Leave No Trace

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ravnica: City of Guilds (RAV) Common

Combos Browse all

Leave No Trace

Instant

Radiance - Destroy target enchantment and each other enchantment that shares a color with it.

Leave No Trace Discussion

Lanzo493 on Budget God-Eternal Oketra

5 months ago

If you’re having a problem with pillowfort decks then you can try out Austere Command and Cleansing Nova . A good budget option is Cleanfall , Leave No Trace , Paraselene , and Nova Cleric . If Ashnod's Altar is only in here to provide mana to attack through pillowfort than you’d be better off with a board wipe.

Kaleo42 on Tenebu's Gravedigging Tendencies | Primer

6 months ago

Catapillar over Leave No Trace ? Unless your meta is riddled with plural rest in peaces or leylines of the void I generally find the catapillar to be better. That being said this deck is very finely tuned and my own real question is why Teneb over the partner options?

hkhssweiss on Bruse & Kraum 1vs1

7 months ago

Yo heartofwolf, yeah for a Sunforger package there are some cards you have in there that is usually great, but there are also awesome cards like:

Just some card options~

hkhssweiss on Arahbo's Endless Pride (Aggro)

7 months ago

No worries rofldiekatz, tbh its more tuned suited my meta the card choices I would run, as well as the types of decks I have in my possession. My meta is more towards the cutthroat side so many times, the equipments were way too slow. Especially with the limitation of going the tribal route as well. If there was no limitations of it being set, I would go with a mix half and half route, but in my games enchantments have won out a bit more until they start teching in Leave No Trace and Back to Nature type of cards.

Byuante on You Aren't Worth the Blood on My Shoes!

7 months ago

Thanks for your comment hkhssweiss, I appreciate you taking the time!

I personally dislike the use of Contamination : I'm not mono-black, so it could screw me over, and it seems as though it'd be overly dependent on Bitterblossom to work, or it'd be a waste of reanimation as it might require me to sacrifice something too valuable to lose (I'm not fond of having to sacrifice a Crypt Ghast, for example)

Entomb - I could see myself running, 1 mana for an expensive play with a reanimation card. It'll take some time to figure out what would be worth cutting to make room for it.

Buried Alive - I don't run mass reanimation, and having to put several good cards into the yard with only a way to reanimate one per turn seems like a guarantee that my yard would be targetted

Dance of the Dead - I could probably make use of another reanimation spell, but I don't have a good card in mind to cut for it, do you?

Necromancy - Flash reanimation is yet to be needed, though if the situation changes, I'll find room for necromancy, but for the time being, maybeboard

Land Tax - Card advantage, sure, but it's very limited in scope in this deck, with only 15 targets, that's 5 triggers at most, and discarding lands isn't something I want to be doing. Plus it only triggers if I have fewer lands than others, which, even though I'm in white/black, is actually kind of an uncommon site. And overall, it's only truly good if gotten early on, as having a land tax turn 10 isn't that good for anything other than extorting or devotion.

Smothering Tithe - Good ramp, especially in white with such a high curve. I personally don't see a good card to remove over it and would appreciate your input

Scroll Rack - Also a good card, especially for getting rid of a stale hand.

Leave No Trace - Since I lack mass enchantment removal, definitely worthwhile to make room for it.

Devoted Caretaker - I don't know about this I feel that if I were to run protection, I'd run Mother of Runes instead. But to determine the usefulness of protection, I'll have to run a few tests.

Leonin Relic-Warder - Aside from the fact it goes infinite with a drain card, it seems like a waste of a slot in this deck. If I don't have the required card and I play it and exile someone's thing, saccing it becomes a no-no, so it's dead in play and doesn't do much to help us win.

And I don't see how Fiend Hunter can lead to a lockdown effect with the Dragon Spirits, as, for their ability to trigger, they must die. Mind expanding on that?

I look forward to hearing back from you!

hkhssweiss on You Aren't Worth the Blood on My Shoes!

7 months ago

Yo Byuante, nice page!

Have you considered running a couple of these cards?

The biggest issue I see however with the deck is actually the CMC curve, it's a bit on the high end side and since you are going for the combo reanimation route you can opt to run more redundancy and protection package. You can consider also running Leave No Trace as tech cards or Devoted Caretaker as well. Leonin Relic-Warder is also a great inclusion since it can go infinite with any of the enchantment spells and you would only need a drain effect to kill the table. Not to mention Sun Titan as well, Fiend Hunter can also lead to a lock down effect with Yosei or drain with Kokusho.

Hope that helps!

crabclaw on My Leading Lady

10 months ago

Nice deck, I've never heard of Leave No Trace but that sounds potentially huge.

I was going to suggest using Duelist's Heritage over Blood Mist, but I think the latter works with Odric, Lunarch Marshal, while the former does not?

Terrain Generator works well with Land Tax, and is one of the few ways to actually ramp in boros.

.Aliens. on Modern Orzhov Hate Rack

1 year ago

MB Suggestions:

-4 Bloodstained Mire

-1 Fetid Heath

+4 Concealed Courtyard

+1 Swamp

This land configuration might need some tweaking, but this is probably close.

-1 Raven's Crime

+1 Lingering Souls

I don’t really want to take out the third Raven's Crime, but I don’t know what else to take out for the second Lingering Souls.

SB Suggestions:

+1 Fatal Push

-1 Anguished Unmaking -2?

+1 Something that removes enchantments. Blood Moon and Leyline of Sanctity are a bitch. Possibly: Disenchant, Demystify, Fragmentize, Urgent Exorcism, or Leave No Trace

I really like the 1x Dismember in the board, but you may not need it bc you also have 2x Damnation and 1x Fatal Push.

I really liked the one of Monastery Mentor in the side. Not sure what to take out for it though.

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