|Commander / EDH||Legal|
Printings View all
|Duel Decks: Might vs Mind||Rare|
|Modern Masters 2017 Edition||Rare|
|Time Spiral "Timeshifted"||Rare|
Combos Browse all
Call of the Herd
Create a 3/3 green Elephant creature token.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Price & Acquistion Set Price Alerts
Call of the Herd Discussion
5 months ago
Token makers Imperious Perfect, Wren's Run Packmaster, Sacred Mesa, Assemble the Legion, Call of the Herd, Shrine of Loyal Legions, Rootborn Defenses, Raise the Alarm, Midnight Haunting, From Under the Floorboards, Decree of Justice, Growing Ranks, Scion of Vitu-Ghazi, Cloudgoat Ranger, Emeria Angel, Geist-Honored Monk, Call the Scions, Selesnya Charm
Card Draw: Jace's Ingenuity
Other/value/Build-around cards: Elvish Visionary, Phyrexian Rager, Murderous Redcap, Catacomb Sifter, Painful Quandary, Guttersnipe, Satyr Firedancer, Shrine of Burning Rage, Vampire Nighthawk, Dungeon Geists, Flametongue Kavu, Bituminous Blast, Endless Ranks of the Dead, Qasali Ambusher, Mother of Runes, Sunforger, Open the Armory, Glare of Subdual, Gray Merchant of Asphodel, Savage Knuckleblade, Woodland Wanderer, Serendib Efreet, Void Grafter
In case you wanted to add more things to your list.
9 months ago
Greater Good is something you could remove as you wont have many cards for it and it will just be a discard machine.
Hushwing Gryff or Torpor Orb could be removed I would suggest Hushwing Gryff unless locally there is a lot of etb effects you probably dont need both.
Ooze Garden could be removed it would be more useful if it could be used as an interrupt.
Elephant Guide could be removed it is not that powerful in commander.
Haunted Cloak could be removed it is ok but once again not that strong in commander especially in a token deck.
I would replaceSelesnya Evangel with Jade Mage.
I would suggest Explosive Vegetation over Skyshroud Claim because you are in two colors.
Beast Attack is another thing you could remove as it cost alot of mana.
instead of Nature's Lore you could put in Rampant Growth as you could grab white with it.
Call of the Herd is another possibility. other than that I would say you could drop some mana rocks as you dont need to much mana with a 3 avg cmc. That is all I really am gonna say just don't take everything I say as stone if you like something put it in there because you like it not because someone told you too. Nice deck btw
1 year ago
The issue isn't the Twin matchup. This deck just doesn't work quickly enough for Modern. Look at your mana curve - you have more 4-mana spells than 1s, 2s, or 3s - that's basically the opposite of where you want to be in terms of flexibility and speed. I spent some time building and playing BGW tokens, and it was decent. Assuming you don't want to run black (though it's worth the splash just for Lingering Souls), here's some cards that may help you out:
Voice of Resurgence was basically the all-star of my BGW deck. Gavony Township was an obvious inclusion, Pendelhaven was alright as well. Raise the Alarm is a must. Fists of Ironwood might work okay, if you must stick to the 2 colors, but it's marginal. Rancor can give you considerably improved speed when needed. If you can work out the manabase needed, Spectral Procession is better than Midnight Haunting. Selesnya Evangel isn't amazing, but she's a better recurring token producer than some of the stuff you have with high activation cost. Selesnya Charm could be useful as a utility card. Timely Reinforcements is maybe the best sideboard card in Token decks.
As for stuff you've already got: Mainboard Path to Exile, you need it. Run 4X Intangible Virtue, no question. Rhys and Parallel Lives aren't crazy, but I wouldn't run more than 2-of either, and I would cut most of the other stuff that costs more than 3 mana. Wayfaring Temple is better out of the sideboard, because opponents will remove some/all targeted removal against tokens.
If you don't love the sound of the style of deck i'm getting at and really want the populate effects, I would focus on getting value of those effects, using stuff like Call of the Herd, Call of the Conclave, and Advent of the Wurm with Wake the Reflections, Druid's Deliverance, or Rootborn Defenses.
But the bottom line is that you can't expect to consistently beat Twin with anything that resembles "GW Tokens." There's a reason more people play Twin. It's good. With a decent deck and a bunch of practice playing the matchup, you'll definitely get better, but I don't think you'll ever be favored. Even the tiered version of BW Tokens has a very hard time against Twin, and they have better creature removal for Exarch, great hand disruption, and similar interaction with enchantments.
Best of luck in any case.