Take everyone's lands with Gilt-Leaf Archdruid to end the game with a rage quit. The goal is to have 6 druids out with Gilt-Leaf Archdruid. Make sure to have Quest for Renewal out beforehand or Seedborn Muse to take everyone's lands on their upkeep. GG

Alt win cons are Triumph of the Hordes , Joraga Warcaller or Gyre Sage + Immaculate Magistrate is good synergy in addition to Ezuri, Renegade Leader + mana pump, Marwyn, the Nurturer + Timberwatch Elf or Viridian Joiner or Devoted Druid works well too.

Paradox Engine unanswered is almost always a win, as well as a heavy mana Genesis Wave .

The main flow of the deck is to play a 1 drop turn 1, play a 3 drop or two 1 drops that nets you 2 mana turn 2 or and cast Freylise turn 3, secure a draw source, and dump more elves for the win. I don't care what artifact or enchantment is on the board the main purpose of her is to ult and draw.

Use your creatures for mana the turn they come out with Earthcraft , Lightning Greaves , Thousand-Year Elixir , or Heritage Druid .

Check out my other mono-green Eldrazi deck: Flex

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Casual

100% Competitive





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