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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Planechase | Legal |
Premodern | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Mystic Enforcer
Creature — Human Nomad Mystic
Protection from black ((Remember the acronym debt.) This can't be damaged, enchanted, equipped, blocked or targeted by anything black. Anything black attached to this immediately falls off.)
Threshold — Mystic Enforcer gets +3/+3 and has flying as long as seven or more cards are in your graveyard.
nbarry223 on Glittering Company
2 years ago
Yup, I agree about the mill matchup being hard, and you also don't have good gravehate, which is why I was suggesting inclusion of Endurance in the side since it would cover both weaknesses.
If you like Revival / Revenge so much as an option, then my next candidates would probably be Loxodon Smiter / Mystic Enforcer or Despark although they all leave holes. I'd probably go with Loxodon Smiter if I had to choose, since a blue player could just counter the Glittering Wish but since it's 3 CMC it is actually capable of being moved in...
I'm not even sure what's the weakest sideboard card, as they all have very niche uses that can change the gamestate now.
Maybe a toss-up between Crime / Punishment and Culling Ritual since they both serve mainly the same purpose, but the niche differences could be so much of an upside on those two as well.
I know it sounds crazy to sort of cripple yourself with a worse removal spell, but maybe Assassin's Trophy instead of Abrupt Decay + Despark is the best route to go if freeing up a slot. It does come with the upside of being able to target troublesome lands like the tron lands I guess...
It's always been a general rule of mine that ramping my opponent is bad, and making your only targeted removal do just that seems a little sub-par.
I think you should still try to fit in Endurance somewhere, but I'm not really sure where right now honestly, haha.
JacobAGrossman on Glittering Company
2 years ago
It's between Mystic Enforcer and Quillspike at this moment, and I can't decide
nbarry223 on Glittering Company
2 years ago
The best midrange threats I can come up with are:
Mystic Enforcer - mainly only have to worry about white removal
Grist, the Hunger Tide - can be found as a creature, and will just produce value until dealt with (swarm or removal that's fetchable) - probably more of a maindeck option, not sure if there's space or it does enough though
Wort-boggart-auntie on G & W & Anthems
6 years ago
Charging Troll, Elderwood Scion, Enlisted Wurm, Gaddock Teeg, Harmonic Sliver, Juniper Order Ranger, Kitchen Finks, Mystic Enforcer, Phantom Nishoba, Qasali Pridemage, Sigarda, Host of Herons,
Especially Phantom Nishoba
Sorry for the rude format I'm on mobile
pleasiodmakerblooloo on Do you have any "pet" …
7 years ago
Rhadamanthus on Auratogs
8 years ago
If you want a couple more options to give your creatures evasion besides Rancor, consider Launch and/or Gryff's Boon. I don't think Ordeal of Nylea is doing as much as it can for your deck. As is, it seems to me like a slightly worse version of Ordeal of Thassa for what you have going on. Even Ordeal of Heliod could be better in this spot (it's a very powerful effect if you can trigger it whenever you want).
If you want to get more use out of the stuff in your graveyard, maybe consider Nature's Kiss, Cantivore, or Mystic Enforcer. Of your creatures, I think Thaumatog is the weakest one, though I understand why it's in the deck.
If you want to get silly with a big finish, maybe consider Replenish/Open the Vaults as a 1-2 of.
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