Conflagrate

Conflagrate

Sorcery

Conflagrate deals X damage divided as you choose among any number of target creatures, players and/or planeswalkers.

Flashback—, Discard X cards. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Browse Alters View at Gatherer

Trade

Have (2) sonnet666 , Azdranax
Want (1) tempDevelopper

Printings View all

Set Rarity
Ultimate Masters (UMA) Uncommon
Time Spiral (TSP) Uncommon

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Conflagrate occurrence in decks from the last year

Modern:

All decks: 0.06%

Conflagrate Discussion

abbaIke on Treasure hunt quad strat

2 months ago

Snivy__, Treasure Hunt does work for Conflagrate & Zombie Infestation . I'm using Treasure hunt to get cards in my hand, yes I'm not drawing them, but I still get cards in my hand which is what matters. Then I can discard thoso cards to use Conflagrate & Zombie Infestation very effectively. I'm still looking to replace Psychosis Crawler though, as making 1 big creature isn't really effective.

jerleg on Mono Green Stompy 2019 Primer

3 months ago

Hi neolions.

Thanks for the comments and recommendations. I'll try and address all of your points one by one.

Let's start with Hexdrinker . He's nice as a mana sink but otherwise is a Dryad Militant with no text. I understand once you pay to level up a couple times it becomes "good", but my problem is I dont want to have to pay more mana just to make it playable. This is assuming it's not killed in response to the last level up attempt before pro instant (which I understand is just worst case but still something to think about). In addition once you do get it to pro instant you can no longer use pump spells on it if it's the only lethal unblocked creature which is also a problem. All this in addition to the power of Dryad Militant itself. I say this because it's the most likely slot for Hexdrinker . Dryad Militant exiles random key cards from certain matchups that just makes things so much easier. Ex: Creeping Chill , Conflagrate , Past in Flames , Lava Dart ...

Next up Pithing Needle is a generally useful card as it can be brought in against many different decks. I've definitely played it in other iterations of this deck. I like Shapers' Sanctuary as it provides card advantage against removal heavy decks like jund and control so that you can keep producing threats.

I very much dislike Force of Vigor as you have to lose out on a card to even use it. Stompy cannot overcome losing out on an extra card that could be another threat or finisher spell. I understand that the loss of the card is ment to be used in a do-or-die situation. If you need it to simply slow down your opponent and it's not do-or-die and just on the spot removal then you lost out on an extra card.

Finally, Relic of Progenitus . I actually quite like your recommendation here. The incidental card draw does seem super relevant from graveyard hate. I like Wheel of Sun and Moon as it's a permanent that provides decent devotion in addition to the graveyard hate. It is almost a joke, but it can also be helpful against mill. I'll probably test out Relic of Progenitus once I'm done testing with Once Upon a Time and Syr Faren, the Hengehammer (dont want to be testing too much at the same time otherwise it's hard to attribute successful tests properly).

Hope this answers your questions. I appreciate you commenting and choosing this primer to discuss Stompy.

jerleg

BMHKain on Double Deck Help: Mono-Red Burn ...

6 months ago

BUMPING REALITY BURNS...

Well sylvannos, I chose Gauntlet of Power … But I still need your thoughts on the Following:

* Aria of Flame : Your opponents won't gain anything most likely, & can be used as constant burn every time you play an Instant/Sorcery, & every time you add more Counters; Every. Last. Bit of them.

* Magmatic Force : A huge Hulking menace that burns on your opponent's turns even.

* Conflagrate , Bonfire of the Damned , & Avacyn's Judgment : I'm trying to find stuff that doesn't target; & cuts, but would these be good X-Burns, or are they crap; & several others in addition?

* Browbeat & Risk Factor : Card Advantage if nobody gets pinged, & regardless ping if so. Also, Risk Factor can be used a second time via Jump-Start (Grumbles to thyself about their youth...)

& Do I have too many X-Burns? Maybe not enough Copying? Lack of Mana Ramp/Card Advantage? Not enough stuff that happens every turn while they are in play? I'm just curious.

I'm still contemplating about my lie about being a , & not realizing my true status... I just wish somebody helped me on...



Is somebody capable of helping me on this? Or is there such an impossibility it's mentally wrong?

BMHKain on Double Deck Help: Mono-Red Burn ...

6 months ago

@sylvannos: Jeez, so many One-times; several remain I'm unaware of. Anyways, 3 Opponents would be the dead minimum, but since I've no real playgroup (Much less a Gameshop for such, as well as the fact I'm emulating the idea of an average board over 4 Players; including myself. I threw in a crapton of X-Burns; but I may have left out 3 key cards for that: Conflagrate , Bonfire of the Damned , & Avacyn's Judgment . Any of these X-Burns worth it, or am I using too many as it is? Also curious about the following: Browbeat , & Risk Factor . They're one use, but puts opponents on a gamble; throw in enough damage, maybe they'll think twice about damaging themselves to prevent me from drawing 3 cards. I suppose it's a "No." for the latter two?

dragonstryke58 on Order of resolving multi target ...

7 months ago

No. Neither Cordial Vampire nor Gifted Aetherborn will be saved in this situation.

When resolving spells and abilities, you resolve them fully before anything else can be put to the stack. In this case, Conflagrate will deal its damage to both Cordial Vampire and Gifted Aetherborn at the same time.

For Reference: 608.2j If an instant spell, sorcery spell, or ability that can legally resolve leaves the stack once it starts to resolve, it will continue to resolve fully.

Then, before anything else can happen, State-based actions will be checked and all SBA's happen simultaneously. Due to this, SBA's will move both Cordial Vampire and Gifted Aetherborn to the graveyard as they will both die to lethal damage.

For Reference: 704.3. Whenever a player would get priority (see rule 116, “Timing and Priority”), the game checks for any of the listed conditions for state-based actions, then performs all applicable state-based actions simultaneously as a single event. If any state-based actions are performed as a result of a check, the check is repeated; otherwise all triggered abilities that are waiting to be put on the stack are put on the stack, then the check is repeated. Once no more state-based actions have been performed as the result of a check and no triggered abilities are waiting to be put on the stack, the appropriate player gets priority. This process also occurs during the cleanup step (see rule 514), except that if no state-based actions are performed as the result of the step’s first check and no triggered abilities are waiting to be put on the stack, then no player gets priority and the step ends.

GearsGames on Order of resolving multi target ...

7 months ago

Question I have involves Conflagrate and Multi-Targets. Let's say Cordial Vampire and Gifted Aetherborn are targeted.

Conflagrate X cost = 4, When it is divided to deal 1 damage to Cordial Vampire and 3 damage to Gifted Aetherborn do the +1/+1 counters from Cordial Vampire go onto either creature saving one of them?

If so does the person casting the spell or the person with the targeted creatures choose which one stays on the board with the counters?

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