Enchantment — Aura
When Castaway's Despair enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.
Printings View all
|Mystery Booster (MYS1)||Common|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Castaway's Despair Discussion
3 months ago
Control Magic, Chamber of Manipulation, Parasitic Impetus, Abduction, Confiscate, corrupted conscious, Dream Leash, incase in ice, Enslave, Faith Unbroken, In Bolas's Clutches, Infinite Reflection, Lay Claim, Leaden Fists, Mind Control, Persuasion, Prison Term, Spectral Grasp, Spirit Away, take posession, Treachery, Vow of Duty, Vow of Flight, Vow of Lightning, vow of malace, Vow of Wildness, Weight of Conscience, Winter's Rest, Yavimaya's Embrace, Arrest, Bonds of Faith, Bound by Moonsilver, Bound in Silence, Cage of Hands, Cagemail, Captured by the Consulate, Caught in the Brights, Cessation, Choking Restraints, Crystallization, Demonic Torment, Desert's Hold, Dreadful Apathy, Faith's Fetters, Forced Worship, Hobble, Ice Cage, Kirtar's Desire, Krasis Incubation, Lawmage's Binding, Luminous Bonds, One Thousand Lashes, Pacifism, Pillory of the Sleepless, Recumbent Bliss, Revoke Privileges, Capture Sphere, Castaway's Despair, Charmed Sleep, Claustrophobia, Encrust, Malfunction, Mystic Restraints, Numbing Dose, Shackles, Sleep Paralysis, Stasis Cell, Unquenchable Thirst, Waterknot, Martial Impetus, Predatory Impetus, Psychic Impetus, shinny impetus, Darksteel Mutation, Deep Freeze, Frogify, Ichthyomorphosis, Imprisoned in the Moon, Kasmina's Transmutation, kenrith's transmutation, Lignify, One with the Stars, Reprobation, Song of the Dryads
and that's just auras
2 years ago
For flying defense, I'd suggest either semi-creature removal in Waterknot or Castaway's Despair. You could also get Merfolk flyers in Wind Strider or Shaper Apprentice. But TBH, there aren't many strong flyers in Standard right now so I don't think that you need flyers or flyer defense. This is why I only have 3 flyers in my Simic Standard Merfolk V 2.0. As an afterthought, you should take Ice Over away because it doesn't tap the enchanted permanent when it ETBs.
2 years ago
Firstly, cut the non-merfolk cards (Soul of the Rapids, Waterknot, Castaway's Despair) and some of the weaker merfolk (Jade Guardian, Shaper Apprentice, Shapers of Nature, Vineshaper Mystic). Replace them with Deeproot Elite, Kumena, Tyrant of Orazca, Merfolk Mistbinder, and Silvergill Adept. Also consider Aquatic Incursion to ensure your merfolk have unblockable, and possibly Seafloor Oracle in place of Herald of Secret Streams.
2 years ago
Hey nice budget deck. Is this one of the first decks you've made?
I have several budget suggestions to consider:
- 4x Meandering River
- 4x Evolving Wilds
- 3x Ixalan's Binding
- 4x Hieroglyphic Illumination
- 4x Essence Scatter
I suggest more land because 18x lands is not enough land for a Control deck that wants to cast a seven mana Approach of the Second Sun as it's win condition. Control traditionally uses 26x lands because you want be making a land drop each turn until you cast the win condition. Consider cutting 4x Traveler's Amulet, 3x Hierophant's Chalice and 1x Island for 4x Meandering River and 4x Evolving Wilds? Amulet and Chalice purpose shouldn't be to replace lands, that's what it looks like is happening here. They should support lands to make sure you have lands and make a land drop each turn, but in this case I don't think you need them just play more lands.
I like the direction of using enchantments to stop your opponent's creatures and Ixalan's Binding is one of the best ways to do this. It's budget and powerful consider adding 3x Binding cutting 3x Castaway's Despair. Despair is the same casting cost as Binding and Binding is a much better card because it exiles and can target any nonland card.
Hieroglyphic Illumination is a nice draw spell for Control because it has cycling allowing you to cycle it for one mana to draw a card or cast it for four mana and draw two cards. Control wants some kind of draw and while Opt is fine it's not enough. Chart a Course doesn't make sense because you don't have any creatures that can attack. Consider adding 4x Illumination cutting 2x Chart a Course and 2x Ritual of Rejuvenation?
Good luck with your deck.