Forced Worship


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
New Phyrexia (NPH) Common

Combos Browse all

Forced Worship

Enchantment — Aura

Enchant creature Enchanted creature can't attack. 2{W}: Return Forced Worship to its owner's hand.

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Forced Worship Discussion

Zeke_the_planeswalker on

2 months ago

Hexaflexagon I removed Myr Propagator, True Conviction, Forced Worship, Mirrorworks, and Dispense Justice as well as added Origin Spellbomb to get some limited draw in there

Hexaflexagon on

2 months ago

I'd take out True Conviction (high cmc for the minimum amount of lands), Forced Worship (Arrest is better), Myr Propagator (is just bad), Dispense Justice (Dispatch is better), and Mirrorworks (high cmc for minimum lands). That might be enough (I haven't counted) or you might just have to take stff out of your choice.

MartialArt on A true despot with an iron grip

2 years ago

Thanks a lot MindAblaze. Oubliette and Forced Worship will go in here.

I wont include the torture devices since they don't fit functionally but I could need a torturer. Can you imagine a fitting card?

Greets MA

dakin2012 on Which commander

2 years ago

I would say Karametra, God of Harvests, she is good against board wipes. I would run Sterling Grove Dueling Grounds Privileged Position Wheel of Sun and Moon Not totally sure what your going for here but add some Ghostly Prison effects and Forced Worship if that is your thing.

Lanzo493 on

2 years ago

You can remove Cephalid Looter for Forgotten Creation. It works better for your commander.

Cards I suggest to remove:

Rewind. Most likely, you'll play this during your opponent's turn. What will you do with that extra 4 mana? Nothing.

Entangler. You kill your opponents before they kill you. Plus, you don't have many vigilance enchantments to use this well.

Forced Worship. This card only stops other voltron decks, which you should be faster than.

Inviolability. Your commander should be big enough that it can tank any hit.

Murder Investigation. Bad enchantment. There are so many more powerful cards that you could be using instead, like Open the Armory.

Ordeal of Thassa. Ordeal of Heliod. They're cute, but not good.

War Tax. It only works against decks with a lot of creatures, or not a lot of ramp.

Sun Titan. Fantastic card, but your commander can already reanimate everything you need. If your group runs land destruction than you can keep him.

Day of Judgment. This card will get your commander killed. It would be better to run boardwipes that work with the deck better. Maybe cut Wrath of God too.

Here is my final suggestion. I feel like you're deck is trying to do too many things. You're going to draw and quarter yourself. If you like the control aspect of the deck, then keep it, but not at the cost of the consistency of the deck. Tokens, control, and voltron are 3 very different strategies with little crossover. Narrow your strategy down, and then you can refine it.

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