect. I'd add Sram's Expertise since it's another way to cast the free spells and suited to your mana base. Hope this helps, good luck with your deck.

Darth_Savage on Living End Fortune

1 year ago

Architects of Will has cycling and a cool effect. As Angel_Zero said an expertise, I'd go with Kari Zev's Expertise since it's cheaper to cast and more suited to your mana base. Hope this helps, good luck with your brew.

Darth_Savage on Did someone say random mythics?

1 year ago

Hi Asder, I found my way here from the advertise-your-modern-deck forum page...

First off, Careful Study isn't modern legal, heck, Ponder and Preordain are banned, though we all hope one of them comes off the list, maybe this month (probably not). So in blue maybe Magus of the Bazaar , which your opponent will likely remove before you get to use it...

Dragonlord Kolaghan, is a solid reanimation target as are Elesh Norn, Grand Cenobite, Void Winnower and Iona, Shield of Emeria These all impact the board in some way the turn they come into play Sphinx of the Steel Wind, is nice, but has no impact that turn. Off the top of my head; Massacre Wurm , Hellkite Overlord , Architects of Will , Torgaar, Famine Incarnate , Flayer of the Hatebound , Tyrant of Discord or Ashen Rider have an impact on the board state the turn they enter play, they are of variable quality, but I'd rather see them than Sphinx of the Steel Wind, which does nothing without Kolaghan.

The other issue I see here is that you are either taking a mulligan or looting to find As Foretold, which is key, but how often will you have to tutor (Tolaria West) for a last ditch As Fortold via a lucky Ancestral Vision? More to the point, what is keeping you alive against fast aggro? The deck you based this on had Hollow One , but your looting spells won't work with it, maybe if you ran 4x Darkness , maybe you could survive and combo off... Lasty point on your deck, I'd up your land count to 18, maybe 2x Darkslick Shores ?

Now for a separate point, as I said, I found my way here from the advertise-your-modern-deck forum page. I recently posted a deck (Power 4 is Ferocious) there, after reviewing Chadnausem Control on the decks page. 2 When you post, you must offer feedback on the deck posted immediately before yours (leave the feedback on that deck's page). This feedback needs to be genuine; "Cool deck" replies don't count. Try to be as helpful as possible. You did not do this, Vannifar&Kiki's devotted PØD has no comment from yourself, so it's a little off to complain about others not following the rules, when actually they have...

I hope this feedback helps, good luck with your brew.

Flooremoji on Sultai Control

1 year ago

I would value JVP more than Architects of Will.

TheSimikBOat on BUG Midrange/Control

1 year ago

Nice deck thetonyage!!

As suggestions, you may cut the 2 Thought Erasure and 1 Vendilion Clique to add 1 Tarmogoyf and 2 Thoughtseize. Also, you can move the 2 Countersquall to the sideboard instead of the 2 Spell Pierce, and add other Liliana of the Veil and other Assassin's Trophy. In the sideboard, you may cut the 2 Architects of Will and 1 Unmoored Ego to add 3 Leyline of the Void; and cut 1 Abrupt Decay to add 1 Maelstrom Pulse.

In the mana base you're playing too many shocklands, and you may cut 2 Breeding Pool, 2 Watery Grave, and 2 Overgrown Tomb to add 2 Blooming Marsh, 3 Darkslick Shores and 1 Botanical Sanctum; because is important to have black mana on the Turn-1 to cast Inquisition of Kozilek and Thoughtseize, or blue mana on the Turn-1 to cast Delver of Secrets  Flip.

I hope these suggestions have helped you, and I like you idea to add Delver of Secrets  Flip to Sultai.

killer_eye on Golgari Song (cycling deck)

1 year ago

ok, went to a small tournament and the result was quite surprising:

Mulldrifter: isn't good from what i've thought initially, it's so slow and after the game i just realized that Krosan Tusker is a much better card over it. it's funny how i recall that from my old jund list i included tusker only to be cut in my last version of the deck because i feel it was slow.

overall, this list is still in testing and i'd still continue in sultai colors as o believe that Architects of Will is the better cycling card over Monstrous Carabid and sultai has a better sideboard option than jund

Load more